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@@ -54,7 +54,7 @@ public class Game extends TankernnGame3D {
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TerrainTexturePack texturePack = new TerrainTexturePack(backgroundTexture, rTexture, gTexture, bTexture);
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TerrainTexturePack texturePack = new TerrainTexturePack(backgroundTexture, rTexture, gTexture, bTexture);
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Texture blendMap = loader.loadTexture("blendMap.png");
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Texture blendMap = loader.loadTexture("blendMap.png");
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- terrainPack = new TerrainPack(loader, texturePack, blendMap, 1337);
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+ terrainPack = new TerrainPack(loader, texturePack, blendMap, 1235);
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}
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}
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private void setupWater() {
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private void setupWater() {
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