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@@ -11,14 +11,10 @@ import org.lwjgl.util.vector.Vector3f;
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import eu.tankernn.gameEngine.GameLauncher;
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import eu.tankernn.gameEngine.TankernnGame3D;
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-import eu.tankernn.gameEngine.animation.animatedModel.AnimatedModel;
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-import eu.tankernn.gameEngine.animation.animation.Animation;
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-import eu.tankernn.gameEngine.animation.loaders.AnimationLoader;
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import eu.tankernn.gameEngine.entities.Entity3D;
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import eu.tankernn.gameEngine.entities.Light;
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import eu.tankernn.gameEngine.entities.Player;
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import eu.tankernn.gameEngine.entities.PlayerCamera;
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-import eu.tankernn.gameEngine.loader.textures.ModelTexture;
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import eu.tankernn.gameEngine.loader.textures.TerrainTexturePack;
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import eu.tankernn.gameEngine.loader.textures.Texture;
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import eu.tankernn.gameEngine.particles.ParticleMaster;
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@@ -27,7 +23,6 @@ import eu.tankernn.gameEngine.renderEngine.MasterRenderer;
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import eu.tankernn.gameEngine.renderEngine.water.WaterMaster;
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import eu.tankernn.gameEngine.renderEngine.water.WaterTile;
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import eu.tankernn.gameEngine.terrains.TerrainPack;
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-import eu.tankernn.gameEngine.util.InternalFile;
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import eu.tankernn.gameEngine.util.MousePicker;
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public class Game extends TankernnGame3D {
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@@ -40,20 +35,7 @@ public class Game extends TankernnGame3D {
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e.printStackTrace();
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}
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- InternalFile charFile;
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- ModelTexture texture;
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- try {
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- charFile = new InternalFile("model.dae");
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- texture = new ModelTexture(Texture.newTexture(new InternalFile("diffuse.png")).anisotropic().create());
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- } catch (FileNotFoundException e) {
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- e.printStackTrace();
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- return;
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- }
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-
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- Animation anim = AnimationLoader.loadAnimation(charFile);
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- AnimatedModel playerModel = loader.loadDAE(charFile, texture);
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- playerModel.registerAnimation(anim);
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- player = new Player(playerModel, new Vector3f(0, 0, 0), new Vector3f(0, 0, 0), 1, loader.getBoundingBox(0), terrainPack);
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+ player = new Player(loader.getModel(3), new Vector3f(0, 0, 0), new Vector3f(0, 0, 0), 1, loader.getBoundingBox(0), terrainPack);
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entities.add(player);
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camera = new PlayerCamera(player, terrainPack);
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@@ -69,6 +51,8 @@ public class Game extends TankernnGame3D {
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entities.add(new Entity3D(loader.getModel(2), new Vector3f(10, 10, 10), new Vector3f(0, 0, 0), 1, loader.getBoundingBox(2)));
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+ entities.add(new Entity3D(loader.getModel(3), new Vector3f(10, 10, 10), new Vector3f(0, 0, 0), 1, loader.getBoundingBox(2)));
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+
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postProcessor = new PostProcessor(loader);
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picker = new MousePicker(camera, camera.getProjectionMatrix(), entities, guiMaster.getGuis());
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}
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