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- player = new Player(loader.getModel(0), new Vector3f(0, 0, 0), new Vector3f(0, 0, 0), 1, loader.getBoundingBox(0), terrainPack);
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+ player = new Player(loader.getModel(0), new Vector3f(0, 0, 0), new Vector3f(0, 0, 0), 1, loader.getBoundingBox(loader.getModel(0).getModel().id), terrainPack);
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