|
@@ -20,14 +20,11 @@ import eu.tankernn.gameEngine.entities.PlayerCamera;
|
|
|
import eu.tankernn.gameEngine.environmentMap.EnvironmentMapRenderer;
|
|
|
import eu.tankernn.gameEngine.font.meshCreator.FontType;
|
|
|
import eu.tankernn.gameEngine.font.meshCreator.GUIText;
|
|
|
-import eu.tankernn.gameEngine.font.rendering.TextMaster;
|
|
|
-import eu.tankernn.gameEngine.gui.GuiRenderer;
|
|
|
-import eu.tankernn.gameEngine.gui.GuiTexture;
|
|
|
-import eu.tankernn.gameEngine.models.RawModel;
|
|
|
-import eu.tankernn.gameEngine.models.TexturedModel;
|
|
|
-import eu.tankernn.gameEngine.normalMapping.objConverter.NormalMappedObjLoader;
|
|
|
-import eu.tankernn.gameEngine.objLoader.ModelData;
|
|
|
-import eu.tankernn.gameEngine.objLoader.OBJFileLoader;
|
|
|
+import eu.tankernn.gameEngine.loader.models.RawModel;
|
|
|
+import eu.tankernn.gameEngine.loader.models.TexturedModel;
|
|
|
+import eu.tankernn.gameEngine.loader.obj.ModelData;
|
|
|
+import eu.tankernn.gameEngine.loader.obj.OBJFileLoader;
|
|
|
+import eu.tankernn.gameEngine.loader.obj.normalMapped.NormalMappedObjLoader;
|
|
|
import eu.tankernn.gameEngine.particles.ParticleMaster;
|
|
|
import eu.tankernn.gameEngine.particles.ParticleSystem;
|
|
|
import eu.tankernn.gameEngine.particles.ParticleTexture;
|
|
@@ -38,6 +35,9 @@ import eu.tankernn.gameEngine.renderEngine.DisplayManager;
|
|
|
import eu.tankernn.gameEngine.renderEngine.Loader;
|
|
|
import eu.tankernn.gameEngine.renderEngine.MasterRenderer;
|
|
|
import eu.tankernn.gameEngine.renderEngine.Scene;
|
|
|
+import eu.tankernn.gameEngine.renderEngine.font.TextMaster;
|
|
|
+import eu.tankernn.gameEngine.renderEngine.gui.GuiRenderer;
|
|
|
+import eu.tankernn.gameEngine.renderEngine.gui.GuiTexture;
|
|
|
import eu.tankernn.gameEngine.renderEngine.skybox.Skybox;
|
|
|
import eu.tankernn.gameEngine.renderEngine.water.WaterMaster;
|
|
|
import eu.tankernn.gameEngine.renderEngine.water.WaterTile;
|
|
@@ -49,7 +49,7 @@ import eu.tankernn.gameEngine.textures.TerrainTexturePack;
|
|
|
import eu.tankernn.gameEngine.textures.Texture;
|
|
|
import eu.tankernn.gameEngine.util.DistanceSorter;
|
|
|
import eu.tankernn.gameEngine.util.MousePicker;
|
|
|
-import eu.tankernn.gameEngine.util.MyFile;
|
|
|
+import eu.tankernn.gameEngine.util.InternalFile;
|
|
|
|
|
|
public class MainLoop {
|
|
|
|
|
@@ -91,12 +91,12 @@ public class MainLoop {
|
|
|
entities.add(player);
|
|
|
Camera camera = new PlayerCamera(player, terrainPack);
|
|
|
|
|
|
- MyFile[] dayTextures = new MyFile[TEXTURE_FILES.length], nightTextures = new MyFile[NIGHT_TEXTURE_FILES.length];
|
|
|
+ InternalFile[] dayTextures = new InternalFile[TEXTURE_FILES.length], nightTextures = new InternalFile[NIGHT_TEXTURE_FILES.length];
|
|
|
|
|
|
for (int i = 0; i < TEXTURE_FILES.length; i++)
|
|
|
- dayTextures[i] = new MyFile("skybox/" + TEXTURE_FILES[i] + ".png");
|
|
|
+ dayTextures[i] = new InternalFile("skybox/" + TEXTURE_FILES[i] + ".png");
|
|
|
for (int i = 0; i < NIGHT_TEXTURE_FILES.length; i++)
|
|
|
- nightTextures[i] = new MyFile("skybox/" + NIGHT_TEXTURE_FILES[i] + ".png");
|
|
|
+ nightTextures[i] = new InternalFile("skybox/" + NIGHT_TEXTURE_FILES[i] + ".png");
|
|
|
|
|
|
Skybox skybox = new Skybox(Texture.newCubeMap(dayTextures, 500), Texture.newCubeMap(nightTextures, 500), 500);
|
|
|
|