Kaynağa Gözat

Projectile package refactoring

Tankernn 8 yıl önce
ebeveyn
işleme
8817387f80

+ 1 - 1
src/main/java/eu/tankernn/gameEngine/TankernnGame3D.java

@@ -12,7 +12,7 @@ import eu.tankernn.gameEngine.entities.Camera;
 import eu.tankernn.gameEngine.entities.Entity3D;
 import eu.tankernn.gameEngine.entities.Light;
 import eu.tankernn.gameEngine.entities.Player;
-import eu.tankernn.gameEngine.entities.Projectile;
+import eu.tankernn.gameEngine.entities.projectiles.Projectile;
 import eu.tankernn.gameEngine.environmentMap.EnvironmentMapRenderer;
 import eu.tankernn.gameEngine.loader.textures.Texture;
 import eu.tankernn.gameEngine.particles.ParticleMaster;

+ 2 - 1
src/main/java/eu/tankernn/gameEngine/entities/BasicProjectile.java → src/main/java/eu/tankernn/gameEngine/entities/projectiles/BasicProjectile.java

@@ -1,7 +1,8 @@
-package eu.tankernn.gameEngine.entities;
+package eu.tankernn.gameEngine.entities.projectiles;
 
 import org.lwjgl.util.vector.Vector3f;
 
+import eu.tankernn.gameEngine.entities.Entity3D;
 import eu.tankernn.gameEngine.loader.models.AABB;
 import eu.tankernn.gameEngine.particles.ParticleSystem;
 import eu.tankernn.gameEngine.terrains.TerrainPack;

+ 2 - 1
src/main/java/eu/tankernn/gameEngine/entities/Projectile.java → src/main/java/eu/tankernn/gameEngine/entities/projectiles/Projectile.java

@@ -1,9 +1,10 @@
-package eu.tankernn.gameEngine.entities;
+package eu.tankernn.gameEngine.entities.projectiles;
 
 import java.util.List;
 
 import org.lwjgl.util.vector.Vector3f;
 
+import eu.tankernn.gameEngine.entities.Entity3D;
 import eu.tankernn.gameEngine.loader.models.AABB;
 import eu.tankernn.gameEngine.loader.models.TexturedModel;
 import eu.tankernn.gameEngine.particles.ParticleSystem;

+ 2 - 1
src/main/java/eu/tankernn/gameEngine/entities/TargetedProjectile.java → src/main/java/eu/tankernn/gameEngine/entities/projectiles/TargetedProjectile.java

@@ -1,7 +1,8 @@
-package eu.tankernn.gameEngine.entities;
+package eu.tankernn.gameEngine.entities.projectiles;
 
 import org.lwjgl.util.vector.Vector3f;
 
+import eu.tankernn.gameEngine.entities.Entity3D;
 import eu.tankernn.gameEngine.loader.models.AABB;
 import eu.tankernn.gameEngine.loader.models.TexturedModel;
 import eu.tankernn.gameEngine.particles.ParticleSystem;