Tankernn
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27e86122a4
Loader class cleanup
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8 years ago |
Tankernn
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e288aaaded
Particle system now uses the Vao and Vbo classes
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8 years ago |
Tankernn
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d1fdb6765d
Adjustments to match new resource folder structure
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8 years ago |
Tankernn
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67a631cedf
Model specification for animated models
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8 years ago |
Tankernn
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d98cc54182
Animation system now working, fixed VAO creation
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8 years ago |
Tankernn
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f638d6b18a
Semi-working animations
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8 years ago |
Tankernn
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36ca160208
Unified Vao usage
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8 years ago |
Tankernn
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4d2b022ab9
Refactoring and move to InternalFile instead of filename
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8 years ago |
Tankernn
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be8966bcf9
Game Launcher
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8 years ago |
frans
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02a98e853c
Refactoring, AABB and loader improvements
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8 years ago |
frans
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aa1e055c94
Better AABB handling and improved post-processing.
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8 years ago |
frans
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eee4760b28
Models.txt is now models.json
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8 years ago |
frans
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ff40e47131
Merged normal-mapped and regular entities.
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8 years ago |
frans
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27d49393f8
Model specification file. NM entity rendering. Files.
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8 years ago |
Tankernn
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780ed93201
AABB, particle fix, terrain optimisation
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8 years ago |
Tankernn
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49da4c7ab5
Small improvements
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8 years ago |
Frans Bergman
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39e452622a
Automated terrain generation and improved RawModel class.
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8 years ago |
Tankernn
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d1a7645c5c
Replaced textureIDs with Texture objects.
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8 years ago |