Commit History

Author SHA1 Message Date
  Tankernn 27e86122a4 Loader class cleanup 8 years ago
  Tankernn e288aaaded Particle system now uses the Vao and Vbo classes 8 years ago
  Tankernn d1fdb6765d Adjustments to match new resource folder structure 8 years ago
  Tankernn 67a631cedf Model specification for animated models 8 years ago
  Tankernn d98cc54182 Animation system now working, fixed VAO creation 8 years ago
  Tankernn f638d6b18a Semi-working animations 8 years ago
  Tankernn 36ca160208 Unified Vao usage 8 years ago
  Tankernn 4d2b022ab9 Refactoring and move to InternalFile instead of filename 8 years ago
  Tankernn be8966bcf9 Game Launcher 8 years ago
  frans 02a98e853c Refactoring, AABB and loader improvements 8 years ago
  frans aa1e055c94 Better AABB handling and improved post-processing. 8 years ago
  frans eee4760b28 Models.txt is now models.json 8 years ago
  frans ff40e47131 Merged normal-mapped and regular entities. 8 years ago
  frans 27d49393f8 Model specification file. NM entity rendering. Files. 8 years ago
  Tankernn 780ed93201 AABB, particle fix, terrain optimisation 8 years ago
  Tankernn 49da4c7ab5 Small improvements 8 years ago
  Frans Bergman 39e452622a Automated terrain generation and improved RawModel class. 8 years ago
  Tankernn d1a7645c5c Replaced textureIDs with Texture objects. 8 years ago