Commit History

Autor SHA1 Mensaxe Data
  Tankernn 60d54c3d23 More improvements to the EntityState-system %!s(int64=7) %!d(string=hai) anos
  Tankernn d631cae565 Super-basic actually somewhat working online multiplayer %!s(int64=7) %!d(string=hai) anos
  Tankernn 47ac2ca9a2 Chunk.java removed, two getters added to Entity3D and TankernnGame3D %!s(int64=7) %!d(string=hai) anos
  Tankernn 877f8a0ccc Lens flares added %!s(int64=7) %!d(string=hai) anos
  Tankernn 047760fcab Added ILight interface and made Sun implement it %!s(int64=7) %!d(string=hai) anos
  Tankernn 5c4d848146 Sun rendering added %!s(int64=7) %!d(string=hai) anos
  Tankernn 8c68b65f7f Floating-in-world textures %!s(int64=8) %!d(string=hai) anos
  Tankernn 6ddd4be7f9 MousePicker mutable state cleanup %!s(int64=8) %!d(string=hai) anos
  Tankernn cdd31798eb Audio implementation, behaviors and entity movement tweaks %!s(int64=8) %!d(string=hai) anos
  Tankernn 4d38488ff4 cleanUp -> finalize %!s(int64=8) %!d(string=hai) anos
  Tankernn 87ccff3314 NPC start and some other tweaks %!s(int64=8) %!d(string=hai) anos
  Tankernn 8817387f80 Projectile package refactoring %!s(int64=8) %!d(string=hai) anos
  Tankernn 5fd9d3bf0e Projectile improvements %!s(int64=8) %!d(string=hai) anos
  Tankernn e288aaaded Particle system now uses the Vao and Vbo classes %!s(int64=8) %!d(string=hai) anos
  Tankernn 013e5648d3 Fixed practically all issues regarding rendering and mouse picking %!s(int64=8) %!d(string=hai) anos
  Tankernn d98cc54182 Animation system now working, fixed VAO creation %!s(int64=8) %!d(string=hai) anos
  Tankernn f638d6b18a Semi-working animations %!s(int64=8) %!d(string=hai) anos
  Tankernn 36ca160208 Unified Vao usage %!s(int64=8) %!d(string=hai) anos
  Tankernn 388bc43afd Refactoring and more extensive game template. %!s(int64=8) %!d(string=hai) anos
  Tankernn cd4b7b17df Added simple 2D functionality. %!s(int64=8) %!d(string=hai) anos