package eu.tankernn.gameEngine.renderEngine.skybox; import eu.tankernn.gameEngine.loader.textures.Texture; import eu.tankernn.gameEngine.renderEngine.RawModel; public class Skybox { private RawModel cube; private Texture dayTexture, nightTexture; public Skybox(Texture dayTexture, Texture nightTexture, float size) { cube = CubeGenerator.generateCube(size); this.dayTexture = dayTexture; this.nightTexture = nightTexture; } public RawModel getCubeVao() { return cube; } public Texture getDayTexture() { return dayTexture; } public Texture getNightTexture() { return nightTexture; } public void delete() { cube.delete(); dayTexture.delete(); } }