package eu.tankernn.gameEngine.loader.colladaLoader; import eu.tankernn.gameEngine.loader.obj.ModelData; public class MeshData extends ModelData { private static final int DIMENSIONS = 3; private int[] jointIds; private float[] vertexWeights; public MeshData(float[] vertices, float[] textureCoords, float[] normals, float[] tangents, int[] indices, int[] jointIds, float[] vertexWeights, float furthestPoint) { super(vertices, textureCoords, normals, tangents, indices, furthestPoint); this.jointIds = jointIds; this.vertexWeights = vertexWeights; } public int[] getJointIds() { return jointIds; } public float[] getVertexWeights(){ return vertexWeights; } public int getVertexCount() { return getVertices().length / DIMENSIONS; } }