# Tankernn Game Engine format specification ## models.json Available options: - name (string), used to guess the filenames of files not specified according to the format: <name> + (.obj | .png | S.png | N.png) - id (int) <required> - model (filename) <required> - texture (filename) <required> - normal (filename) - specular (filename) - shinedamper (float) - reflectivity (float) - refractivity (float) - transparency (boolean)