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- Particles and post-processing is broken.
- I am suspecting that it would be laughably easy to merge the normalmapped and non-normalmapped entity shaders.
- Texture atlases and transparency vars with the new model spec system.
- Multiplayer
- Modular GUIs
- - Make text variables uniform/ change text rendering method
- Useful regex-expressions:
- --------------------------------
- private int location_(.*);
- to
- protected UniformMatrix $1 = new UniformMatrix("$1");
- ------------------------------------
- super.loadInt\(location_(.*), (.)\);
- to
- $1.loadTexUnit($2);
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