package eu.tankernn.game.server; import io.netty.channel.ChannelHandlerContext; import io.netty.channel.ChannelInboundHandlerAdapter; public class GameServerHandler extends ChannelInboundHandlerAdapter { @Override public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception { ctx.write(msg); ctx.flush(); } @Override public void exceptionCaught(ChannelHandlerContext ctx, Throwable e) throws Exception { e.printStackTrace(); ctx.close(); } }