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@@ -105,22 +105,23 @@ shadow-ignore-shaped = true;
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#
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#################################
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-inactive-opacity = 0.9;
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+#inactive-opacity = 0.9;
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active-opacity = 1;
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frame-opacity = 1;
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-inactive-opacity-override = true;
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+#inactive-opacity-override = true;
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# Dim inactive windows. (0.0 - 1.0)
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#inactive-dim = 0.8;
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# Do not let dimness adjust based on window opacity.
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#inactive-dim-fixed = true;
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# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
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-blur-background = true;
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+#blur-background = true;
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# Blur background of opaque windows with transparent frames as well.
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-blur-background-frame = true;
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+#blur-background-frame = true;
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# Do not let blur radius adjust based on window opacity.
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blur-background-fixed = false;
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blur-background-exclude = [
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+ "class_g = 'dmenu'",
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"window_type = 'dock'",
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"window_type = 'desktop'"
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];
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@@ -132,7 +133,7 @@ blur-background-exclude = [
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#################################
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# Fade windows during opacity changes.
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-fading = true;
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+fading = false;
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# The time between steps in a fade in milliseconds. (default 10).
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fade-delta = 4;
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# Opacity change between steps while fading in. (default 0.028).
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