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@@ -114,19 +114,24 @@ frame-opacity = 1;
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#inactive-dim = 0.8;
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# Do not let dimness adjust based on window opacity.
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#inactive-dim-fixed = true;
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+
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# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
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-blur-background = true;
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-blur-method = "dual_kawase";
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-blur-strength = 2;
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# Blur background of opaque windows with transparent frames as well.
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-#blur-background-frame = true;
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+blur-background-frame = true;
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# Do not let blur radius adjust based on window opacity.
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blur-background-fixed = false;
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blur-background-exclude = [
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+ "class_g = 'slop'",
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"class_g = 'dmenu'",
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"window_type = 'dock'",
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"window_type = 'desktop'"
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];
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+blur:
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+{
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+ method = "dual_kawase";
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+ # size = 10;
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+ # deviation = 5.0;
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+};
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#################################
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#
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