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# Target file name (without extension).
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# Target file name (without extension).
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-TARGET = ps2_usb
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+TARGET = ps2_usb_lufa
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# Directory common source filess exist
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# Directory common source filess exist
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TOP_DIR = ../..
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TOP_DIR = ../..
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@@ -7,69 +7,96 @@ TOP_DIR = ../..
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# Directory keyboard dependent files exist
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# Directory keyboard dependent files exist
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TARGET_DIR = .
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TARGET_DIR = .
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+# project specific files
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+SRC = keymap_common.c \
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+ matrix.c \
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+ led.c
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+
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+ifdef KEYMAP
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+ SRC := keymap_$(KEYMAP).c $(SRC)
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+else
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+ SRC := keymap_plain.c $(SRC)
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+endif
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+
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+CONFIG_H = config.h
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-# MCU name, you MUST set this to match the board you are using
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-# type "make clean" after changing this, so all files will be rebuilt
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-#MCU = at90usb162 # Teensy 1.0
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-MCU = atmega32u4 # Teensy 2.0
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-#MCU = at90usb646 # Teensy++ 1.0
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-#MCU = at90usb1286 # Teensy++ 2.0
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+# MCU name
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+#MCU = at90usb1287
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+MCU = atmega32u4
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# Processor frequency.
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# Processor frequency.
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-# Normally the first thing your program should do is set the clock prescaler,
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-# so your program will run at the correct speed. You should also set this
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-# variable to same clock speed. The _delay_ms() macro uses this, and many
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-# examples use this variable to calculate timings. Do not add a "UL" here.
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+# This will define a symbol, F_CPU, in all source code files equal to the
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+# processor frequency in Hz. You can then use this symbol in your source code to
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+# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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+# automatically to create a 32-bit value in your source code.
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+#
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+# This will be an integer division of F_USB below, as it is sourced by
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+# F_USB after it has run through any CPU prescalers. Note that this value
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+# does not *change* the processor frequency - it should merely be updated to
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+# reflect the processor speed set externally so that the code can use accurate
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+# software delays.
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F_CPU = 16000000
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F_CPU = 16000000
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-# Build Options
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-# *Comment out* to disable the options.
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#
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#
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-MOUSEKEY_ENABLE = yes # Mouse keys
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-EXTRAKEY_ENABLE = yes # Audio control and System control
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-NKRO_ENABLE = yes # USB Nkey Rollover
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+# LUFA specific
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+#
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+# Target architecture (see library "Board Types" documentation).
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+ARCH = AVR8
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+
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+# Input clock frequency.
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+# This will define a symbol, F_USB, in all source code files equal to the
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+# input clock frequency (before any prescaling is performed) in Hz. This value may
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+# differ from F_CPU if prescaling is used on the latter, and is required as the
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+# raw input clock is fed directly to the PLL sections of the AVR for high speed
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+# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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+# at the end, this will be done automatically to create a 32-bit value in your
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+# source code.
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+#
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+# If no clock division is performed on the input clock inside the AVR (via the
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+# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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+F_USB = $(F_CPU)
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-PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
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-#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
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-#PS2_USE_BUSYWAIT = yes # uses primitive reference code
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+# Interrupt driven control endpoint task(+60)
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+OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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-# keyboard dependent files
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-SRC = keymap.c \
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- matrix.c \
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- led.c
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-
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+# Boot Section Size in *bytes*
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+# Teensy halfKay 512
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+# Teensy++ halfKay 1024
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+# Atmel DFU loader 4096
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+# LUFA bootloader 4096
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+# USBaspLoader 2048
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+OPT_DEFS += -DBOOTLOADER_SIZE=4096
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-ifdef PS2_USE_USART
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- SRC += protocol/ps2_usart.c
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- OPT_DEFS += -DPS2_USE_USART
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-endif
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-ifdef PS2_USE_INT
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- SRC += protocol/ps2.c
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- OPT_DEFS += -DPS2_USE_INT
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-endif
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-ifdef PS2_USE_BUSYWAIT
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- SRC += protocol/ps2.c
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- OPT_DEFS += -DPS2_USE_BUSYWAIT
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-endif
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+# Build Options
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+# comment out to disable the options.
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+#
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+#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
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+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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+CONSOLE_ENABLE = yes # Console for debug(+400)
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+COMMAND_ENABLE = yes # Commands for debug and configuration
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+NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
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-#CONFIG_H = config_pjrc_usart.h
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-CONFIG_H = config.h
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+# PS/2 Options
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+#
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+#PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
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+#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
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+PS2_USE_BUSYWAIT = yes # uses primitive reference code
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-#---------------- Programming Options --------------------------
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-PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
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+# Optimize size but this may cause error "relocation truncated to fit"
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+#EXTRALDFLAGS = -Wl,--relax
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# Search Path
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# Search Path
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VPATH += $(TARGET_DIR)
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VPATH += $(TARGET_DIR)
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VPATH += $(TOP_DIR)
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VPATH += $(TOP_DIR)
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-
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-include $(TOP_DIR)/protocol/pjrc.mk
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include $(TOP_DIR)/protocol.mk
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include $(TOP_DIR)/protocol.mk
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+include $(TOP_DIR)/protocol/lufa.mk
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include $(TOP_DIR)/common.mk
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include $(TOP_DIR)/common.mk
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include $(TOP_DIR)/rules.mk
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include $(TOP_DIR)/rules.mk
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