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Fixing effects to respect user sat and val levels (#6275)

XScorpion2 6 년 전
부모
커밋
3ee062222a

+ 1 - 1
quantum/rgb_matrix_animations/colorband_pinwheel_sat_anim.h

@@ -3,7 +3,7 @@ RGB_MATRIX_EFFECT(BAND_PINWHEEL_SAT)
 #ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
 static void BAND_PINWHEEL_SAT_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t time) {
-    hsv->s = rgb_matrix_config.sat - time - atan2_8(dy, dx) * 3;
+    hsv->s = scale8(rgb_matrix_config.sat - time - atan2_8(dy, dx) * 3, rgb_matrix_config.sat);
 }
 
 bool BAND_PINWHEEL_SAT(effect_params_t* params) {

+ 1 - 1
quantum/rgb_matrix_animations/colorband_pinwheel_val_anim.h

@@ -3,7 +3,7 @@ RGB_MATRIX_EFFECT(BAND_PINWHEEL_VAL)
 #ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
 static void BAND_PINWHEEL_VAL_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t time) {
-    hsv->v = rgb_matrix_config.val - time - atan2_8(dy, dx) * 3;
+    hsv->v = scale8(rgb_matrix_config.val - time - atan2_8(dy, dx) * 3, rgb_matrix_config.val);
 }
 
 bool BAND_PINWHEEL_VAL(effect_params_t* params) {

+ 1 - 1
quantum/rgb_matrix_animations/colorband_sat_anim.h

@@ -4,7 +4,7 @@ RGB_MATRIX_EFFECT(BAND_SAT)
 
 static void BAND_SAT_math(HSV* hsv, uint8_t i, uint8_t time) {
     int16_t s = rgb_matrix_config.sat - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
-    hsv->s = s < 0 ? 0 : s;
+    hsv->s = scale8(s < 0 ? 0 : s, rgb_matrix_config.sat);
 }
 
 bool BAND_SAT(effect_params_t* params) {

+ 1 - 1
quantum/rgb_matrix_animations/colorband_spiral_sat_anim.h

@@ -3,7 +3,7 @@ RGB_MATRIX_EFFECT(BAND_SPIRAL_SAT)
 #ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
 static void BAND_SPIRAL_SAT_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
-    hsv->s = rgb_matrix_config.sat + dist - time - atan2_8(dy, dx);
+    hsv->s = scale8(rgb_matrix_config.sat + dist - time - atan2_8(dy, dx), rgb_matrix_config.sat);
 }
 
 bool BAND_SPIRAL_SAT(effect_params_t* params) {

+ 1 - 1
quantum/rgb_matrix_animations/colorband_spiral_val_anim.h

@@ -3,7 +3,7 @@ RGB_MATRIX_EFFECT(BAND_SPIRAL_VAL)
 #ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
 static void BAND_SPIRAL_VAL_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
-    hsv->v = rgb_matrix_config.val + dist - time - atan2_8(dy, dx);
+    hsv->v = scale8(rgb_matrix_config.val + dist - time - atan2_8(dy, dx), rgb_matrix_config.val);
 }
 
 bool BAND_SPIRAL_VAL(effect_params_t* params) {

+ 1 - 1
quantum/rgb_matrix_animations/colorband_val_anim.h

@@ -4,7 +4,7 @@ RGB_MATRIX_EFFECT(BAND_VAL)
 
 static void BAND_VAL_math(HSV* hsv, uint8_t i, uint8_t time) {
     int16_t v = rgb_matrix_config.val - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
-    hsv->v = v < 0 ? 0 : v;
+    hsv->v = scale8(v < 0 ? 0 : v, rgb_matrix_config.val);
 }
 
 bool BAND_VAL(effect_params_t* params) {