Browse Source

Clear up the confusion between the kbd67/kbd65 naming.

Hackerpilot 6 years ago
parent
commit
c1cb95d953
2 changed files with 7 additions and 6 deletions
  1. 4 3
      keyboards/kbdfans/kbd67/readme.md
  2. 3 3
      keyboards/kbdfans/kbd67/rev1/readme.md

+ 4 - 3
keyboards/kbdfans/kbd67/readme.md

@@ -1,10 +1,11 @@
 # KBD67
 
-A 65% keyboard sold in two variants. Rev1 was a typical keyboard that had to be soldered together, supporting multiple layouts. 
-Months later, a new version with hotswap was sold. **Firmware files from one, will not work on the other.** Please use the `.hex` appropriate for your board. 
+A 65% keyboard sold in two variants. Rev1 was a typical keyboard that had to be soldered together, supporting multiple layouts.
+Months later, a new version with hotswap was sold. **Firmware files from one, will not work on the other.** Please use the `.hex` appropriate for your board.
+The rev1 PCB for the KBD76 is sold under the name "KBD65"
 
 Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)  
-Hardware Supported: KBD67, KBD65 USB-C PCB  
+Hardware Supported: KBD67  
 Hardware Availability: KBDFans
 
 Make example for this keyboard (after setting up your build environment):

+ 3 - 3
keyboards/kbdfans/kbd67/rev1/readme.md

@@ -1,10 +1,10 @@
 # kbd67
 
-65% keyboard with blocker / 65% PCB  
+65% keyboard with blocker.  
 
 Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)  
-Hardware Supported: KBD67 PCB, KBD65 USB-C PCB  
-Hardware Availability: [KBDFans](https://kbdfans.cn/products/coming-soon-kbd67-mechanical-keyboard-diy-kit) (Keyboard kit), [KBDFans](https://kbdfans.cn/collections/65/products/kbd65-65-custom-mechanical-keyboard-pcb) (PCB)
+Hardware Supported: KBD67 PCB (Sometimes sold under the name "KBD65")  
+Hardware Availability: KBDFans [Keyboard Kit](https://kbdfans.cn/products/coming-soon-kbd67-mechanical-keyboard-diy-kit), [PCB](https://kbdfans.cn/collections/65/products/kbd65-65-custom-mechanical-keyboard-pcb)
 
 Make example for this keyboard (after setting up your build environment):