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@@ -5,7 +5,7 @@ This is my qmk firmware for my keyboard. I grew tired of organizing the keycode
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array in plain text so I made it a literate .org file. I've never done this
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before, so bear with me.
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-* Keymap
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+* Layers
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#+BEGIN_COMMENT
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#+NAME: empty-layer
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@@ -19,7 +19,7 @@ before, so bear with me.
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#+END_COMMENT
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This is my "pretty" org mode organized table for my main dvorak layer. If you
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-don't use org mode, it won't be that exiting, but if you enjoy working in org
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+don't use org mode, it won't be that exciting, but if you enjoy working in org
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mode, you can edit this table directly, and this file is tangled to the actual
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keymap. No more organizing spaces or converting to and from comments.
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@@ -31,23 +31,45 @@ keymap. No more organizing spaces or converting to and from comments.
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| T_LGUI | T_LALT | UP | DOWN | BSPC | TAB | ENT | SPC | LEFT | RIGHT | T_RALT | T_RGUI |
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|--------+--------+------+------+------+-----+-----+-----+------+-------+--------+--------|
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+This qwerty layout is just so normal people can try out the board. Tap keys
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+would need to be customized I think, more on that later. I also put another
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+dvorak key here because I have nightmares of getting trapped in this forsaken
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+layout.
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+
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+#+NAME: qwerty-layer
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+|--------+--------+----+------+------+-----+-----+-----+------+-------+--------+--------|
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+| T_LRSE | Q | W | E | R | T | Y | U | I | O | P | T_RRSE |
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+| T_LSFT | A | S | D | F | G | H | J | K | L | SCLN | T_RSFT |
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+| T_LCTL | Z | X | C | V | B | N | M | COMM | DOT | QUOT | T_RCTL |
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+| T_LGUI | T_LALT | UP | DOWN | BSPC | TAB | ENT | SPC | LEFT | RIGHT | T_RALT | DVORAK |
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+|--------+--------+----+------+------+-----+-----+-----+------+-------+--------+--------|
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+
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I tried to keep my layout bare bones, just what would be available on a normal
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-keyboard, minus some keys I never used. The bottom left copies a normal
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+keyboard, minus some keys I never used. This one secondary layer should cover a
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+majority of the keys not found on the home layer. The bottom left copies a normal
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keyboards symbols from shifted numbers, and the rest is placed where convenient,
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with some considerations for one handed use, hence the shortcuts in the top
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left.
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-#+TODO: qwerty layer for ma friends
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-
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#+NAME: secondary-layer
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-|----+--------+--------+--------+--------+------+------+----+--------+--------+-----+----|
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-| -- | EZUNDO | EZCOPY | EZCUT | EZPSTE | INS | EQL | 7 | 8 | 9 | F11 | -- |
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-| -- | ESC | CAPS | PGUP | PGDN | F4 | ASTR | 4 | 5 | 6 | 0 | -- |
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-| -- | EXLM | AT | HASH | DLR | PERC | CIRC | 1 | 2 | 3 | F12 | -- |
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-| -- | -- | EZUP | EZDOWN | -- | AMPR | PIPE | -- | EZLEFT | EZRGHT | -- | -- |
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-|----+--------+--------+--------+--------+------+------+----+--------+--------+-----+----|
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-
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-But wait, we are missing several important keys!? yes, well, the modifier keys
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+|--------+--------+--------+--------+--------+------+------+-----+--------+--------+-------+--------|
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+| -- | EZUNDO | EZCOPY | EZCUT | EZPSTE | INS | EQL | 7 | 8 | 9 | -- | -- |
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+| EZSHFT | ESC | CAPS | PGUP | PGDN | HOME | ASTR | 4 | 5 | 6 | 0 | EZSHFT |
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+| EZCTRL | EXLM | AT | HASH | DLR | PERC | CIRC | 1 | 2 | 3 | COM | EZCTRL |
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+| EZGUI | EZALT | EZUP | EZDOWN | SPC | AMPR | PIPE | END | EZLEFT | EZRGHT | EZALT | EZGUI |
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+|--------+--------+--------+--------+--------+------+------+-----+--------+--------+-------+--------|
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+
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+Basic command layer for one-shot macros and function keys.
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+
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+#+NAME: command-layer
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+|----+-----+-----+-----+-----+--------+--------+------+-------+------+-----+----|
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+| -- | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | -- |
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+| -- | F11 | F12 | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | -- |
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+| -- | F21 | F22 | F23 | F24 | QWERTY | DVORAK | USER | EMAIL | NAME | -- | -- |
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+| -- | -- | -- | -- | -- | -- | -- | DIR | -- | -- | -- | -- |
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+|----+-----+-----+-----+-----+--------+--------+------+-------+------+-----+----|
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+
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+But wait, we are missing several important keys? well, yes, but the modifier keys
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all do other keys when tapped. More about that in the keymap section.
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* Keymap Conversion in Python
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@@ -55,7 +77,7 @@ all do other keys when tapped. More about that in the keymap section.
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This python can convert that table into the array needed for the keymap file. It
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simply prepends every key with "KC_". I used to use a dictionary to convert some
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keys from the table into qmk keycodes, but the double convertion was
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-unneccessary so I simply prepended all my macros with KC and moved all the
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+unneccessary so I just prepended all my macros with KC and moved all the
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implementation to the `process-user-input` function.
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#+NAME:layer-to-array
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@@ -84,54 +106,68 @@ return results
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* keymap.c
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-Now that we have done all the hard work, lets layout our keymap file then define
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-our macros.
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-
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-** Headers And Layer Declaration
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+Now that we laid out our layout, lets lay out our kemap file.
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#+BEGIN_SRC C :noweb yes
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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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-static uint16_t tap_timers[10] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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-
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-char last_mod = -1;
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+#+END_SRC
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-enum planck_layers {
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- _DVORAK,
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- _RISE
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-};
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+** Keycodes
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+#+BEGIN_SRC C :noweb yes
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// where the 'T_' communicates how the key does something different when tapped.
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enum planck_keycodes {
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- DVORAK = SAFE_RANGE,
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- KC_T_LALT,
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- KC_T_RALT,
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- KC_T_LGUI,
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- KC_T_RGUI,
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- KC_T_LCTL,
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- KC_T_RCTL,
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- KC_T_LSFT,
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- KC_T_RSFT,
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- KC_T_LRSE,
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- KC_T_RRSE,
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- KC_EZRGHT,
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- KC_EZLEFT,
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- KC_EZUP,
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- KC_EZDOWN,
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- KC_EZUNDO,
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- KC_EZCOPY,
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- KC_EZCUT,
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- KC_EZPSTE
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+//DVORAK = SAFE_RANGE,
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+KC_T_LALT = SAFE_RANGE,
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+KC_T_RALT,
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+KC_T_LGUI,
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+KC_T_RGUI,
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+KC_T_LCTL,
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+KC_T_RCTL,
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+KC_T_LSFT,
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+KC_T_RSFT,
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+KC_T_LRSE,
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+KC_T_RRSE,
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+KC_EZRGHT,
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+KC_EZLEFT,
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+KC_EZUP,
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+KC_EZDOWN,
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+KC_EZUNDO,
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+KC_EZCOPY,
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+KC_EZCUT,
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+KC_EZPSTE,
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+KC_EZSHFT,
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+KC_EZCTRL,
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+KC_EZGUI,
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+KC_EZALT,
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+KC_DVORAK,
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+KC_QWERTY,
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+KC_USER,
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+KC_EMAIL,
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+KC_NAME,
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+KC_DIR,
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+KC_COM
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};
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-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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-
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#+END_SRC
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** Import Key table
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+#+BEGIN_SRC C :noweb yes
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+enum planck_layers {
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+_DVORAK,
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+_QWERTY,
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+_RISE,
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+_COMMAND
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+};
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+
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+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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+
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+#+END_SRC
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+
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#+BEGIN_SRC C :noweb yes
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[_DVORAK] =
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@@ -142,6 +178,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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#+END_SRC
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+#+BEGIN_SRC C :noweb yes
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+[_QWERTY] =
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+
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+#+END_SRC
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+
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+#+BEGIN_SRC C :noweb yes
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+<<layer-to-array(qwerty-layer)>>
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+
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+#+END_SRC
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+
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#+BEGIN_SRC C :noweb yes
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[_RISE] =
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@@ -152,50 +198,96 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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#+END_SRC
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-** Process User Input
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-*** Tap Key Functionality
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+#+BEGIN_SRC C :noweb yes
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+[_COMMAND] =
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-These methods define how I implemented the tap mechanic. Basically, I believe
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-that /pressing/ any other key should be grounds for the hold functionality to be
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-assumed. My natuaral typing style experiences no delays from my method.
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+#+END_SRC
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+
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+#+BEGIN_SRC C :noweb yes
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+<<layer-to-array(command-layer)>>
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+
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+#+END_SRC
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#+BEGIN_SRC C :noweb yes
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};
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-void mod_press(uint16_t hold_code, int id) {
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- tap_timers[id] = timer_read();
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- last_mod = id;
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- register_code(hold_code);
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+#+END_SRC
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+
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+** Tap Keys
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+
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+I don't like tap keys coming out on release. When modified, I often let go of
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+the modifier too early because the tap button doesn't come out untill release. I
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+guess you could save the state of the board on press and then apply it after the
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+timer, but what I really want is the keys to come out on press when they can and
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+when it is most useful. For me, that is when they are modified a single time. So
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+I kind "locked" the board into only doing single modifiers, making them faster.
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+Disadvantages are double modified keys must be done with one shot keys (its
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+actually not that bad, it feels like emacs!) and triple modified keys are
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+impossible at the moment.
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+
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+#+BEGIN_SRC C :noweb yes
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+
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+static uint16_t tap_timer = 0;
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+char last_mod = 10;
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+
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+void mod_press(uint16_t tap_code, uint16_t hold_code, int id) {
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+ // this first if body makes double modified keys impossible, but stops the
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+ // delay when modifying a tap key which would result in the tap key not
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+ // getting modified.
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+ if (last_mod != id && last_mod != 10) {
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+ tap_code16(tap_code);
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+ last_mod = 10;
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+ } else {
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+ tap_timer = timer_read();
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+ last_mod = id;
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+ register_code(hold_code);
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+ }
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}
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void mod_lift(uint16_t tap_code, uint16_t hold_code, int id) {
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unregister_code(hold_code);
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- if (last_mod == id && timer_elapsed(tap_timers[id]) < TAPPING_TERM) {
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- tap_code16(tap_code);
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- last_mod = -1;
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+ if (last_mod == id && timer_elapsed(tap_timer) < TAPPING_TERM) {
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+ tap_code16(tap_code);
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+ last_mod = 10;
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}
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}
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#+END_SRC
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-*** Set DVORAK layout
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-
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-The function that filter's user inputs and applies macros, the begginning is
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-pretty basic, setting our main layer and configuring our secondary layer.
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+** Process User Input
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#+BEGIN_SRC C :noweb yes
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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- switch (keycode) {
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- case DVORAK:
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- if (record->event.pressed) {
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- set_single_persistent_default_layer(_DVORAK);
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- }
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- return false;
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- break;
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+ switch (keycode) {
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+#+END_SRC
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+
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+** Layouts
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+
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+Set Dvorak layout
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+
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+#+BEGIN_SRC C :noweb yes
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+case KC_DVORAK:
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+if (record->event.pressed) {
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+ set_single_persistent_default_layer(_DVORAK);
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+}
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+return true;
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+break;
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+
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+#+END_SRC
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+
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+Set Qwerty layout.
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+
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+#+BEGIN_SRC C :noweb yes
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+case KC_QWERTY:
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+if (record->event.pressed) {
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+ set_single_persistent_default_layer(_QWERTY);
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+}
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+return true;
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+break;
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#+END_SRC
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-*** Alt and ()
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+** Alt and ()
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Left and right alt are ( and ) when tapped. I put them on alt instead of a more
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conveniant key like control because parentheses do not need to be shift modified
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@@ -204,24 +296,24 @@ ever, unlike some other tap keys seen in the next sections.
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#+BEGIN_SRC C :noweb yes
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case KC_T_LALT:
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if (record->event.pressed) {
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- mod_press(KC_LALT, 0);
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- } else {
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- mod_lift(S(KC_9), KC_LALT, 0);
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- }
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+ mod_press(S(KC_9), KC_LALT, 0);
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+} else {
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+ mod_lift(S(KC_9), KC_LALT, 0);
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+}
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return false;
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break;
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case KC_T_RALT:
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if (record->event.pressed) {
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- mod_press(KC_RALT, 1);
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- } else {
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- mod_lift(S(KC_0), KC_RALT, 1);
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- }
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+ mod_press(S(KC_0), KC_RALT, 1);
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+} else {
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+ mod_lift(S(KC_0), KC_RALT, 1);
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+}
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return false;
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break;
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#+END_SRC
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-*** Gui and `\
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+** Gui and `\
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I place gui in the bottom corner because I believe it is the hardest key to
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reach, so gui seemed like a good fit for a dedicated key that I never want to
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@@ -231,24 +323,24 @@ number pad or shifted number keys.
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#+BEGIN_SRC C :noweb yes
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case KC_T_LGUI:
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if (record->event.pressed) {
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- mod_press(KC_LGUI, 2);
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- } else {
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- mod_lift(KC_GRAVE, KC_LGUI, 2);
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- }
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+ mod_press(KC_GRAVE, KC_LGUI, 2);
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+} else {
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+ mod_lift(KC_GRAVE, KC_LGUI, 2);
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+}
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return false;
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break;
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case KC_T_RGUI:
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if (record->event.pressed) {
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- mod_press(KC_RGUI, 3);
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- } else {
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- mod_lift(KC_BSLASH, KC_RGUI, 3);
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- }
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+ mod_press(KC_BSLASH, KC_RGUI, 3);
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+} else {
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+ mod_lift(KC_BSLASH, KC_RGUI, 3);
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+}
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return false;
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break;
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#+END_SRC
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-*** Ctrl and []
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+** Ctrl and []
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Left and right control are [] respectively when they are tapped, making { and }
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also very convenient.
|
|
|
@@ -256,24 +348,24 @@ also very convenient.
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#+BEGIN_SRC C :noweb yes
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case KC_T_LCTL:
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if (record->event.pressed) {
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- mod_press(KC_LCTL, 4);
|
|
|
- } else {
|
|
|
- mod_lift(KC_LBRACKET, KC_LCTL, 4);
|
|
|
- }
|
|
|
+ mod_press(KC_LBRACKET, KC_LCTL, 4);
|
|
|
+} else {
|
|
|
+ mod_lift(KC_LBRACKET, KC_LCTL, 4);
|
|
|
+}
|
|
|
return false;
|
|
|
break;
|
|
|
case KC_T_RCTL:
|
|
|
if (record->event.pressed) {
|
|
|
- mod_press(KC_RCTL, 5);
|
|
|
- } else {
|
|
|
- mod_lift(KC_RBRACKET, KC_RCTL, 5);
|
|
|
- }
|
|
|
+ mod_press(KC_RBRACKET, KC_RCTL, 5);
|
|
|
+} else {
|
|
|
+ mod_lift(KC_RBRACKET, KC_RCTL, 5);
|
|
|
+}
|
|
|
return false;
|
|
|
break;
|
|
|
|
|
|
#+END_SRC
|
|
|
|
|
|
-*** Shft and =-
|
|
|
+** Shft and =-
|
|
|
|
|
|
I place shift on the home row, so having '-' right of my pinkie is standard, and
|
|
|
it only felt natural to put its opposite, '=/+' on the other side. I put an
|
|
|
@@ -282,24 +374,24 @@ extra one on the right side in the secondary layer for the num pad.
|
|
|
#+BEGIN_SRC C :noweb yes
|
|
|
case KC_T_LSFT:
|
|
|
if (record->event.pressed) {
|
|
|
- mod_press(KC_LSFT, 6);
|
|
|
- } else {
|
|
|
- mod_lift(KC_EQUAL, KC_LSFT, 6);
|
|
|
- }
|
|
|
+ mod_press(KC_EQUAL, KC_LSFT, 6);
|
|
|
+} else {
|
|
|
+ mod_lift(KC_EQUAL, KC_LSFT, 6);
|
|
|
+}
|
|
|
return false;
|
|
|
break;
|
|
|
case KC_T_RSFT:
|
|
|
if (record->event.pressed) {
|
|
|
- mod_press(KC_RSFT, 7);
|
|
|
- } else {
|
|
|
- mod_lift(KC_MINUS, KC_RSFT, 7);
|
|
|
- }
|
|
|
+ mod_press(KC_MINUS, KC_RSFT, 7);
|
|
|
+} else {
|
|
|
+ mod_lift(KC_MINUS, KC_RSFT, 7);
|
|
|
+}
|
|
|
return false;
|
|
|
break;
|
|
|
|
|
|
#+END_SRC
|
|
|
|
|
|
-*** Rise, DEL, and /
|
|
|
+** Rise, DEL, and /
|
|
|
|
|
|
I use the top corners as rise because I decided that I do not like using layers
|
|
|
with my thumbs. It feels uncomfortable to hold keys down with the side of my
|
|
|
@@ -315,36 +407,78 @@ corner again mimicing a standard dvorak keyboard.
|
|
|
#+BEGIN_SRC C :noweb yes
|
|
|
case KC_T_LRSE:
|
|
|
if (record->event.pressed) {
|
|
|
- tap_timers[8] = timer_read();
|
|
|
- last_mod = 8;
|
|
|
- layer_on(_RISE);
|
|
|
- } else {
|
|
|
- layer_off(_RISE);
|
|
|
- if (last_mod == 8 && timer_elapsed(tap_timers[8]) < TAPPING_TERM) {
|
|
|
- tap_code16(KC_DELETE);
|
|
|
- last_mod = -1;
|
|
|
- }
|
|
|
- }
|
|
|
+ tap_timer = timer_read();
|
|
|
+ last_mod = 8;
|
|
|
+ layer_on(_RISE);
|
|
|
+} else {
|
|
|
+ layer_off(_RISE);
|
|
|
+ if (last_mod == 8 && timer_elapsed(tap_timer) < TAPPING_TERM) {
|
|
|
+ tap_code16(KC_DELETE);
|
|
|
+ last_mod = 10;
|
|
|
+ }
|
|
|
+}
|
|
|
return false;
|
|
|
break;
|
|
|
case KC_T_RRSE:
|
|
|
if (record->event.pressed) {
|
|
|
- tap_timers[9] = timer_read();
|
|
|
- last_mod = 9;
|
|
|
- layer_on(_RISE);
|
|
|
- } else {
|
|
|
- layer_off(_RISE);
|
|
|
- if (last_mod == 9 && timer_elapsed(tap_timers[9]) < TAPPING_TERM) {
|
|
|
- tap_code16(KC_SLASH);
|
|
|
- last_mod = -1;
|
|
|
- }
|
|
|
- }
|
|
|
+ tap_timer = timer_read();
|
|
|
+ last_mod = 9;
|
|
|
+ layer_on(_RISE);
|
|
|
+} else {
|
|
|
+ layer_off(_RISE);
|
|
|
+ if (last_mod == 9 && timer_elapsed(tap_timer) < TAPPING_TERM) {
|
|
|
+ tap_code16(KC_SLASH);
|
|
|
+ last_mod = 10;
|
|
|
+ }
|
|
|
+}
|
|
|
return false;
|
|
|
break;
|
|
|
|
|
|
#+END_SRC
|
|
|
|
|
|
-*** EZ keys
|
|
|
+** EZ Keys
|
|
|
+
|
|
|
+EZ or "easy" keys do things that can already be done on the board, but I want an
|
|
|
+easier way of doing them.
|
|
|
+
|
|
|
+*** One Shot Keys
|
|
|
+
|
|
|
+Since I made modified tap keys occur on press instead of release, I need one
|
|
|
+shot keys to press any key with more than one modifier.
|
|
|
+
|
|
|
+#+BEGIN_SRC C :noweb yes
|
|
|
+case KC_EZSHFT:
|
|
|
+if (record->event.pressed) {
|
|
|
+ set_oneshot_mods(MOD_LSFT);
|
|
|
+ last_mod = 10;
|
|
|
+}
|
|
|
+return false;
|
|
|
+break;
|
|
|
+case KC_EZCTRL:
|
|
|
+if (record->event.pressed) {
|
|
|
+ set_oneshot_mods(MOD_LCTL);
|
|
|
+ last_mod = 10;
|
|
|
+}
|
|
|
+return false;
|
|
|
+break;
|
|
|
+case KC_EZALT:
|
|
|
+if (record->event.pressed) {
|
|
|
+ set_oneshot_mods(MOD_LALT);
|
|
|
+ last_mod = 10;
|
|
|
+}
|
|
|
+return false;
|
|
|
+break;
|
|
|
+case KC_EZGUI:
|
|
|
+if (record->event.pressed) {
|
|
|
+ set_oneshot_mods(MOD_LGUI);
|
|
|
+ last_mod = 10;
|
|
|
+}
|
|
|
+return false;
|
|
|
+break;
|
|
|
+
|
|
|
+#+END_SRC
|
|
|
+
|
|
|
+*** Arrows
|
|
|
|
|
|
I use ctrl+shift+arrows keys a lot, so when the layer key is pressed they became
|
|
|
lazy versions of themselves with control and shift already pressed.
|
|
|
@@ -355,77 +489,134 @@ left hand like on a qwerty or colemek keyboard.
|
|
|
#+BEGIN_SRC C :noweb yes
|
|
|
case KC_EZRGHT:
|
|
|
if (record->event.pressed) {
|
|
|
- register_code(KC_LCTL);
|
|
|
- tap_code16(S(KC_RGHT));
|
|
|
- unregister_code(KC_LCTL);
|
|
|
- last_mod = -1;
|
|
|
- }
|
|
|
+ register_code(KC_LCTL);
|
|
|
+ tap_code16(S(KC_RGHT));
|
|
|
+ unregister_code(KC_LCTL);
|
|
|
+ last_mod = 10;
|
|
|
+}
|
|
|
return false;
|
|
|
break;
|
|
|
case KC_EZLEFT:
|
|
|
if (record->event.pressed) {
|
|
|
- register_code(KC_LCTL);
|
|
|
- tap_code16(S(KC_LEFT));
|
|
|
- unregister_code(KC_LCTL);
|
|
|
- last_mod = -1;
|
|
|
- }
|
|
|
+ register_code(KC_LCTL);
|
|
|
+ tap_code16(S(KC_LEFT));
|
|
|
+ unregister_code(KC_LCTL);
|
|
|
+ last_mod = 10;
|
|
|
+}
|
|
|
return false;
|
|
|
break;
|
|
|
case KC_EZDOWN:
|
|
|
if (record->event.pressed) {
|
|
|
- register_code(KC_LCTL);
|
|
|
- tap_code16(S(KC_DOWN));
|
|
|
- unregister_code(KC_LCTL);
|
|
|
- last_mod = -1;
|
|
|
- }
|
|
|
+ register_code(KC_LCTL);
|
|
|
+ tap_code16(S(KC_DOWN));
|
|
|
+ unregister_code(KC_LCTL);
|
|
|
+ last_mod = 10;
|
|
|
+}
|
|
|
return false;
|
|
|
break;
|
|
|
case KC_EZUP:
|
|
|
if (record->event.pressed) {
|
|
|
- register_code(KC_LCTL);
|
|
|
- tap_code16(S(KC_UP));
|
|
|
- unregister_code(KC_LCTL);
|
|
|
- last_mod = -1;
|
|
|
- }
|
|
|
+ register_code(KC_LCTL);
|
|
|
+ tap_code16(S(KC_UP));
|
|
|
+ unregister_code(KC_LCTL);
|
|
|
+ last_mod = 10;
|
|
|
+}
|
|
|
return false;
|
|
|
break;
|
|
|
+#+END_SRC
|
|
|
+
|
|
|
+*** Undo, Copy, Cut, Paste
|
|
|
+
|
|
|
+#+BEGIN_SRC C :noweb yes
|
|
|
case KC_EZUNDO:
|
|
|
if (record->event.pressed) {
|
|
|
- tap_code16(C(KC_Z));
|
|
|
- last_mod = -1;
|
|
|
+ tap_code16(C(KC_Z));
|
|
|
+ last_mod = 10;
|
|
|
}
|
|
|
return false;
|
|
|
break;
|
|
|
case KC_EZCOPY:
|
|
|
if (record->event.pressed) {
|
|
|
- tap_code16(C(KC_C));
|
|
|
- last_mod = -1;
|
|
|
+ tap_code16(C(KC_C));
|
|
|
+ last_mod = 10;
|
|
|
}
|
|
|
return false;
|
|
|
break;
|
|
|
case KC_EZCUT:
|
|
|
if (record->event.pressed) {
|
|
|
- tap_code16(C(KC_X));
|
|
|
- last_mod = -1;
|
|
|
+ tap_code16(C(KC_X));
|
|
|
+ last_mod = 10;
|
|
|
}
|
|
|
return false;
|
|
|
break;
|
|
|
case KC_EZPSTE:
|
|
|
if (record->event.pressed) {
|
|
|
- tap_code16(C(KC_P));
|
|
|
- last_mod = -1;
|
|
|
+ tap_code16(C(KC_V));
|
|
|
+ last_mod = 10;
|
|
|
+}
|
|
|
+return false;
|
|
|
+break;
|
|
|
+#+END_SRC
|
|
|
+
|
|
|
+** Commands
|
|
|
+
|
|
|
+Start command layer one shot
|
|
|
+
|
|
|
+#+BEGIN_SRC C :noweb yes
|
|
|
+case KC_COM:
|
|
|
+if (record->event.pressed) {
|
|
|
+ layer_on(_COMMAND);
|
|
|
+ set_oneshot_layer(_COMMAND, ONESHOT_START);
|
|
|
+ last_mod = 10;
|
|
|
+} else {
|
|
|
+ clear_oneshot_layer_state (ONESHOT_PRESSED);
|
|
|
}
|
|
|
return false;
|
|
|
break;
|
|
|
#+END_SRC
|
|
|
|
|
|
-*** Standard inputs interupt tap
|
|
|
+Just some strings I notice that I type a lot.
|
|
|
+
|
|
|
+#+BEGIN_SRC C :noweb yes
|
|
|
+case KC_USER:
|
|
|
+if (record->event.pressed) {
|
|
|
+ send_string("mhostley");
|
|
|
+ last_mod = 10;
|
|
|
+}
|
|
|
+return true;
|
|
|
+break;
|
|
|
+case KC_EMAIL:
|
|
|
+if (record->event.pressed) {
|
|
|
+ send_string("mhostley@gmail.com");
|
|
|
+ last_mod = 10;
|
|
|
+}
|
|
|
+return true;
|
|
|
+break;
|
|
|
+case KC_NAME:
|
|
|
+if (record->event.pressed) {
|
|
|
+ send_string("Samuel Jahnke");
|
|
|
+ last_mod = 10;
|
|
|
+}
|
|
|
+return true;
|
|
|
+break;
|
|
|
+case KC_DIR:
|
|
|
+if (record->event.pressed) {
|
|
|
+ send_string("home/mhostley/");
|
|
|
+ last_mod = 10;
|
|
|
+}
|
|
|
+return true;
|
|
|
+break;
|
|
|
+
|
|
|
+#+END_SRC
|
|
|
+
|
|
|
+** Standard inputs interupt tap
|
|
|
|
|
|
Finally, if just a standard key is tapped, set the interupted flag.
|
|
|
+Keep this last.
|
|
|
|
|
|
#+BEGIN_SRC C :noweb yes
|
|
|
- }
|
|
|
- last_mod = -1;
|
|
|
- return true;
|
|
|
+}
|
|
|
+last_mod = 10;
|
|
|
+return true;
|
|
|
}
|
|
|
#+END_SRC
|