keymap.c 9.7 KB

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  1. /* Copyright 2015-2017 Christon DeWan
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. #include "action_layer.h"
  18. #include "xtonhasvim.h"
  19. /************************************
  20. * states
  21. ************************************/
  22. enum layers {
  23. _QWERTY,
  24. _LOWER,
  25. _RAISE,
  26. _ADJUST,
  27. _MOVE,
  28. _MOUSE
  29. };
  30. /************************************
  31. * keymaps!
  32. ************************************/
  33. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  34. /* Qwerty
  35. * ,-----------------------------------------------------------------------------------.
  36. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  37. * |------+------+------+------+------+-------------+------+------+------+------+------|
  38. * | Ctrl*| A* | S | D | F | G | H | J | K | L | ;* | " |
  39. * |------+------+------+------+------+------|------+------+------+------+------+------|
  40. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  41. * |------+------+------+------+------+------+------+------+------+------+------+------|
  42. * | Mouse| | Alt | GUI |Lower*| Space |Raise*| GUI | Alt | | Vim |
  43. * `-----------------------------------------------------------------------------------'
  44. *
  45. * - Ctrl acts as Esc when tapped.
  46. * - Holding A or ; switches to movement layer.
  47. * - Raise and Lower are one-shot layers.
  48. */
  49. [_QWERTY] = {
  50. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  51. {LCTL_T(KC_ESC), LT(_MOVE,KC_A), KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(_MOVE,KC_SCLN), KC_QUOT},
  52. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_ENT) },
  53. {TG(_MOUSE), X_____X, KC_LALT, KC_LGUI, OSL(_LOWER), KC_SPC, KC_SPC, OSL(_RAISE), KC_LGUI, KC_LALT, X_____X, VIM_START }
  54. },
  55. /* Lower
  56. * ,-----------------------------------------------------------------------------------.
  57. * | ~ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | Bksp |
  58. * |------+------+------+------+------+-------------+------+------+------+------+------|
  59. * | Del | ! | @ | # | $ | % | ^ | & | * | ( | ) | | |
  60. * |------+------+------+------+------+------|------+------+------+------+------+------|
  61. * | | F7 | F8 | F9 | F10 | F11 | F12 | | | Home | End | |
  62. * |------+------+------+------+------+------+------+------+------+------+------+------|
  63. * | | | | | | | | Next | Vol- | Vol+ | Play |
  64. * `-----------------------------------------------------------------------------------'
  65. */
  66. [_LOWER] = {
  67. {KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSPC},
  68. {KC_DEL, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE},
  69. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_HOME, KC_END, _______},
  70. {_______, TO(_QWERTY), _______, _______, _______, _______, _______, OSL(_ADJUST), KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  71. },
  72. /* Raise
  73. * ,-----------------------------------------------------------------------------------.
  74. * | ` | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | Bksp |
  75. * |------+------+------+------+------+-------------+------+------+------+------+------|
  76. * | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | \ |
  77. * |------+------+------+------+------+------|------+------+------+------+------+------|
  78. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
  79. * |------+------+------+------+------+------+------+------+------+------+------+------|
  80. * | | | | | | | | Next | Vol- | Vol+ | Play |
  81. * `-----------------------------------------------------------------------------------'
  82. */
  83. [_RAISE] = {
  84. {KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSPC},
  85. {KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS},
  86. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_PGUP, KC_PGDN, _______},
  87. {_______, TO(_QWERTY), _______, _______, OSL(_ADJUST), _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  88. },
  89. /* Adjust (Lower + Raise)
  90. * ,-------------------------------------------------------------------------------------.
  91. * |RGBPlain| Reset| | | | | | | | | | Del |
  92. * |--------+------+------+------+------+-------------+------+------+------+------+------|
  93. * |RGBMode-| | |Aud on|Audoff|AGnorm|AGswap| | | | |Lite+ |
  94. * |--------+------+------+------+------+------|------+------+------+------+------+------|
  95. * |RGBMode+|Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | |Lite- |
  96. * |--------+------+------+------+------+------+------+------+------+------+------+------|
  97. * | RGB | | | | | | | | | | |
  98. * `-------------------------------------------------------------------------------------'
  99. */
  100. [_ADJUST] = {
  101. {RGB_MODE_PLAIN, RESET, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL },
  102. {RGB_MODE_REVERSE, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, RGB_VAI},
  103. {RGB_MODE_FORWARD, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, RGB_VAD},
  104. {RGB_TOG, TO(_QWERTY), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  105. },
  106. /* movement layer (hold semicolon)
  107. */
  108. [_MOVE] = {
  109. {TO(_QWERTY), X_____X, X_____X, X_____X, X_____X, X_____X, KC_HOME, KC_PGDN, KC_PGUP, KC_END, X_____X, X_____X},
  110. {_______, X_____X, LGUI(KC_LBRC), LGUI(LSFT(KC_LBRC)), LGUI(LSFT(KC_RBRC)), LGUI(KC_RBRC), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, X_____X, X_____X},
  111. {_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, _______},
  112. {X_____X, TO(_QWERTY), _______, _______, _______, X_____X, X_____X, _______, _______, _______, TO(_QWERTY), _______}
  113. },
  114. /* mouse layer
  115. */
  116. [_MOUSE] = {
  117. {TO(_QWERTY), X_____X, X_____X, KC_MS_UP, X_____X, X_____X, KC_MS_WH_LEFT, KC_MS_WH_DOWN, KC_MS_WH_UP, KC_MS_WH_RIGHT, X_____X, X_____X },
  118. {_______, X_____X, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, X_____X, X_____X, KC_MS_BTN1, KC_MS_BTN2, KC_MS_BTN3, X_____X, X_____X},
  119. {_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, _______},
  120. {_______, TO(_QWERTY), _______, _______, _______, X_____X, X_____X, _______, _______, _______, TO(_QWERTY), _______}
  121. },
  122. /* vim edit mode. just has an escape -> _CMD key */
  123. [_EDIT] = {
  124. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  125. {VIM_START, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  126. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  127. {_______, TO(_QWERTY), _______, _______, _______, _______, _______, _______, _______, _______, TO(_QWERTY), _______}
  128. },
  129. /* vim command layer.
  130. */
  131. [_CMD] = {
  132. {X_____X, X_____X, VIM_W, VIM_E, X_____X, X_____X, VIM_Y, VIM_U, VIM_I, VIM_O, VIM_P, X_____X},
  133. {VIM_ESC, VIM_A, VIM_S, VIM_D, X_____X, VIM_G, VIM_H, VIM_J, VIM_K, VIM_L, X_____X, X_____X},
  134. {VIM_SHIFT, X_____X, VIM_X, VIM_C, VIM_V, VIM_B, X_____X, X_____X, VIM_COMMA, VIM_PERIOD, X_____X, VIM_SHIFT},
  135. {X_____X, TO(_QWERTY), _______, _______, X_____X, X_____X, X_____X, X_____X, _______, _______, TO(_QWERTY), X_____X}
  136. }
  137. };
  138. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  139. if(process_record_xtonhasvim(keycode, record)) {
  140. // do nothing so far
  141. return true;
  142. } else {
  143. // already handled by vim
  144. return false;
  145. }
  146. }
  147. /** Set just 4 LEDs closest to the user. Slightly less annoying to bystanders.*/
  148. void rgbflag(uint8_t r, uint8_t g, uint8_t b) {
  149. for(int i = 0; i < RGBLED_NUM; i++){
  150. switch(i) {
  151. case 9 ... 12:
  152. // rgblight_setrgb_at(r,g,b,i);
  153. led[i].r = r;
  154. led[i].g = g;
  155. led[i].b = b;
  156. break;
  157. default:
  158. // rgblight_setrgb_at(0,0,0,i);
  159. led[i].r = 0;
  160. led[i].g = 0;
  161. led[i].b = 0;
  162. break;
  163. }
  164. }
  165. rgblight_set();
  166. }
  167. uint32_t layer_state_set_user(uint32_t state) {
  168. if(rgblight_get_mode() == 1) {
  169. switch (biton32(state)) {
  170. case _RAISE:
  171. case _LOWER:
  172. case _ADJUST:
  173. rgbflag(0x00, 0x00, 0xFF);
  174. break;
  175. case _MOVE:
  176. case _MOUSE:
  177. rgbflag(0xFF, 0x00, 0x00);
  178. break;
  179. case _CMD:
  180. rgbflag(0x00, 0xFF, 0x00);
  181. break;
  182. case _EDIT:
  183. rgbflag(0x7A, 0x00, 0xFF);
  184. break;
  185. default: // for any other layers, or the default layer
  186. rgbflag(0x00, 0xFF, 0xFF);
  187. break;
  188. }
  189. }
  190. return state;
  191. }