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- #include "muse.h"
- enum {
- MUSE_OFF,
- MUSE_ON,
- MUSE_C_1_2,
- MUSE_C1,
- MUSE_C2,
- MUSE_C4,
- MUSE_C8,
- MUSE_C3,
- MUSE_C6,
- MUSE_B1,
- MUSE_B2,
- MUSE_B3,
- MUSE_B4,
- MUSE_B5,
- MUSE_B6,
- MUSE_B7,
- MUSE_B8,
- MUSE_B9,
- MUSE_B10,
- MUSE_B11,
- MUSE_B12,
- MUSE_B13,
- MUSE_B14,
- MUSE_B15,
- MUSE_B16,
- MUSE_B17,
- MUSE_B18,
- MUSE_B19,
- MUSE_B20,
- MUSE_B21,
- MUSE_B22,
- MUSE_B23,
- MUSE_B24,
- MUSE_B25,
- MUSE_B26,
- MUSE_B27,
- MUSE_B28,
- MUSE_B29,
- MUSE_B30,
- MUSE_B31
- };
- bool number_of_ones_to_bool[16] = {
- 1, 0, 0, 1, 0, 1, 1, 0,
- 0, 1, 1, 0, 1, 0, 0, 1
- };
- uint8_t muse_interval[4] = {MUSE_B7, MUSE_B19, MUSE_B3, MUSE_B28};
- uint8_t muse_theme[4] = {MUSE_B8, MUSE_B23, MUSE_B18, MUSE_B17};
- bool muse_timer_1bit = 0;
- uint8_t muse_timer_2bit = 0;
- uint8_t muse_timer_2bit_counter = 0;
- uint8_t muse_timer_4bit = 0;
- uint32_t muse_timer_31bit = 0;
- bool bit_for_value(uint8_t value) {
- switch (value) {
- case MUSE_OFF:
- return 0;
- case MUSE_ON:
- return 1;
- case MUSE_C_1_2:
- return muse_timer_1bit;
- case MUSE_C1:
- return (muse_timer_4bit & 1);
- case MUSE_C2:
- return (muse_timer_4bit & 2);
- case MUSE_C4:
- return (muse_timer_4bit & 4);
- case MUSE_C8:
- return (muse_timer_4bit & 8);
- case MUSE_C3:
- return (muse_timer_2bit & 1);
- case MUSE_C6:
- return (muse_timer_2bit & 2);
- default:
- return muse_timer_31bit & (1UL << (value - MUSE_B1));
- }
- }
- uint8_t muse_clock_pulse(void) {
- bool top = number_of_ones_to_bool[
- bit_for_value(muse_theme[0]) +
- (bit_for_value(muse_theme[1]) << 1) +
- (bit_for_value(muse_theme[2]) << 2) +
- (bit_for_value(muse_theme[3]) << 3)
- ];
- if (muse_timer_1bit == 0) {
- if (muse_timer_2bit_counter == 0) {
- muse_timer_2bit = (muse_timer_2bit + 1) % 4;
- }
- muse_timer_2bit_counter = (muse_timer_2bit_counter + 1) % 3;
- muse_timer_4bit = (muse_timer_4bit + 1) % 16;
- muse_timer_31bit = (muse_timer_31bit << 1) + top;
- }
- muse_timer_1bit = (muse_timer_1bit + 1) % 2;
- return
- bit_for_value(muse_interval[0]) +
- (bit_for_value(muse_interval[1]) << 1) +
- (bit_for_value(muse_interval[2]) << 2) +
- (bit_for_value(muse_interval[3]) << 3);
- }
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