keymap.c 5.1 KB

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  1. #include QMK_KEYBOARD_H
  2. #include "xulkal.h"
  3. #ifdef PROTOCOL_LUFA
  4. #include "lufa.h"
  5. #include "split_util.h"
  6. #endif
  7. #define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
  8. // Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
  9. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  10. /* Qwerty Layout
  11. * ,------------------------------------------------. ,------------------------------------------------.
  12. * | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
  13. * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
  14. * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
  15. * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
  16. * |FN(CAPS)| A | S | D | F | G | ` | | ' | H | J | K | L | ; | Enter|
  17. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  18. * | Sft[ | Z | X | C | V | B | RGB | |RGBRST| N | M | , | . | / | Sft] |
  19. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
  20. * | Ctl- | Win | LOWER| RAISE| Alt | Space| ENC1 | | ENC2 | Space| Left | Up | Down | Right| Ctl= |
  21. * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
  22. * | Space| DEL | | Enter| Space|
  23. * `-------------' `-------------'
  24. */
  25. [_QWERTY] = EXPAND_LAYOUT( \
  26. _________________QWERTY_L1_________________, KC_MINS, KC_EQL, _________________QWERTY_R1_________________, \
  27. _________________QWERTY_L2_________________, KC_LBRC, KC_RBRC, _________________QWERTY_R2_________________, \
  28. _________________QWERTY_L3_________________, KC_GRV, KC_QUOT, _________________QWERTY_R3_________________, \
  29. _________________QWERTY_L4_________________, RGB_TOG, RGBRST, _________________QWERTY_R4_________________, \
  30. _________________QWERTY_L5_________________, KC_ENC1, KC_ENC2, _________________QWERTY_R5_________________, \
  31. KC_SPC, TD_DEL, KC_ENT, KC_SPC \
  32. ),
  33. #ifndef GAMELAYER_DISABLE
  34. [_GAME] = EXPAND_LAYOUT( \
  35. ___________________GAME_L1_________________, KC_MINS, KC_EQL, ___________________GAME_R1_________________, \
  36. ___________________GAME_L2_________________, KC_LBRC, KC_RBRC, ___________________GAME_R2_________________, \
  37. ___________________GAME_L3_________________, KC_GRV, KC_QUOT, ___________________GAME_R3_________________, \
  38. ___________________GAME_L4_________________, RGB_TOG, RGBRST, ___________________GAME_R4_________________, \
  39. ___________________GAME_L5_________________, KC_ENC1, KC_ENC2, ___________________GAME_R5_________________, \
  40. KC_SPC, KC_DEL, KC_ENT, KC_SPC \
  41. ),
  42. #endif
  43. [_LOWER] = EXPAND_LAYOUT( \
  44. __________________LOWER_L1_________________, KC_PMNS, KC_PPLS, __________________LOWER_R1_________________, \
  45. __________________LOWER_L2_________________, _______, _______, __________________LOWER_R2_________________, \
  46. __________________LOWER_L3_________________, _______, _______, __________________LOWER_R3_________________, \
  47. __________________LOWER_L4_________________, _______, _______, __________________LOWER_R4_________________, \
  48. __________________LOWER_L5_________________, _______, _______, __________________LOWER_R5_________________, \
  49. _______, _______, _______, _______ \
  50. ),
  51. [_RAISE] = EXPAND_LAYOUT( \
  52. __________________RAISE_L1_________________, _______, _______, __________________RAISE_R1_________________, \
  53. __________________RAISE_L2_________________, _______, _______, __________________RAISE_R2_________________, \
  54. __________________RAISE_L3_________________, _______, _______, __________________RAISE_R3_________________, \
  55. __________________RAISE_L4_________________, _______, _______, __________________RAISE_R4_________________, \
  56. __________________RAISE_L5_________________, _______, _______, __________________RAISE_R5_________________, \
  57. _______, _______, _______, _______ \
  58. ),
  59. #ifdef TRILAYER_ENABLED
  60. [_ADJUST] = EXPAND_LAYOUT( \
  61. _________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, \
  62. _________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, \
  63. _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, \
  64. _________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________, \
  65. _________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________, \
  66. _______, _______, _______, _______ \
  67. ),
  68. #endif
  69. };