song_list.h 4.1 KB

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  1. /* Copyright 2016 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "musical_notes.h"
  17. #ifndef SONG_LIST_H
  18. #define SONG_LIST_H
  19. #define ODE_TO_JOY \
  20. Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
  21. Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \
  22. Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
  23. QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),
  24. #define ROCK_A_BYE_BABY \
  25. QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \
  26. H__NOTE(_A5), Q__NOTE(_G5), \
  27. QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \
  28. H__NOTE(_FS5),
  29. #define CLOSE_ENCOUNTERS_5_NOTE \
  30. Q__NOTE(_D5), \
  31. Q__NOTE(_E5), \
  32. Q__NOTE(_C5), \
  33. Q__NOTE(_C4), \
  34. Q__NOTE(_G4),
  35. #define DOE_A_DEER \
  36. QD_NOTE(_C4), E__NOTE(_D4), \
  37. QD_NOTE(_E4), E__NOTE(_C4), \
  38. Q__NOTE(_E4), Q__NOTE(_C4), \
  39. Q__NOTE(_E4),
  40. /* Requires: PLAY_NOTE_ARRAY(..., ..., STACCATO); */
  41. #define IN_LIKE_FLINT \
  42. E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4), \
  43. E__NOTE(_AS4), E__NOTE(_B4), QD_NOTE(_CS4), \
  44. E__NOTE(_B4), E__NOTE(_CS4), QD_NOTE(_DS4), \
  45. E__NOTE(_CS4), E__NOTE(_B4), QD_NOTE(_AS4), \
  46. E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4),
  47. #define GOODBYE_SOUND \
  48. E__NOTE(_E7), \
  49. E__NOTE(_A6), \
  50. ED_NOTE(_E6),
  51. #define STARTUP_SOUND \
  52. ED_NOTE(_E7 ), \
  53. E__NOTE(_CS7), \
  54. E__NOTE(_E6 ), \
  55. E__NOTE(_A6 ), \
  56. M__NOTE(_CS7, 20),
  57. #define QWERTY_SOUND \
  58. E__NOTE(_GS6 ), \
  59. E__NOTE(_A6 ), \
  60. S__NOTE(_REST), \
  61. Q__NOTE(_E7 ),
  62. #define COLEMAK_SOUND \
  63. E__NOTE(_GS6 ), \
  64. E__NOTE(_A6 ), \
  65. S__NOTE(_REST), \
  66. ED_NOTE(_E7 ), \
  67. S__NOTE(_REST), \
  68. ED_NOTE(_GS7 ),
  69. #define DVORAK_SOUND \
  70. E__NOTE(_GS6 ), \
  71. E__NOTE(_A6 ), \
  72. S__NOTE(_REST), \
  73. E__NOTE(_E7 ), \
  74. S__NOTE(_REST), \
  75. E__NOTE(_FS7 ), \
  76. S__NOTE(_REST), \
  77. E__NOTE(_E7 ),
  78. #define PLOVER_SOUND \
  79. E__NOTE(_GS6 ), \
  80. E__NOTE(_A6 ), \
  81. S__NOTE(_REST), \
  82. ED_NOTE(_E7 ), \
  83. S__NOTE(_REST), \
  84. ED_NOTE(_A7 ),
  85. #define PLOVER_GOODBYE_SOUND \
  86. E__NOTE(_GS6 ), \
  87. E__NOTE(_A6 ), \
  88. S__NOTE(_REST), \
  89. ED_NOTE(_A7 ), \
  90. S__NOTE(_REST), \
  91. ED_NOTE(_E7 ),
  92. #define MUSIC_SCALE_SOUND \
  93. E__NOTE(_A5 ), \
  94. E__NOTE(_B5 ), \
  95. E__NOTE(_CS6), \
  96. E__NOTE(_D6 ), \
  97. E__NOTE(_E6 ), \
  98. E__NOTE(_FS6), \
  99. E__NOTE(_GS6), \
  100. E__NOTE(_A6 ),
  101. #define CAPS_LOCK_ON_SOUND \
  102. E__NOTE(_A3), \
  103. E__NOTE(_B3),
  104. #define CAPS_LOCK_OFF_SOUND \
  105. E__NOTE(_B3), \
  106. E__NOTE(_A3),
  107. #define SCROLL_LOCK_ON_SOUND \
  108. E__NOTE(_D4), \
  109. E__NOTE(_E4),
  110. #define SCROLL_LOCK_OFF_SOUND \
  111. E__NOTE(_E4), \
  112. E__NOTE(_D4),
  113. #define NUM_LOCK_ON_SOUND \
  114. E__NOTE(_D5), \
  115. E__NOTE(_E5),
  116. #define NUM_LOCK_OFF_SOUND \
  117. E__NOTE(_E5), \
  118. E__NOTE(_D5),
  119. #define COIN_SOUND \
  120. E__NOTE(_A5 ), \
  121. HD_NOTE(_E6 ),
  122. #define ONE_UP_SOUND \
  123. Q__NOTE(_E6 ), \
  124. Q__NOTE(_G6 ), \
  125. Q__NOTE(_E7 ), \
  126. Q__NOTE(_C7 ), \
  127. Q__NOTE(_D7 ), \
  128. Q__NOTE(_G7 ),
  129. #define SONIC_RING \
  130. E__NOTE(_E6), \
  131. E__NOTE(_G6), \
  132. HD_NOTE(_C7),
  133. #define ZELDA_PUZZLE \
  134. Q__NOTE(_G5), \
  135. Q__NOTE(_FS5), \
  136. Q__NOTE(_DS5), \
  137. Q__NOTE(_A4), \
  138. Q__NOTE(_GS4), \
  139. Q__NOTE(_E5), \
  140. Q__NOTE(_GS5), \
  141. HD_NOTE(_C6),
  142. #endif