keymap.c 20 KB

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  1. #include "planck.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. #include "led.h"
  5. #ifdef AUDIO_ENABLE
  6. #include "audio.h"
  7. #include "song_list.h"
  8. #endif
  9. #define LAYER_QWERTY 0
  10. #define LAYER_COLEMAK 1
  11. #define LAYER_DVORAK 2
  12. #define LAYER_UPPER 3
  13. #define LAYER_LOWER 4
  14. #define LAYER_FUNCTION 5
  15. #define LAYER_MOUSE 6
  16. #define LAYER_ADJUST 7
  17. #define MACRO_QWERTY 0
  18. #define MACRO_COLEMAK 1
  19. #define MACRO_DVORAK 2
  20. #define MACRO_UPPER 3
  21. #define MACRO_LOWER 4
  22. #define MACRO_FUNCTION 5
  23. #define MACRO_MOUSE 6
  24. #define MACRO_TIMBRE_1 7
  25. #define MACRO_TIMBRE_2 8
  26. #define MACRO_TIMBRE_3 9
  27. #define MACRO_TIMBRE_4 10
  28. #define MACRO_TEMPO_U 11
  29. #define MACRO_TEMPO_D 12
  30. #define MACRO_TONE_DEFAULT 13
  31. #define MACRO_MUSIC_TOGGLE 14
  32. #define MACRO_AUDIO_TOGGLE 16
  33. #define MACRO_INC_VOICE 18
  34. #define MACRO_DEC_VOICE 19
  35. #define MACRO_BACKLIGHT 20
  36. #define MACRO_BREATH_TOGGLE 21
  37. #define MACRO_BREATH_SPEED_INC 23
  38. #define MACRO_BREATH_SPEED_DEC 24
  39. #define MACRO_BREATH_DEFAULT 25
  40. #define M_QWRTY M(MACRO_QWERTY)
  41. #define M_COLMK M(MACRO_COLEMAK)
  42. #define M_DVORK M(MACRO_DVORAK)
  43. #define M_UPPER M(MACRO_UPPER)
  44. #define M_LOWER M(MACRO_LOWER)
  45. #define M_FUNCT M(MACRO_FUNCTION)
  46. #define M_MOUSE M(MACRO_MOUSE)
  47. #define TIMBR_1 M(MACRO_TIMBRE_1)
  48. #define TIMBR_2 M(MACRO_TIMBRE_2)
  49. #define TIMBR_3 M(MACRO_TIMBRE_3)
  50. #define TIMBR_4 M(MACRO_TIMBRE_4)
  51. #define TMPO_UP M(MACRO_TEMPO_U)
  52. #define TMPO_DN M(MACRO_TEMPO_D)
  53. #define TMPO_DF M(MACRO_TONE_DEFAULT)
  54. #define M_BACKL M(MACRO_BACKLIGHT)
  55. #define M_BRTOG M(MACRO_BREATH_TOGGLE)
  56. #define M_BSPDU M(MACRO_BREATH_SPEED_INC)
  57. #define M_BSPDD M(MACRO_BREATH_SPEED_DEC)
  58. #define M_BDFLT M(MACRO_BREATH_DEFAULT)
  59. #define VC_UP M(MACRO_INC_VOICE)
  60. #define VC_DOWN M(MACRO_DEC_VOICE)
  61. #define SC_UNDO LCTL(KC_Z)
  62. #define SC_REDO LCTL(KC_Y)
  63. #define SC_CUT LCTL(KC_X)
  64. #define SC_COPY LCTL(KC_C)
  65. #define SC_PSTE LCTL(KC_V)
  66. #define SC_SELA LCTL(KC_A)
  67. #define SC_SAVE LCTL(KC_S)
  68. #define SC_OPEN LCTL(KC_O)
  69. #define SC_ACLS LALT(KC_F4)
  70. #define SC_CCLS LCTL(KC_F4)
  71. #define OS_SHFT KC_FN0
  72. #define _______ KC_TRNS
  73. #define XXXXXXX KC_NO
  74. #define ________________ _______, _______
  75. #define XXXXXXXXXXXXXXXX XXXXXXX, XXXXXXX
  76. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  77. /* QWERTY
  78. * .-----------------------------------------------------------------------------------------------------------.
  79. * | TAB | Q | W | E | R | T | Y | U | I | O | P | BACKSP |
  80. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  81. * | ESC | A | S | D | F | G | H | J | K | L | ; | ' |
  82. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  83. * | LSHIFT | Z | X | C | V | B | N | M | , | . | UP | ENTER |
  84. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  85. * | LCTRL | LWIN | FN | LALT | UPPER | SPACE | SPACE | LOWER | SHIFT | LEFT | DOWN | RIGHT |
  86. * '-----------------------------------------------------------------------------------------------------------'
  87. */
  88. [LAYER_QWERTY] = { // QWERTY
  89. { KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC },
  90. { KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
  91. { KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT },
  92. { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, OS_SHFT, KC_LEFT, KC_DOWN, KC_RGHT },
  93. },
  94. /* COLEMAK
  95. * .-----------------------------------------------------------------------------------------------------------.
  96. * | TAB | Q | W | F | P | G | J | L | U | Y | ; | ESC |
  97. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  98. * | BACKSP | A | R | S | T | D | H | N | E | I | O | ' |
  99. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  100. * | LSHIFT | Z | X | C | V | B | K | M | , | . | UP | ENTER |
  101. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  102. * | LCTRL | LWIN | FN | LALT | UPPER | SPACE | SPACE | LOWER | SHIFT | LEFT | DOWN | RIGHT |
  103. * '-----------------------------------------------------------------------------------------------------------'
  104. */
  105. [LAYER_COLEMAK] = { // COLEMAK
  106. { KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_ESC },
  107. { KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT },
  108. { KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT },
  109. { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, OS_SHFT, KC_LEFT, KC_DOWN, KC_RGHT },
  110. },
  111. /* DVORAK
  112. * .-----------------------------------------------------------------------------------------------------------.
  113. * | TAB | ' | , | . | P | Y | F | G | C | R | L | BACKSP |
  114. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  115. * | ESC | A | O | E | U | I | D | H | T | N | S | / |
  116. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  117. * | LSHIFT | ; | Q | J | K | X | B | M | W | V | Z | ENTER |
  118. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  119. * | LCTRL | LWIN | FN | LALT | UPPER | SPACE | SPACE | LOWER | UP | DOWN | LEFT | RIGHT |
  120. * '-----------------------------------------------------------------------------------------------------------'
  121. */
  122. [LAYER_DVORAK] = { // DVORAK
  123. { KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC },
  124. { KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH },
  125. { KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
  126. { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, KC_UP, KC_DOWN, KC_LEFT, KC_RGHT },
  127. },
  128. /* UPPER
  129. * .-----------------------------------------------------------------------------------------------------------.
  130. * | PRINT | F1 | F2 | F3 | F4 | NUM LK | / | 7 | 8 | 9 | - | DEL |
  131. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  132. * | CAP LK | F5 | F6 | F7 | F8 | SCR LK | * | 4 | 5 | 6 | + | INS |
  133. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  134. * | | F9 | F10 | F11 | F12 | PAUSE | | 1 | 2 | 3 | ENTER | HOME |
  135. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
  136. * | | | | | | 0 | 0 | | RALT | . | ENTER | END |
  137. * '-----------------------------------------------------------------------------------------------------------'
  138. */
  139. [LAYER_UPPER] = { // UPPER
  140. { KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_NLCK, KC_PSLS, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, KC_DEL },
  141. { KC_CAPS, KC_F5, KC_F6, KC_F7, KC_F8, KC_SLCK, KC_PAST, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, KC_INS },
  142. { _______, KC_F9, KC_F10, KC_F11, KC_F12, KC_PAUS, XXXXXXX, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, KC_HOME },
  143. { _______, _______, _______, _______, _______, KC_KP_0, KC_KP_0, _______, KC_RALT, KC_PDOT, KC_PENT, KC_END },
  144. },
  145. /* LOWER
  146. * .-----------------------------------------------------------------------------------------------------------.
  147. * | | $ | { | [ | ( | % | # | ) | ] | } | @ | PG UP |
  148. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  149. * | | ^ | * | + | - | ; | : | _ | ' | " | ` | PG DN |
  150. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  151. * | | | | & | ! | ~ | / | \ | = | < | > | ? | HOME |
  152. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
  153. * | | | | | | | | | | | | END |
  154. * '-----------------------------------------------------------------------------------------------------------'
  155. */
  156. [LAYER_LOWER] = { // LOWER
  157. { _______, KC_DLR, KC_LCBR, KC_LBRC, KC_LPRN, KC_PERC, KC_HASH, KC_RPRN, KC_RBRC, KC_RCBR, KC_AT, KC_PGUP },
  158. { _______, KC_CIRC, KC_ASTR, KC_PPLS, KC_PMNS, KC_SCLN, KC_COLN, KC_UNDS, KC_QUOT, KC_DQT, KC_GRV, KC_PGDN },
  159. { _______, KC_PIPE, KC_AMPR, KC_EXLM, KC_TILD, KC_SLSH, KC_BSLS, KC_EQL, KC_LT, KC_GT, KC_QUES, KC_HOME },
  160. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END },
  161. },
  162. /* FUNCTION
  163. * .-----------------------------------------------------------------------------------------------------------.
  164. * | NUM LK | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | PAUSE |
  165. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  166. * | CAP LK | F11 | F12 | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | PRINT |
  167. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  168. * | SCR LK | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | MUTE |
  169. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
  170. * | LCTRL | LWIN | FN | LALT | UPPER | PLAY | PLAY | LOWER | VOL UP | VOL DN | NEXT | PREV |
  171. * '-----------------------------------------------------------------------------------------------------------'
  172. */
  173. [LAYER_FUNCTION] = { // FUNCTION
  174. { KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_PAUS },
  175. { KC_CAPS, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_PSCR },
  176. { KC_SLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE },
  177. { _______, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, KC_VOLU, KC_VOLD, KC_MPRV, KC_MNXT },
  178. },
  179. #ifdef MOUSEKEY_ENABLE
  180. [LAYER_MOUSE] = { // MOUSE
  181. { KC_ESC, KC_ACL0, KC_ACL1, KC_ACL2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC },
  182. { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  183. { _______, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_WH_U, KC_WH_D },
  184. { _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, KC_MS_U, KC_MS_D, KC_MS_L, KC_MS_R },
  185. },
  186. #endif
  187. [LAYER_ADJUST] = { // ADJUST
  188. { _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, _______, MU_TOG, AU_TOG },
  189. { _______, M_QWRTY, M_COLMK, M_DVORK, _______, _______, _______, _______, _______, _______, _______, _______ },
  190. { _______, _______, _______, _______, M_BACKL, RESET, _______, M_MOUSE, _______, _______, MUV_IN, _______ },
  191. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MUV_DE, _______ },
  192. },
  193. /*
  194. [LAYER_EMPTY] = {
  195. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, },
  196. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, },
  197. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, },
  198. { _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, },
  199. },
  200. */
  201. };
  202. #ifdef AUDIO_ENABLE
  203. float tone_my_startup[][2] = SONG(ODE_TO_JOY);
  204. float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);
  205. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  206. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  207. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  208. float tone_audio_on[][2] = SONG(CLOSE_ENCOUNTERS_5_NOTE);
  209. float tone_music_on[][2] = SONG(DOE_A_DEER);
  210. float tone_caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
  211. float tone_caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
  212. float tone_numlk_on[][2] = SONG(NUM_LOCK_ON_SOUND);
  213. float tone_numlk_off[][2] = SONG(NUM_LOCK_OFF_SOUND);
  214. float tone_scroll_on[][2] = SONG(SCROLL_LOCK_ON_SOUND);
  215. float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
  216. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  217. #endif /* AUDIO_ENABLE */
  218. void persistant_default_layer_set(uint16_t default_layer)
  219. {
  220. eeconfig_update_default_layer(default_layer);
  221. default_layer_set(default_layer);
  222. }
  223. const uint16_t PROGMEM fn_actions[] = {
  224. [0] = ACTION_MODS_ONESHOT(MOD_LSFT),
  225. };
  226. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  227. {
  228. // MACRODOWN only works in this function
  229. switch(id)
  230. {
  231. case MACRO_QWERTY:
  232. if (record->event.pressed)
  233. {
  234. persistant_default_layer_set(1UL<<LAYER_QWERTY);
  235. #ifdef AUDIO_ENABLE
  236. PLAY_NOTE_ARRAY(tone_qwerty, false, STACCATO);
  237. #endif /* AUDIO_ENABLE */
  238. }
  239. break;
  240. case MACRO_COLEMAK:
  241. if (record->event.pressed)
  242. {
  243. persistant_default_layer_set(1UL<<LAYER_COLEMAK);
  244. #ifdef AUDIO_ENABLE
  245. PLAY_NOTE_ARRAY(tone_colemak, false, STACCATO);
  246. #endif /* AUDIO_ENABLE */
  247. }
  248. break;
  249. case MACRO_DVORAK:
  250. if (record->event.pressed)
  251. {
  252. persistant_default_layer_set(1UL<<LAYER_DVORAK);
  253. #ifdef AUDIO_ENABLE
  254. PLAY_NOTE_ARRAY(tone_dvorak, false, STACCATO);
  255. #endif /* AUDIO_ENABLE */
  256. }
  257. break;
  258. case MACRO_LOWER:
  259. if (record->event.pressed)
  260. {
  261. layer_on(LAYER_LOWER);
  262. update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
  263. }
  264. else
  265. {
  266. layer_off(LAYER_LOWER);
  267. update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
  268. }
  269. break;
  270. case MACRO_UPPER:
  271. if (record->event.pressed)
  272. {
  273. layer_on(LAYER_UPPER);
  274. update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
  275. }
  276. else
  277. {
  278. layer_off(LAYER_UPPER);
  279. update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
  280. }
  281. break;
  282. case MACRO_FUNCTION:
  283. if (record->event.pressed)
  284. {
  285. layer_on(LAYER_FUNCTION);
  286. }
  287. else
  288. {
  289. layer_off(LAYER_FUNCTION);
  290. }
  291. break;
  292. #ifdef BACKLIGHT_ENABLE
  293. case MACRO_BACKLIGHT:
  294. if (record->event.pressed)
  295. {
  296. backlight_step();
  297. }
  298. #endif
  299. #ifdef MOUSEKEY_ENABLE
  300. case MACRO_MOUSE:
  301. if (record->event.pressed)
  302. {
  303. layer_invert(LAYER_MOUSE);
  304. }
  305. break;
  306. #endif /* MOUSEKEY_ENABLE */
  307. #ifdef AUDIO_ENABLE
  308. case MACRO_TIMBRE_1:
  309. if (record->event.pressed) set_timbre(TIMBRE_12);
  310. break;
  311. case MACRO_TIMBRE_2:
  312. if (record->event.pressed) set_timbre(TIMBRE_25);
  313. break;
  314. case MACRO_TIMBRE_3:
  315. if (record->event.pressed) set_timbre(TIMBRE_50);
  316. break;
  317. case MACRO_TIMBRE_4:
  318. if (record->event.pressed) set_timbre(TIMBRE_75);
  319. break;
  320. case MACRO_TEMPO_U:
  321. if (record->event.pressed) increase_tempo(10);
  322. break;
  323. case MACRO_TEMPO_D:
  324. if (record->event.pressed) decrease_tempo(10);
  325. break;
  326. case MACRO_TONE_DEFAULT:
  327. if (record->event.pressed)
  328. {
  329. set_timbre(TIMBRE_DEFAULT);
  330. set_tempo(TEMPO_DEFAULT);
  331. }
  332. break;
  333. #endif /* AUDIO_ENABLE */
  334. default:
  335. break;
  336. }
  337. return MACRO_NONE;
  338. };
  339. #ifdef AUDIO_ENABLE
  340. void matrix_init_user(void)
  341. {
  342. set_voice(default_voice);
  343. startup_user();
  344. println("Matrix Init");
  345. }
  346. void led_set_user(uint8_t usb_led)
  347. {
  348. static uint8_t old_usb_led = 0;
  349. _delay_ms(10); // gets rid of tick
  350. if ((usb_led & (1<<USB_LED_CAPS_LOCK)) && !(old_usb_led & (1<<USB_LED_CAPS_LOCK)))
  351. {
  352. // If CAPS LK LED is turning on...
  353. PLAY_NOTE_ARRAY(tone_caps_on, false, LEGATO);
  354. }
  355. else if (!(usb_led & (1<<USB_LED_CAPS_LOCK)) && (old_usb_led & (1<<USB_LED_CAPS_LOCK)))
  356. {
  357. // If CAPS LK LED is turning off...
  358. PLAY_NOTE_ARRAY(tone_caps_off, false, LEGATO);
  359. }
  360. else if ((usb_led & (1<<USB_LED_NUM_LOCK)) && !(old_usb_led & (1<<USB_LED_NUM_LOCK)))
  361. {
  362. // If NUM LK LED is turning on...
  363. PLAY_NOTE_ARRAY(tone_numlk_on, false, LEGATO);
  364. }
  365. else if (!(usb_led & (1<<USB_LED_NUM_LOCK)) && (old_usb_led & (1<<USB_LED_NUM_LOCK)))
  366. {
  367. // If NUM LED is turning off...
  368. PLAY_NOTE_ARRAY(tone_numlk_off, false, LEGATO);
  369. }
  370. else if ((usb_led & (1<<USB_LED_SCROLL_LOCK)) && !(old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
  371. {
  372. // If SCROLL LK LED is turning on...
  373. PLAY_NOTE_ARRAY(tone_scroll_on, false, LEGATO);
  374. }
  375. else if (!(usb_led & (1<<USB_LED_SCROLL_LOCK)) && (old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
  376. {
  377. // If SCROLL LED is turning off...
  378. PLAY_NOTE_ARRAY(tone_scroll_off, false, LEGATO);
  379. }
  380. old_usb_led = usb_led;
  381. }
  382. void startup_user()
  383. {
  384. _delay_ms(10); // gets rid of tick
  385. PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO);
  386. }
  387. void shutdown_user()
  388. {
  389. PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO);
  390. _delay_ms(2000);
  391. stop_all_notes();
  392. }
  393. void audio_on_user(void)
  394. {
  395. PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO);
  396. }
  397. void music_on_user(void)
  398. {
  399. PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO);
  400. }
  401. void music_scale_user(void)
  402. {
  403. PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
  404. }
  405. #endif /* AUDIO_ENABLE */