light.h 2.9 KB

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  1. /* Copyright 2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #ifndef LIGHT_H
  17. #define LIGHT_H
  18. #include "planck.h"
  19. #include "rgb_matrix.h"
  20. #define LAYOUT_planck_1x2uC( \
  21. k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
  22. k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
  23. k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
  24. k30, k31, k32, k33, k34, k35, k37, k38, k39, k3a, k3b \
  25. ) \
  26. { \
  27. { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
  28. { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
  29. { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
  30. { k30, k31, k32, k33, k34, k35, k35, k37, k38, k39, k3a, k3b } \
  31. }
  32. #define LAYOUT_ortho_4x12( \
  33. k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
  34. k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
  35. k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
  36. k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b \
  37. ) \
  38. { \
  39. { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
  40. { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
  41. { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
  42. { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b } \
  43. }
  44. // Used to create a keymap using only KC_ prefixed keys
  45. #define LAYOUT_kc( \
  46. k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
  47. k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
  48. k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
  49. k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b \
  50. ) \
  51. LAYOUT_ortho_4x12( \
  52. KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06, KC_##k07, KC_##k08, KC_##k09, KC_##k0a, KC_##k0b, \
  53. KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_##k16, KC_##k17, KC_##k18, KC_##k19, KC_##k1a, KC_##k1b, \
  54. KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_##k26, KC_##k27, KC_##k28, KC_##k29, KC_##k2a, KC_##k2b, \
  55. KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35, KC_##k36, KC_##k37, KC_##k38, KC_##k39, KC_##k3a, KC_##k3b \
  56. )
  57. #define KEYMAP LAYOUT_ortho_4x12
  58. #define LAYOUT_planck_mit LAYOUT_planck_1x2uC
  59. #define LAYOUT_planck_grid LAYOUT_ortho_4x12
  60. #define LAYOUT_kc_ortho_4x12 LAYOUT_kc
  61. #define KC_KEYMAP LAYOUT_kc
  62. #endif