keymap_common.c 7.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226
  1. /*
  2. Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include "keymap_common.h"
  15. #include "report.h"
  16. #include "keycode.h"
  17. #include "action_layer.h"
  18. #include "action.h"
  19. #include "action_macro.h"
  20. #include "debug.h"
  21. #include "backlight.h"
  22. #include "keymap_midi.h"
  23. static action_t keycode_to_action(uint16_t keycode);
  24. /* converts key to action */
  25. action_t action_for_key(uint8_t layer, keypos_t key)
  26. {
  27. // 16bit keycodes - important
  28. uint16_t keycode = keymap_key_to_keycode(layer, key);
  29. if (keycode >= 0x0100 && keycode < 0x2000) {
  30. // Has a modifier
  31. action_t action;
  32. // Split it up
  33. action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF);
  34. return action;
  35. } else if (keycode >= 0x2000 && keycode < 0x3000) {
  36. // Is a shortcut for function layer, pull last 12bits
  37. return keymap_func_to_action(keycode & 0xFFF);
  38. } else if (keycode >= 0x3000 && keycode < 0x4000) {
  39. action_t action;
  40. action.code = ACTION_MACRO(keycode & 0xFF);
  41. return action;
  42. } else if (keycode >= BL_0 & keycode <= BL_15) {
  43. action_t action;
  44. action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
  45. return action;
  46. } else if (keycode == BL_DEC) {
  47. action_t action;
  48. action.code = ACTION_BACKLIGHT_DECREASE();
  49. return action;
  50. } else if (keycode == BL_INC) {
  51. action_t action;
  52. action.code = ACTION_BACKLIGHT_INCREASE();
  53. return action;
  54. } else if (keycode == BL_TOGG) {
  55. action_t action;
  56. action.code = ACTION_BACKLIGHT_TOGGLE();
  57. return action;
  58. } else if (keycode == BL_STEP) {
  59. action_t action;
  60. action.code = ACTION_BACKLIGHT_STEP();
  61. return action;
  62. } else if (keycode == RESET) {
  63. bootloader_jump();
  64. return;
  65. } else if (keycode == DEBUG) {
  66. print("\nDEBUG: enabled.\n");
  67. debug_enable = true;
  68. return;
  69. } else if (keycode >= 0x5000 && keycode < 0x6000) {
  70. int when = (keycode >> 0x9) & 0x3;
  71. int layer = keycode & 0xFF;
  72. action_t action;
  73. action.code = ACTION_LAYER_SET(layer, when);
  74. return action;
  75. } else if (keycode >= 0x6000 && keycode < 0x7000) {
  76. action_t action;
  77. action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
  78. return action;
  79. } else if (keycode >= 0x8000) {
  80. action_t action;
  81. uint16_t unicode = keycode & ~(0x8000);
  82. action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
  83. return action;
  84. }
  85. switch (keycode) {
  86. case KC_FN0 ... KC_FN31:
  87. return keymap_fn_to_action(keycode);
  88. #ifdef BOOTMAGIC_ENABLE
  89. case KC_CAPSLOCK:
  90. case KC_LOCKING_CAPS:
  91. if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
  92. return keycode_to_action(KC_LCTL);
  93. }
  94. return keycode_to_action(keycode);
  95. case KC_LCTL:
  96. if (keymap_config.swap_control_capslock) {
  97. return keycode_to_action(KC_CAPSLOCK);
  98. }
  99. return keycode_to_action(KC_LCTL);
  100. case KC_LALT:
  101. if (keymap_config.swap_lalt_lgui) {
  102. if (keymap_config.no_gui) {
  103. return keycode_to_action(ACTION_NO);
  104. }
  105. return keycode_to_action(KC_LGUI);
  106. }
  107. return keycode_to_action(KC_LALT);
  108. case KC_LGUI:
  109. if (keymap_config.swap_lalt_lgui) {
  110. return keycode_to_action(KC_LALT);
  111. }
  112. if (keymap_config.no_gui) {
  113. return keycode_to_action(ACTION_NO);
  114. }
  115. return keycode_to_action(KC_LGUI);
  116. case KC_RALT:
  117. if (keymap_config.swap_ralt_rgui) {
  118. if (keymap_config.no_gui) {
  119. return keycode_to_action(ACTION_NO);
  120. }
  121. return keycode_to_action(KC_RGUI);
  122. }
  123. return keycode_to_action(KC_RALT);
  124. case KC_RGUI:
  125. if (keymap_config.swap_ralt_rgui) {
  126. return keycode_to_action(KC_RALT);
  127. }
  128. if (keymap_config.no_gui) {
  129. return keycode_to_action(ACTION_NO);
  130. }
  131. return keycode_to_action(KC_RGUI);
  132. case KC_GRAVE:
  133. if (keymap_config.swap_grave_esc) {
  134. return keycode_to_action(KC_ESC);
  135. }
  136. return keycode_to_action(KC_GRAVE);
  137. case KC_ESC:
  138. if (keymap_config.swap_grave_esc) {
  139. return keycode_to_action(KC_GRAVE);
  140. }
  141. return keycode_to_action(KC_ESC);
  142. case KC_BSLASH:
  143. if (keymap_config.swap_backslash_backspace) {
  144. return keycode_to_action(KC_BSPACE);
  145. }
  146. return keycode_to_action(KC_BSLASH);
  147. case KC_BSPACE:
  148. if (keymap_config.swap_backslash_backspace) {
  149. return keycode_to_action(KC_BSLASH);
  150. }
  151. return keycode_to_action(KC_BSPACE);
  152. #endif
  153. default:
  154. return keycode_to_action(keycode);
  155. }
  156. }
  157. /* Macro */
  158. __attribute__ ((weak))
  159. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  160. {
  161. return MACRO_NONE;
  162. }
  163. /* Function */
  164. __attribute__ ((weak))
  165. void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
  166. {
  167. }
  168. /* translates keycode to action */
  169. static action_t keycode_to_action(uint16_t keycode)
  170. {
  171. action_t action;
  172. switch (keycode) {
  173. case KC_A ... KC_EXSEL:
  174. case KC_LCTRL ... KC_RGUI:
  175. action.code = ACTION_KEY(keycode);
  176. break;
  177. case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
  178. action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
  179. break;
  180. case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
  181. action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
  182. break;
  183. case KC_MS_UP ... KC_MS_ACCEL2:
  184. action.code = ACTION_MOUSEKEY(keycode);
  185. break;
  186. case KC_TRNS:
  187. action.code = ACTION_TRANSPARENT;
  188. break;
  189. default:
  190. action.code = ACTION_NO;
  191. break;
  192. }
  193. return action;
  194. }
  195. /* translates key to keycode */
  196. uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
  197. {
  198. // Read entire word (16bits)
  199. return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
  200. }
  201. /* translates Fn keycode to action */
  202. action_t keymap_fn_to_action(uint16_t keycode)
  203. {
  204. return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
  205. }
  206. action_t keymap_func_to_action(uint16_t keycode)
  207. {
  208. // For FUNC without 8bit limit
  209. return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) };
  210. }