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- #include "konstantin.h"
- #ifdef LAYER_NUMPAD
- static void toggle_numpad(void) {
- layer_invert(L_NUMPAD);
- bool num_lock = host_keyboard_leds() & 1<<USB_LED_NUM_LOCK;
- if (num_lock != (bool)IS_LAYER_ON(L_NUMPAD)) {
- tap_code(KC_NLCK); // Toggle Num Lock to match layer state
- }
- }
- #endif
- __attribute__((weak))
- bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
- return true;
- }
- bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- if (!process_record_keymap(keycode, record)) {
- return false;
- }
- switch (keycode) {
- case CLEAR:
- if (record->event.pressed) {
- SEND_STRING(SS_LCTRL("a") SS_TAP(X_DELETE));
- }
- return false;
- #ifdef LAYER_FN
- static bool fn_lock;
- case FN_FNLK:
- if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
- fn_lock = !IS_LAYER_ON(L_FN); // Fn layer will be toggled after this
- }
- return true;
- #endif
- #ifdef LAYER_NUMPAD
- case NUMPAD:
- if (record->event.pressed) {
- toggle_numpad();
- }
- return false;
- #endif
- case KC_ESC:
- if (record->event.pressed) {
- #ifdef LAYER_NUMPAD
- if (IS_LAYER_ON(L_NUMPAD)) {
- toggle_numpad();
- return false;
- }
- #endif
- #ifdef LAYER_FN
- if (IS_LAYER_ON(L_FN) && fn_lock) {
- layer_off(L_FN);
- return fn_lock = false;
- }
- #endif
- }
- return true;
- default:
- return true;
- }
- }
- __attribute__((weak))
- uint32_t layer_state_set_keymap(uint32_t state) {
- return state;
- }
- uint32_t layer_state_set_user(uint32_t state) {
- return layer_state_set_keymap(state);
- }
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