quantum.h 2.8 KB

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  1. #ifndef QUANTUM_H
  2. #define QUANTUM_H
  3. #include <avr/pgmspace.h>
  4. #include "matrix.h"
  5. #include "keymap.h"
  6. #ifdef BACKLIGHT_ENABLE
  7. #include "backlight.h"
  8. #endif
  9. #ifdef RGBLIGHT_ENABLE
  10. #include "rgblight.h"
  11. #endif
  12. #ifdef AUDIO_ENABLE
  13. #include "audio.h"
  14. #endif
  15. #ifdef MIDI_ENABLE
  16. #include <lufa.h>
  17. #endif
  18. #ifdef UNICODE_ENABLE
  19. #include "unicode.h"
  20. #endif
  21. #include "action_layer.h"
  22. #include "eeconfig.h"
  23. #include <stddef.h>
  24. #include <avr/io.h>
  25. #include <util/delay.h>
  26. #include "bootloader.h"
  27. #include "timer.h"
  28. extern uint32_t default_layer_state;
  29. #ifndef NO_ACTION_LAYER
  30. extern uint32_t layer_state;
  31. #endif
  32. #ifdef AUDIO_ENABLE
  33. bool music_activated;
  34. #endif
  35. #ifdef UNICODE_ENABLE
  36. #define UC_OSX 0
  37. #define UC_LNX 1
  38. #define UC_WIN 2
  39. #define UC_BSD 3
  40. void set_unicode_input_mode(uint8_t os_target);
  41. #endif
  42. #ifndef DISABLE_LEADER
  43. void leader_start(void);
  44. void leader_end(void);
  45. #ifndef LEADER_TIMEOUT
  46. #define LEADER_TIMEOUT 200
  47. #endif
  48. #define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0 && leader_sequence[3] == 0 && leader_sequence[4] == 0)
  49. #define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0 && leader_sequence[3] == 0 && leader_sequence[4] == 0)
  50. #define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3) && leader_sequence[3] == 0 && leader_sequence[4] == 0)
  51. #define SEQ_FOUR_KEYS(key1, key2, key3, key4) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3) && leader_sequence[3] == (key4) && leader_sequence[4] == 0)
  52. #define SEQ_FIVE_KEYS(key1, key2, key3, key4, key5) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3) && leader_sequence[3] == (key4) && leader_sequence[4] == (key5))
  53. #define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[5]; extern uint8_t leader_sequence_size
  54. #define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)
  55. #endif
  56. #define SEND_STRING(str) send_string(PSTR(str))
  57. void send_string(const char *str);
  58. // For tri-layer
  59. void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
  60. #define IS_LAYER_ON(layer) (layer_state & (1UL << (layer)))
  61. #define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer)))
  62. void matrix_init_kb(void);
  63. void matrix_scan_kb(void);
  64. bool process_action_kb(keyrecord_t *record);
  65. bool process_record_kb(uint16_t keycode, keyrecord_t *record);
  66. bool process_record_user(uint16_t keycode, keyrecord_t *record);
  67. bool is_music_on(void);
  68. void music_toggle(void);
  69. void music_on(void);
  70. void music_off(void);
  71. void startup_user(void);
  72. void shutdown_user(void);
  73. void audio_on_user(void);
  74. void music_on_user(void);
  75. void music_scale_user(void);
  76. #endif