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- #include "drashna.h"
- #include "quantum.h"
- #include "action.h"
- #include "version.h"
- // Add reconfigurable functions here, for keymap customization
- // This allows for a global, userspace functions, and continued
- // customization of the keymap. Use _keymap instead of _user
- // functions in the keymaps
- __attribute__ ((weak))
- void matrix_init_keymap(void) {}
- __attribute__ ((weak))
- void matrix_scan_keymap(void) {}
- __attribute__ ((weak))
- bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
- return true;
- }
- __attribute__ ((weak))
- uint32_t layer_state_set_keymap (uint32_t state) {
- return state;
- }
- bool is_overwatch = false;
- // Call user matrix init, set default RGB colors and then
- // call the keymap's init function
- void matrix_init_user(void) {
- #ifdef RGBLIGHT_ENABLE
- uint8_t default_layer = eeconfig_read_default_layer();
- rgblight_enable();
- if (true) {
- if (default_layer & (1UL << _COLEMAK)) {
- rgblight_set_magenta;
- }
- else if (default_layer & (1UL << _DVORAK)) {
- rgblight_set_green;
- }
- else if (default_layer & (1UL << _WORKMAN)) {
- rgblight_set_purple;
- }
- else {
- rgblight_set_teal;
- }
- }
- else
- {
- rgblight_set_red;
- rgblight_mode(5);
- }
- #endif
- matrix_init_keymap();
- }
- // No global matrix scan code, so just run keymap's matix
- // scan function
- void matrix_scan_user(void) {
- matrix_scan_keymap();
- }
- #ifdef AUDIO_ENABLE
- float tone_qwerty[][2] = SONG(QWERTY_SOUND);
- float tone_dvorak[][2] = SONG(DVORAK_SOUND);
- float tone_colemak[][2] = SONG(COLEMAK_SOUND);
- float tone_workman[][2] = SONG(PLOVER_SOUND);
- #endif
- void persistent_default_layer_set(uint16_t default_layer) {
- eeconfig_update_default_layer(default_layer);
- default_layer_set(default_layer);
- }
- // Defines actions tor my global custom keycodes. Defined in drashna.h file
- // Then runs the _keymap's recod handier if not processed here
- bool process_record_user(uint16_t keycode, keyrecord_t *record) {
-
- #ifdef CONSOLE_ENABLE
- xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
- #endif
- switch (keycode) {
- case KC_QWERTY:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_qwerty);
- #endif
- persistent_default_layer_set(1UL << _QWERTY);
- }
- return false;
- break;
- case KC_COLEMAK:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_colemak);
- #endif
- persistent_default_layer_set(1UL << _COLEMAK);
- }
- return false;
- break;
- case KC_DVORAK:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_dvorak);
- #endif
- persistent_default_layer_set(1UL << _DVORAK);
- }
- return false;
- break;
- case KC_WORKMAN:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_workman);
- #endif
- persistent_default_layer_set(1UL << _WORKMAN);
- }
- return false;
- break;
- case LOWER:
- if (record->event.pressed) {
- layer_on(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- else {
- layer_off(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- return false;
- break;
- case RAISE:
- if (record->event.pressed) {
- layer_on(_RAISE);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- else {
- layer_off(_RAISE);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- return false;
- break;
- case ADJUST:
- if (record->event.pressed) {
- layer_on(_ADJUST);
- }
- else {
- layer_off(_ADJUST);
- }
- return false;
- break;
- #if !(defined(KEYBOARD_orthodox_rev1) || defined(KEYBOARD_ergodox_ez))
- case KC_OVERWATCH:
- if (record->event.pressed) {
- is_overwatch = !is_overwatch;
- }
- #ifdef RGBLIGHT_ENABLE
- is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
- #endif
- return false;
- break;
- case KC_SALT:
- if (!record->event.pressed) {
- register_code(is_overwatch ? KC_BSPC : KC_ENTER);
- unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
- _delay_ms(50);
- SEND_STRING("Salt, salt, salt...");
- register_code(KC_ENTER);
- unregister_code(KC_ENTER);
- }
- return false;
- break;
- case KC_MORESALT:
- if (!record->event.pressed) {
- register_code(is_overwatch ? KC_BSPC : KC_ENTER);
- unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
- _delay_ms(50);
- SEND_STRING("Please sir, can I have some more salt?!");
- register_code(KC_ENTER);
- unregister_code(KC_ENTER);
- }
- return false;
- break;
- case KC_SALTHARD:
- if (!record->event.pressed) {
- register_code(is_overwatch ? KC_BSPC : KC_ENTER);
- unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
- _delay_ms(50);
- SEND_STRING("Your salt only makes me harder, and even more aggressive!");
- register_code(KC_ENTER);
- unregister_code(KC_ENTER);
- }
- return false;
- break;
- case KC_GOODGAME:
- if (!record->event.pressed) {
- register_code(is_overwatch ? KC_BSPC : KC_ENTER);
- unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
- _delay_ms(50);
- SEND_STRING("Good game, everyone!");
- register_code(KC_ENTER);
- unregister_code(KC_ENTER);
- }
- return false;
- break;
- case KC_GLHF:
- if (!record->event.pressed) {
- register_code(is_overwatch ? KC_BSPC : KC_ENTER);
- unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
- _delay_ms(50);
- SEND_STRING("Good luck, have fun!!!");
- register_code(KC_ENTER);
- unregister_code(KC_ENTER);
- }
- return false;
- break;
- case KC_SYMM:
- if (!record->event.pressed) {
- register_code(is_overwatch ? KC_BSPC : KC_ENTER);
- unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
- _delay_ms(50);
- SEND_STRING("Left click to win!");
- register_code(KC_ENTER);
- unregister_code(KC_ENTER);
- }
- return false;
- break;
- case KC_JUSTGAME:
- if (!record->event.pressed) {
- register_code(is_overwatch ? KC_BSPC : KC_ENTER);
- unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
- _delay_ms(50);
- SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.");
- register_code(KC_ENTER);
- unregister_code(KC_ENTER);
- }
- return false;
- break;
- case KC_TORB:
- if (!record->event.pressed) {
- register_code(is_overwatch ? KC_BSPC : KC_ENTER);
- unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
- _delay_ms(50);
- SEND_STRING("That was positively riveting!");
- register_code(KC_ENTER);
- unregister_code(KC_ENTER);
- }
- return false;
- break;
- case KC_AIM:
- if (!record->event.pressed) {
- register_code(is_overwatch ? KC_BSPC : KC_ENTER);
- unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
- _delay_ms(50);
- SEND_STRING("That aim is absolutely amazing. It's almost like you're a machine!" SS_TAP(X_ENTER));
- _delay_ms(50);
- SEND_STRING("Wait! That aim is TOO good! You're clearly using an aim hack! CHEATER!" SS_TAP(X_ENTER));
- }
- return false;
- break;
- #endif
- case KC_MAKE:
- if (!record->event.pressed) {
- SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP);
- #ifndef CATERINA_BOOTLOADER
- SEND_STRING(":teensy ");
- #else
- SEND_STRING(" ");
- #endif
- #ifdef RGBLIGHT_ENABLE
- SEND_STRING("RGBLIGHT_ENABLE=yes ");
- #else
- SEND_STRING("RGBLIGHT_ENABLE=no ");
- #endif
- #ifdef AUDIO_ENABLE
- SEND_STRING("AUDIO_ENABLE=yes ");
- #else
- SEND_STRING("AUDIO_ENABLE=no ");
- #endif
- #ifdef FAUXCLICKY_ENABLE
- SEND_STRING("FAUXCLICKY_ENABLE=yes ");
- #else
- SEND_STRING("FAUXCLICKY_ENABLE=no ");
- #endif
- SEND_STRING(SS_TAP(X_ENTER));
- }
- return false;
- break;
- case KC_RESET:
- if (!record->event.pressed) {
- #ifdef RGBLIGHT_ENABLE
- rgblight_enable();
- rgblight_mode(1);
- rgblight_setrgb(0xff, 0x00, 0x00);
- #endif
- reset_keyboard();
- }
- return false;
- break;
- case EPRM:
- if (record->event.pressed) {
- eeconfig_init();
- }
- return false;
- break;
- case VRSN:
- if (record->event.pressed) {
- SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
- }
- return false;
- break;
- }
- return process_record_keymap(keycode, record);
- }
- // Runs state check and changes underglow color and animation
- // on layer change, no matter where the change was initiated
- // Then runs keymap's layer change check
- uint32_t layer_state_set_user (uint32_t state) {
- #ifdef RGBLIGHT_ENABLE
- uint8_t default_layer = eeconfig_read_default_layer();
- switch (biton32(state)) {
- case _NAV:
- rgblight_set_blue;
- rgblight_mode(1);
- break;
- case _SYMB:
- rgblight_set_blue;
- rgblight_mode(2);
- break;
- case _MOUS:
- rgblight_set_yellow;
- rgblight_mode(1);
- break;
- case _MACROS:
- rgblight_set_orange;
- is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
- break;
- case _MEDIA:
- rgblight_set_green;
- rgblight_mode(22);
- break;
- case _OVERWATCH:
- rgblight_set_orange;
- rgblight_mode(17);
- break;
- case _DIABLO:
- rgblight_set_red;
- rgblight_mode(5);
- break;
- case _RAISE:
- rgblight_set_yellow;
- rgblight_mode(5);
- break;
- case _LOWER:
- rgblight_set_orange;
- rgblight_mode(5);
- break;
- case _ADJUST:
- rgblight_set_red;
- rgblight_mode(23);
- break;
- case _COVECUBE:
- rgblight_set_green;
- rgblight_mode(2);
- default:
- if (default_layer & (1UL << _COLEMAK)) {
- rgblight_set_magenta;
- }
- else if (default_layer & (1UL << _DVORAK)) {
- rgblight_set_green;
- }
- else if (default_layer & (1UL << _WORKMAN)) {
- rgblight_set_purple;
- }
- else {
- rgblight_set_teal;
- }
- rgblight_mode(1);
- break;
- }
- #endif
- return layer_state_set_keymap (state);
- }
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