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- #include QMK_KEYBOARD_H
- #include "xulkal.h"
- #ifdef PROTOCOL_LUFA
- #include "lufa.h"
- #include "split_util.h"
- #endif
- #ifdef OLED_DRIVER_ENABLE
- #include "oled_driver.h"
- #endif
- #define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
- // Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Qwerty Layout
- * ,------------------------------------------------. ,------------------------------------------------.
- * | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * |FN(CAPS)| A | S | D | F | G | ` | | ' | H | J | K | L | ; | Enter|
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | Sft[ | Z | X | C | V | B | RGB | |RGBRST| N | M | , | . | / | Sft] |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | Ctrl | Win | LOWER| RAISE| Alt | Space|RGBRMOD| |RGBMOD| Space| Left | Up | Down | Right| Ctrl |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
- * | Space| DEL | | Enter| Space|
- * `-------------' `-------------'
- */
- [_QWERTY] = EXPAND_LAYOUT( \
- _________________QWERTY_L1_________________, KC_MINS, KC_EQL, _________________QWERTY_R1_________________, \
- _________________QWERTY_L2_________________, KC_LBRC, KC_RBRC, _________________QWERTY_R2_________________, \
- _________________QWERTY_L3_________________, KC_GRV, KC_QUOT, _________________QWERTY_R3_________________, \
- _________________QWERTY_L4_________________, RGB_TOG, RGBRST, _________________QWERTY_R4_________________, \
- _________________QWERTY_L5_________________, RGB_RMOD, RGB_MOD, _________________QWERTY_R5_________________, \
- KC_SPC, KC_DEL, KC_ENT, KC_SPC \
- ),
- #ifndef GAMELAYER_DISABLE
- [_GAME] = EXPAND_LAYOUT( \
- ___________________GAME_L1_________________, KC_MINS, KC_EQL, ___________________GAME_R1_________________, \
- ___________________GAME_L2_________________, KC_LBRC, KC_RBRC, ___________________GAME_R2_________________, \
- ___________________GAME_L3_________________, KC_GRV, KC_QUOT, ___________________GAME_R3_________________, \
- ___________________GAME_L4_________________, RGB_TOG, RGBRST, ___________________GAME_R4_________________, \
- ___________________GAME_L5_________________, RGB_RMOD, RGB_MOD, ___________________GAME_R5_________________, \
- KC_SPC, KC_DEL, KC_ENT, KC_SPC \
- ),
- #endif
- [_LOWER] = EXPAND_LAYOUT( \
- __________________LOWER_L1_________________, KC_PMNS, KC_PPLS, __________________LOWER_R1_________________, \
- __________________LOWER_L2_________________, _______, _______, __________________LOWER_R2_________________, \
- __________________LOWER_L3_________________, _______, _______, __________________LOWER_R3_________________, \
- __________________LOWER_L4_________________, _______, _______, __________________LOWER_R4_________________, \
- __________________LOWER_L5_________________, _______, _______, __________________LOWER_R5_________________, \
- _______, _______, _______, _______ \
- ),
- [_RAISE] = EXPAND_LAYOUT( \
- __________________RAISE_L1_________________, _______, _______, __________________RAISE_R1_________________, \
- __________________RAISE_L2_________________, _______, _______, __________________RAISE_R2_________________, \
- __________________RAISE_L3_________________, _______, _______, __________________RAISE_R3_________________, \
- __________________RAISE_L4_________________, _______, _______, __________________RAISE_R4_________________, \
- __________________RAISE_L5_________________, _______, _______, __________________RAISE_R5_________________, \
- _______, _______, _______, _______ \
- ),
- #ifdef TRILAYER_ENABLED
- [_RAISE] = EXPAND_LAYOUT( \
- _________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, \
- _________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, \
- _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, \
- _________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________, \
- _________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________, \
- _______, _______, _______, _______ \
- ),
- #endif
- };
- //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
- #ifdef OLED_DRIVER_ENABLE
- static void render_logo(void) {
- static const char PROGMEM sol_logo[] = {
- 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
- 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
- 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
- oled_write_P(sol_logo, false);
- }
- static void render_status(void) {
- // Render to mode icon
- static const char PROGMEM mode_logo[2][3] = {
- {0x97,0x98,0},
- {0xb7,0xb8,0} };
- oled_write_P(mode_logo[0], false);
- #if defined(RGB_MATRIX_ENABLE)
- static char buffer[20] = {0};
- snprintf(buffer, sizeof(buffer), " h%3d s%3d v%3d\n", rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val);
- oled_write(buffer, false);
- #endif
- oled_write_P(mode_logo[1], false);
- #if defined(RGB_MATRIX_ENABLE)
- snprintf(buffer, sizeof(buffer), " s%3d m%3d\n", rgb_matrix_config.speed, rgb_matrix_config.mode);
- oled_write(buffer, false);
- #endif
- // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
- oled_write_P(PSTR("Layer: "), false);
- switch (biton32(layer_state)) {
- case _QWERTY:
- #ifndef GAMELAYER_DISABLE
- switch (biton32(default_layer_state)) {
- case _QWERTY:
- oled_write_P(PSTR("Default\n"), false);
- break;
- case _GAME:
- oled_write_P(PSTR("Game\n"), false);
- break;
- default:
- oled_write_P(PSTR("Undefined\n"), false);
- break;
- }
- #else
- oled_write_P(PSTR("Default\n"), false);
- #endif
- break;
- case _LOWER:
- oled_write_P(PSTR("Lower\n"), false);
- break;
- case _RAISE:
- oled_write_P(PSTR("Raise\n"), false);
- break;
- #ifdef TRILAYER_ENABLED
- case _ADJUST:
- oled_write_P(PSTR("Adjust\n"), false);
- break;
- #endif
- default:
- oled_write_P(PSTR("Undefined\n"), false);
- }
- // Host Keyboard LED Status
- uint8_t led_usb_state = host_keyboard_leds();
- oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
- oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
- oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
- }
- void oled_task_user(void) {
- if (is_keyboard_master()) {
- render_status();
- } else {
- render_logo();
- oled_scroll_left();
- }
- }
- #endif
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