rainbow_beacon_anim.h 868 B

12345678910111213141516171819202122
  1. #ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
  2. RGB_MATRIX_EFFECT(RAINBOW_BEACON)
  3. #ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
  4. bool RAINBOW_BEACON(effect_params_t* params) {
  5. RGB_MATRIX_USE_LIMITS(led_min, led_max);
  6. HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
  7. uint16_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 4);
  8. int16_t cos_value = 2 * (cos8(time) - 128);
  9. int16_t sin_value = 2 * (sin8(time) - 128);
  10. for (uint8_t i = led_min; i < led_max; i++) {
  11. RGB_MATRIX_TEST_LED_FLAGS();
  12. hsv.h = ((g_led_config.point[i].y - 32) * cos_value + (g_led_config.point[i].x - 112) * sin_value) / 128 + rgb_matrix_config.hue;
  13. RGB rgb = hsv_to_rgb(hsv);
  14. rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  15. }
  16. return led_max < DRIVER_LED_TOTAL;
  17. }
  18. #endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
  19. #endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON