visualizer.c 16 KB

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  1. /*
  2. Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. // Currently we are assuming that both the backlight and LCD are enabled
  15. // But it's entirely possible to write a custom visualizer that use only
  16. // one of them
  17. #ifndef LCD_BACKLIGHT_ENABLE
  18. #error This visualizer needs that LCD backlight is enabled
  19. #endif
  20. #ifndef LCD_ENABLE
  21. #error This visualizer needs that LCD is enabled
  22. #endif
  23. #include "visualizer.h"
  24. #include "system/serial_link.h"
  25. // To generate an image array like this
  26. // Ensure the image is 128 x 32 or smaller
  27. // Convert the bitmap to a C array using a program like http://www.riuson.com/lcd-image-converter/
  28. // Ensure the the conversion process produces a monochrome format array - 1 bit/pixel, left to right, top to bottom
  29. // Update array in the source code with the C array produced by the conversion program
  30. // The image below is generated from lcd_logo.png
  31. static const uint8_t image_data_lcd_logo[512] = {
  32. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  33. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  34. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  35. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  36. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  37. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  38. 0x00, 0xf8, 0xfe, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  39. 0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  40. 0x00, 0x38, 0x38, 0x38, 0x06, 0x29, 0x41, 0x24, 0x52, 0x24, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00,
  41. 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x42, 0xaa, 0xaa, 0xaa, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00,
  42. 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x82, 0x28, 0xaa, 0xae, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00,
  43. 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x43, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
  44. 0x00, 0x38, 0x38, 0x38, 0x0a, 0x55, 0x42, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
  45. 0x00, 0x38, 0x38, 0x38, 0x05, 0x45, 0x42, 0x28, 0x89, 0x4a, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00,
  46. 0x00, 0x18, 0x38, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  47. 0x00, 0x1c, 0x38, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  48. 0x00, 0x0e, 0x38, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  49. 0x00, 0x03, 0xff, 0x80, 0x04, 0x45, 0x14, 0xa4, 0x92, 0x83, 0x52, 0x22, 0x22, 0x36, 0x00, 0x00,
  50. 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0xba, 0x84, 0x55, 0x55, 0x57, 0x45, 0x00, 0x00,
  51. 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0xb2, 0x55, 0x55, 0x42, 0x65, 0x00, 0x00,
  52. 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x56, 0x65, 0x42, 0x45, 0x00, 0x00,
  53. 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x54, 0x45, 0x42, 0x45, 0x00, 0x00,
  54. 0x00, 0x00, 0x38, 0x00, 0x04, 0x48, 0xa2, 0x4a, 0x89, 0x06, 0x24, 0x42, 0x41, 0x36, 0x00, 0x00,
  55. 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  56. 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  57. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  58. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  59. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  60. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  61. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  62. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  63. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
  64. };
  65. static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
  66. static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
  67. static const uint32_t led_emulation_colors[4] = {
  68. LCD_COLOR(0, 0, 0),
  69. LCD_COLOR(255, 255, 255),
  70. LCD_COLOR(84, 255, 255),
  71. LCD_COLOR(168, 255, 255),
  72. };
  73. static uint32_t next_led_target_color = 0;
  74. typedef enum {
  75. LCD_STATE_INITIAL,
  76. LCD_STATE_LAYER_BITMAP,
  77. LCD_STATE_BITMAP_AND_LEDS,
  78. } lcd_state_t;
  79. static lcd_state_t lcd_state = LCD_STATE_INITIAL;
  80. typedef struct {
  81. uint8_t led_on;
  82. uint8_t led1;
  83. uint8_t led2;
  84. uint8_t led3;
  85. } visualizer_user_data_t;
  86. // Don't access from visualization function, use the visualizer state instead
  87. static visualizer_user_data_t user_data_keyboard = {
  88. .led_on = 0,
  89. .led1 = LED_BRIGHTNESS_HI,
  90. .led2 = LED_BRIGHTNESS_HI,
  91. .led3 = LED_BRIGHTNESS_HI,
  92. };
  93. _Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE,
  94. "Please increase the VISUALIZER_USER_DATA_SIZE");
  95. bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) {
  96. (void)state;
  97. (void)animation;
  98. (void)state;
  99. // Read the uGFX documentation for information how to use the displays
  100. // http://wiki.ugfx.org/index.php/Main_Page
  101. gdispClear(White);
  102. // You can use static variables for things that can't be found in the animation
  103. // or state structs, here we use the image
  104. //gdispGBlitArea is a tricky function to use since it supports blitting part of the image
  105. // if you have full screen image, then just use 128 and 32 for both source and target dimensions
  106. gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)image_data_lcd_logo);
  107. // Always remember to flush the display
  108. gdispFlush();
  109. return false;
  110. }
  111. // Feel free to modify the animations below, or even add new ones if needed
  112. // Don't worry, if the startup animation is long, you can use the keyboard like normal
  113. // during that time
  114. static keyframe_animation_t startup_animation = {
  115. .num_frames = 3,
  116. .loop = false,
  117. .frame_lengths = {0, gfxMillisecondsToTicks(10000), 0},
  118. .frame_functions = {
  119. display_logo,
  120. keyframe_animate_backlight_color,
  121. enable_visualization
  122. },
  123. };
  124. // The color animation animates the LCD color when you change layers
  125. static keyframe_animation_t one_led_color = {
  126. .num_frames = 1,
  127. .loop = false,
  128. .frame_lengths = {gfxMillisecondsToTicks(0)},
  129. .frame_functions = {keyframe_set_backlight_color},
  130. };
  131. bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
  132. uint32_t temp = next_led_target_color;
  133. next_led_target_color = state->target_lcd_color;
  134. state->target_lcd_color = temp;
  135. return false;
  136. }
  137. // The color animation animates the LCD color when you change layers
  138. static keyframe_animation_t two_led_colors = {
  139. .num_frames = 2,
  140. .loop = true,
  141. .frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
  142. .frame_functions = {keyframe_set_backlight_color, swap_led_target_color},
  143. };
  144. // The LCD animation alternates between the layer name display and a
  145. // bitmap that displays all active layers
  146. static keyframe_animation_t lcd_bitmap_animation = {
  147. .num_frames = 1,
  148. .loop = false,
  149. .frame_lengths = {gfxMillisecondsToTicks(0)},
  150. .frame_functions = {keyframe_display_layer_bitmap},
  151. };
  152. static keyframe_animation_t lcd_bitmap_leds_animation = {
  153. .num_frames = 2,
  154. .loop = true,
  155. .frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
  156. .frame_functions = {keyframe_display_layer_bitmap, keyframe_display_led_states},
  157. };
  158. static keyframe_animation_t suspend_animation = {
  159. .num_frames = 3,
  160. .loop = false,
  161. .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0},
  162. .frame_functions = {
  163. keyframe_display_layer_text,
  164. keyframe_animate_backlight_color,
  165. keyframe_disable_lcd_and_backlight,
  166. },
  167. };
  168. static keyframe_animation_t resume_animation = {
  169. .num_frames = 4,
  170. .loop = false,
  171. .frame_lengths = {0, 0, gfxMillisecondsToTicks(10000), 0},
  172. .frame_functions = {
  173. keyframe_enable_lcd_and_backlight,
  174. display_logo,
  175. keyframe_animate_backlight_color,
  176. enable_visualization,
  177. },
  178. };
  179. void initialize_user_visualizer(visualizer_state_t* state) {
  180. // The brightness will be dynamically adjustable in the future
  181. // But for now, change it here.
  182. lcd_backlight_brightness(130);
  183. state->current_lcd_color = initial_color;
  184. state->target_lcd_color = logo_background_color;
  185. lcd_state = LCD_STATE_INITIAL;
  186. start_keyframe_animation(&startup_animation);
  187. }
  188. static const uint32_t red;
  189. static const uint32_t green;
  190. static const uint32_t blue;
  191. inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
  192. return user_data->led_on & (1u << num);
  193. }
  194. static uint8_t get_led_index_master(visualizer_user_data_t* user_data) {
  195. for (int i=0; i < 3; i++) {
  196. if (is_led_on(user_data, i)) {
  197. return i + 1;
  198. }
  199. }
  200. return 0;
  201. }
  202. static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) {
  203. uint8_t master_index = get_led_index_master(user_data);
  204. if (master_index!=0) {
  205. for (int i=master_index; i < 3; i++) {
  206. if (is_led_on(user_data, i)) {
  207. return i + 1;
  208. }
  209. }
  210. }
  211. return 0;
  212. }
  213. static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) {
  214. if (is_led_on(user_data, 0) &&
  215. is_led_on(user_data, 1) &&
  216. is_led_on(user_data, 2)) {
  217. return 3;
  218. }
  219. return 0;
  220. }
  221. static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) {
  222. switch (index) {
  223. case 1:
  224. return user_data->led1;
  225. case 2:
  226. return user_data->led2;
  227. case 3:
  228. return user_data->led3;
  229. }
  230. return 0;
  231. }
  232. static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
  233. visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data;
  234. visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data;
  235. uint8_t new_index;
  236. uint8_t old_index;
  237. if (is_serial_link_master()) {
  238. new_index = get_led_index_master(user_data_new);
  239. old_index = get_led_index_master(user_data_old);
  240. }
  241. else {
  242. new_index = get_led_index_slave(user_data_new);
  243. old_index = get_led_index_slave(user_data_old);
  244. }
  245. uint8_t new_secondary_index = get_secondary_led_index(user_data_new);
  246. uint8_t old_secondary_index = get_secondary_led_index(user_data_old);
  247. uint8_t old_brightness = get_brightness(user_data_old, old_index);
  248. uint8_t new_brightness = get_brightness(user_data_new, new_index);
  249. uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index);
  250. uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index);
  251. if (lcd_state == LCD_STATE_INITIAL ||
  252. new_index != old_index ||
  253. new_secondary_index != old_secondary_index ||
  254. new_brightness != old_brightness ||
  255. new_secondary_brightness != old_secondary_brightness) {
  256. if (new_secondary_index != 0) {
  257. state->target_lcd_color = change_lcd_color_intensity(
  258. led_emulation_colors[new_index], new_brightness);
  259. next_led_target_color = change_lcd_color_intensity(
  260. led_emulation_colors[new_secondary_index], new_secondary_brightness);
  261. stop_keyframe_animation(&one_led_color);
  262. start_keyframe_animation(&two_led_colors);
  263. } else {
  264. state->target_lcd_color = change_lcd_color_intensity(
  265. led_emulation_colors[new_index], new_brightness);
  266. stop_keyframe_animation(&two_led_colors);
  267. start_keyframe_animation(&one_led_color);
  268. }
  269. }
  270. }
  271. static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
  272. if (state->status.leds) {
  273. if (lcd_state != LCD_STATE_BITMAP_AND_LEDS ||
  274. state->status.leds != prev_status->leds ||
  275. state->status.layer != prev_status->layer ||
  276. state->status.default_layer != prev_status->default_layer) {
  277. // NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case
  278. stop_keyframe_animation(&lcd_bitmap_animation);
  279. lcd_state = LCD_STATE_BITMAP_AND_LEDS;
  280. // For information:
  281. // The logic in this function makes sure that this doesn't happen, but if you call start on an
  282. // animation that is already playing it will be restarted.
  283. start_keyframe_animation(&lcd_bitmap_leds_animation);
  284. }
  285. } else {
  286. if (lcd_state != LCD_STATE_LAYER_BITMAP ||
  287. state->status.layer != prev_status->layer ||
  288. state->status.default_layer != prev_status->default_layer) {
  289. stop_keyframe_animation(&lcd_bitmap_leds_animation);
  290. lcd_state = LCD_STATE_LAYER_BITMAP;
  291. start_keyframe_animation(&lcd_bitmap_animation);
  292. }
  293. }
  294. }
  295. void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
  296. // Check the status here to start and stop animations
  297. // You might have to save some state, like the current animation here so that you can start the right
  298. // This function is called every time the status changes
  299. // NOTE that this is called from the visualizer thread, so don't access anything else outside the status
  300. // This is also important because the slave won't have access to the active layer for example outside the
  301. // status.
  302. update_emulated_leds(state, prev_status);
  303. update_lcd_text(state, prev_status);
  304. }
  305. void user_visualizer_suspend(visualizer_state_t* state) {
  306. state->layer_text = "Suspending...";
  307. uint8_t hue = LCD_HUE(state->current_lcd_color);
  308. uint8_t sat = LCD_SAT(state->current_lcd_color);
  309. state->target_lcd_color = LCD_COLOR(hue, sat, 0);
  310. start_keyframe_animation(&suspend_animation);
  311. }
  312. void user_visualizer_resume(visualizer_state_t* state) {
  313. state->current_lcd_color = initial_color;
  314. state->target_lcd_color = logo_background_color;
  315. lcd_state = LCD_STATE_INITIAL;
  316. start_keyframe_animation(&resume_animation);
  317. }
  318. void ergodox_board_led_on(void){
  319. // No board led support
  320. }
  321. void ergodox_right_led_1_on(void){
  322. user_data_keyboard.led_on |= (1u << 0);
  323. visualizer_set_user_data(&user_data_keyboard);
  324. }
  325. void ergodox_right_led_2_on(void){
  326. user_data_keyboard.led_on |= (1u << 1);
  327. visualizer_set_user_data(&user_data_keyboard);
  328. }
  329. void ergodox_right_led_3_on(void){
  330. user_data_keyboard.led_on |= (1u << 2);
  331. visualizer_set_user_data(&user_data_keyboard);
  332. }
  333. void ergodox_board_led_off(void){
  334. // No board led support
  335. }
  336. void ergodox_right_led_1_off(void){
  337. user_data_keyboard.led_on &= ~(1u << 0);
  338. visualizer_set_user_data(&user_data_keyboard);
  339. }
  340. void ergodox_right_led_2_off(void){
  341. user_data_keyboard.led_on &= ~(1u << 1);
  342. visualizer_set_user_data(&user_data_keyboard);
  343. }
  344. void ergodox_right_led_3_off(void){
  345. user_data_keyboard.led_on &= ~(1u << 2);
  346. visualizer_set_user_data(&user_data_keyboard);
  347. }
  348. void ergodox_right_led_1_set(uint8_t n) {
  349. user_data_keyboard.led1 = n;
  350. visualizer_set_user_data(&user_data_keyboard);
  351. }
  352. void ergodox_right_led_2_set(uint8_t n) {
  353. user_data_keyboard.led2 = n;
  354. visualizer_set_user_data(&user_data_keyboard);
  355. }
  356. void ergodox_right_led_3_set(uint8_t n) {
  357. user_data_keyboard.led3 = n;
  358. visualizer_set_user_data(&user_data_keyboard);
  359. }