keymap.c 7.9 KB

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  1. #include QMK_KEYBOARD_H
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. extern keymap_config_t keymap_config;
  5. #define _QWERTY 0
  6. #define _COLEMAK 1
  7. #define _DVORAK 2
  8. #define _LOWER 3
  9. #define _RAISE 4
  10. #define _FKEYS 5
  11. #define _ADJUST 16
  12. enum custom_keycodes {
  13. QWERTY = SAFE_RANGE,
  14. COLEMAK,
  15. DVORAK,
  16. LOWER,
  17. RAISE,
  18. ADJUST,
  19. };
  20. #define KC_ KC_TRNS
  21. #define _______ KC_TRNS
  22. #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
  23. #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
  24. #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
  25. #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
  26. #define KC_ESCC MT(MOD_LCTL, KC_ESC)
  27. #define KC_LOWR LOWER
  28. #define KC_RASE RAISE
  29. #define KC_GRVF LT(_FKEYS, KC_GRV)
  30. #define KC_ENTS MT(MOD_LSFT, KC_ENT)
  31. #define KC_BL_S BL_STEP
  32. #define KC_BL_T BL_TOGG
  33. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  34. [_QWERTY] = LAYOUT_kc_ortho_4x12(
  35. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  36. TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
  37. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  38. ESCC, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
  39. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  40. LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH,ENTS,
  41. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  42. GRVF,LCTL,LALT,LGUI,LOWR,SPC , BSPC,RASE,LEFT,DOWN, UP ,RGHT
  43. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  44. ),
  45. [_COLEMAK] = LAYOUT_kc_ortho_4x12(
  46. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  47. TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
  48. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  49. ESCC, A , R , S , T , D , H , N , E , I , O ,QUOT,
  50. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  51. LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH,ENTS,
  52. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  53. GRVF,LCTL,LALT,LGUI,LOWR,SPC , BSPC,RASE,LEFT,DOWN, UP ,RGHT
  54. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  55. ),
  56. [_DVORAK] = LAYOUT_kc_ortho_4x12(
  57. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  58. TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
  59. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  60. ESCC, A , O , E , U , I , D , H , T , N , S ,SLSH,
  61. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  62. LSFT,SCLN, Q , J , K , X , B , M , W , V , Z ,ENTS,
  63. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  64. GRVF,LCTL,LALT,LGUI,LOWR,SPC , BSPC,RASE,LEFT,DOWN, UP ,RGHT
  65. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  66. ),
  67. [_LOWER] = LAYOUT_kc_ortho_4x12(
  68. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  69. , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
  70. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  71. DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
  72. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  73. ,CPYP, , ,DOWN,LCBR, RCBR, P1 , P2 , P3 ,MINS, ,
  74. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  75. BL_S,BL_T, , , ,DEL , DEL , , P0 ,PDOT, ,
  76. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  77. ),
  78. [_RAISE] = LAYOUT_kc_ortho_4x12(
  79. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  80. ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
  81. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  82. DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
  83. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  84. MUTE,MSTP,MPLY,VOLD,PGDN,MINS, PLUS,END , , , , ,
  85. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  86. , , , , , , , , , , ,
  87. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  88. ),
  89. [_FKEYS] = LAYOUT_kc_ortho_4x12(
  90. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  91. F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
  92. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  93. , , , , , , , , , , , ,
  94. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  95. , , , , , , , , , , , ,
  96. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  97. , , , , , , , , , , ,
  98. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  99. ),
  100. /* Adjust (Lower + Raise)
  101. * ,-----------------------------------------------------------------------------------.
  102. * | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | |
  103. * |------+------+------+------+------+-------------+------+------+------+------+------|
  104. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
  105. * |------+------+------+------+------+------|------+------+------+------+------+------|
  106. * | | | | | | | | | | | | |
  107. * |------+------+------+------+------+------+------+------+------+------+------+------|
  108. * | | | | | | | | | | | |
  109. * `-----------------------------------------------------------------------------------'
  110. */
  111. [_ADJUST] = LAYOUT_ortho_4x12( \
  112. _______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
  113. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  114. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  115. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
  116. )
  117. };
  118. #ifdef AUDIO_ENABLE
  119. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  120. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  121. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  122. #endif
  123. void persistent_default_layer_set(uint16_t default_layer) {
  124. eeconfig_update_default_layer(default_layer);
  125. default_layer_set(default_layer);
  126. }
  127. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  128. switch (keycode) {
  129. case QWERTY:
  130. if (record->event.pressed) {
  131. #ifdef AUDIO_ENABLE
  132. PLAY_SONG(tone_qwerty);
  133. #endif
  134. persistent_default_layer_set(1UL<<_QWERTY);
  135. }
  136. return false;
  137. break;
  138. case COLEMAK:
  139. if (record->event.pressed) {
  140. #ifdef AUDIO_ENABLE
  141. PLAY_SONG(tone_colemak);
  142. #endif
  143. persistent_default_layer_set(1UL<<_COLEMAK);
  144. }
  145. return false;
  146. break;
  147. case DVORAK:
  148. if (record->event.pressed) {
  149. #ifdef AUDIO_ENABLE
  150. PLAY_SONG(tone_dvorak);
  151. #endif
  152. persistent_default_layer_set(1UL<<_DVORAK);
  153. }
  154. return false;
  155. break;
  156. case LOWER:
  157. if (record->event.pressed) {
  158. layer_on(_LOWER);
  159. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  160. } else {
  161. layer_off(_LOWER);
  162. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  163. }
  164. return false;
  165. break;
  166. case RAISE:
  167. if (record->event.pressed) {
  168. layer_on(_RAISE);
  169. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  170. } else {
  171. layer_off(_RAISE);
  172. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  173. }
  174. return false;
  175. break;
  176. case ADJUST:
  177. if (record->event.pressed) {
  178. layer_on(_ADJUST);
  179. } else {
  180. layer_off(_ADJUST);
  181. }
  182. return false;
  183. break;
  184. }
  185. return true;
  186. }