keymap.c 13 KB

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  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. #include "planck.h"
  4. #include "action_layer.h"
  5. #ifdef AUDIO_ENABLE
  6. #include "audio.h"
  7. #endif
  8. #include "eeconfig.h"
  9. extern keymap_config_t keymap_config;
  10. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  11. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  12. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  13. // entirely and just use numbers.
  14. enum planck_layers {
  15. _QWERTY,
  16. _COLEMAK,
  17. /*_DVORAK,*/
  18. _LOWER,
  19. _RAISE,
  20. /*_PLOVER,*/
  21. _ADJUST
  22. };
  23. enum planck_keycodes {
  24. QWERTY = SAFE_RANGE,
  25. COLEMAK,
  26. /*DVORAK,*/
  27. /*PLOVER,*/
  28. LOWER,
  29. RAISE,
  30. BACKLIT
  31. /*EXT_PLV*/
  32. };
  33. // Fillers to make layering more clear
  34. #define _______ KC_TRNS
  35. #define XXXXXXX KC_NO
  36. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  37. /* Qwerty
  38. * ,-----------------------------------------------------------------------------------.
  39. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  40. * |------+------+------+------+------+-------------+------+------+------+------+------|
  41. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  42. * |------+------+------+------+------+------|------+------+------+------+------+------|
  43. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  44. * |------+------+------+------+------+------+------+------+------+------+------+------|
  45. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  46. * `-----------------------------------------------------------------------------------'
  47. */
  48. [_QWERTY] = {
  49. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  50. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  51. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  52. {KC_LCTL, KC_LGUI, _______, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  53. },
  54. /* Colemak
  55. * ,-----------------------------------------------------------------------------------.
  56. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  57. * |------+------+------+------+------+-------------+------+------+------+------+------|
  58. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  59. * |------+------+------+------+------+------|------+------+------+------+------+------|
  60. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  61. * |------+------+------+------+------+------+------+------+------+------+------+------|
  62. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  63. * `-----------------------------------------------------------------------------------'
  64. */
  65. [_COLEMAK] = {
  66. {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
  67. {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
  68. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  69. {KC_LCTL, KC_LGUI, XXXXXXX, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  70. },
  71. /* Dvorak
  72. * ,-----------------------------------------------------------------------------------.
  73. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  74. * |------+------+------+------+------+-------------+------+------+------+------+------|
  75. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  76. * |------+------+------+------+------+------|------+------+------+------+------+------|
  77. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  78. * |------+------+------+------+------+------+------+------+------+------+------+------|
  79. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  80. * `-----------------------------------------------------------------------------------'
  81. */
  82. /*[_DVORAK] = {*/
  83. /*{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},*/
  84. /*{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},*/
  85. /*{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },*/
  86. /*{KC_LCTL, BACKLIT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}*/
  87. /*},*/
  88. /* Lower
  89. * ,-----------------------------------------------------------------------------------.
  90. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  91. * |------+------+------+------+------+-------------+------+------+------+------+------|
  92. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  93. * |------+------+------+------+------+------|------+------+------+------+------+------|
  94. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | |
  95. * |------+------+------+------+------+------+------+------+------+------+------+------|
  96. * | | | | | | | | Next | Vol- | Vol+ | Play |
  97. * `-----------------------------------------------------------------------------------'
  98. */
  99. [_LOWER] = {
  100. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  101. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  102. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______},
  103. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  104. },
  105. /* Raise
  106. * ,-----------------------------------------------------------------------------------.
  107. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  108. * |------+------+------+------+------+-------------+------+------+------+------+------|
  109. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  110. * |------+------+------+------+------+------|------+------+------+------+------+------|
  111. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
  112. * |------+------+------+------+------+------+------+------+------+------+------+------|
  113. * | | | | | | | | Next | Vol- | Vol+ | Play |
  114. * `-----------------------------------------------------------------------------------'
  115. */
  116. [_RAISE] = {
  117. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  118. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  119. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______},
  120. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  121. },
  122. /* Plover layer (http://opensteno.org)
  123. * ,-----------------------------------------------------------------------------------.
  124. * | # | # | # | # | # | # | # | # | # | # | # | # |
  125. * |------+------+------+------+------+-------------+------+------+------+------+------|
  126. * | | S | T | P | H | * | * | F | P | L | T | D |
  127. * |------+------+------+------+------+------|------+------+------+------+------+------|
  128. * | | S | K | W | R | * | * | R | B | G | S | Z |
  129. * |------+------+------+------+------+------+------+------+------+------+------+------|
  130. * | Exit | | | A | O | | E | U | | | |
  131. * `-----------------------------------------------------------------------------------'
  132. */
  133. /*[_PLOVER] = {*/
  134. /*{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },*/
  135. /*{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},*/
  136. /*{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},*/
  137. /*{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}*/
  138. /*},*/
  139. /* Adjust (Lower + Raise)
  140. * ,-----------------------------------------------------------------------------------.
  141. * | | Reset| | | | | | | | | | Del |
  142. * |------+------+------+------+------+-------------+------+------+------+------+------|
  143. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
  144. * |------+------+------+------+------+------|------+------+------+------+------+------|
  145. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
  146. * |------+------+------+------+------+------+------+------+------+------+------+------|
  147. * | | | | | | | | | | | |
  148. * `-----------------------------------------------------------------------------------'
  149. */
  150. [_ADJUST] = {
  151. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL },
  152. {_______, _______, _______, AU_ON, AU_OFF, _______, _______, _______, _______, _______, QWERTY, COLEMAK},
  153. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  154. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  155. }
  156. };
  157. #ifdef AUDIO_ENABLE
  158. float tone_startup[][2] = SONG(STARTUP_SOUND);
  159. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  160. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  161. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  162. float tone_plover[][2] = SONG(PLOVER_SOUND);
  163. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  164. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  165. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  166. #endif
  167. void persistant_default_layer_set(uint16_t default_layer) {
  168. eeconfig_update_default_layer(default_layer);
  169. default_layer_set(default_layer);
  170. }
  171. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  172. switch (keycode) {
  173. case QWERTY:
  174. if (record->event.pressed) {
  175. #ifdef AUDIO_ENABLE
  176. PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
  177. #endif
  178. persistant_default_layer_set(1UL<<_QWERTY);
  179. }
  180. return false;
  181. break;
  182. case COLEMAK:
  183. if (record->event.pressed) {
  184. #ifdef AUDIO_ENABLE
  185. PLAY_NOTE_ARRAY(tone_colemak, false, 0);
  186. #endif
  187. persistant_default_layer_set(1UL<<_COLEMAK);
  188. }
  189. return false;
  190. break;
  191. /*case DVORAK:*/
  192. /*if (record->event.pressed) {*/
  193. /*#ifdef AUDIO_ENABLE*/
  194. /*PLAY_NOTE_ARRAY(tone_dvorak, false, 0);*/
  195. /*#endif*/
  196. /*persistant_default_layer_set(1UL<<_DVORAK);*/
  197. /*}*/
  198. /*return false;*/
  199. /*break;*/
  200. case LOWER:
  201. if (record->event.pressed) {
  202. layer_on(_LOWER);
  203. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  204. } else {
  205. layer_off(_LOWER);
  206. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  207. }
  208. return false;
  209. break;
  210. case RAISE:
  211. if (record->event.pressed) {
  212. layer_on(_RAISE);
  213. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  214. } else {
  215. layer_off(_RAISE);
  216. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  217. }
  218. return false;
  219. break;
  220. case BACKLIT:
  221. if (record->event.pressed) {
  222. register_code(KC_RSFT);
  223. #ifdef BACKLIGHT_ENABLE
  224. backlight_step();
  225. #endif
  226. } else {
  227. unregister_code(KC_RSFT);
  228. }
  229. return false;
  230. break;
  231. /*case PLOVER:*/
  232. /*if (record->event.pressed) {*/
  233. /*#ifdef AUDIO_ENABLE*/
  234. /*stop_all_notes();*/
  235. /*PLAY_NOTE_ARRAY(tone_plover, false, 0);*/
  236. /*#endif*/
  237. /*layer_off(_RAISE);*/
  238. /*layer_off(_LOWER);*/
  239. /*layer_off(_ADJUST);*/
  240. /*layer_on(_PLOVER);*/
  241. /*if (!eeconfig_is_enabled()) {*/
  242. /*eeconfig_init();*/
  243. /*}*/
  244. /*keymap_config.raw = eeconfig_read_keymap();*/
  245. /*keymap_config.nkro = 1;*/
  246. /*eeconfig_update_keymap(keymap_config.raw);*/
  247. /*}*/
  248. /*return false;*/
  249. /*break;*/
  250. /*case EXT_PLV:*/
  251. /*if (record->event.pressed) {*/
  252. /*#ifdef AUDIO_ENABLE*/
  253. /*PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);*/
  254. /*#endif*/
  255. /*layer_off(_PLOVER);*/
  256. /*}*/
  257. /*return false;*/
  258. /*break;*/
  259. }
  260. return true;
  261. }
  262. void matrix_init_user(void) {
  263. #ifdef AUDIO_ENABLE
  264. startup_user();
  265. #endif
  266. }
  267. #ifdef AUDIO_ENABLE
  268. void startup_user()
  269. {
  270. _delay_ms(20); // gets rid of tick
  271. PLAY_NOTE_ARRAY(tone_startup, false, 0);
  272. }
  273. void shutdown_user()
  274. {
  275. PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
  276. _delay_ms(150);
  277. stop_all_notes();
  278. }
  279. void music_on_user(void)
  280. {
  281. music_scale_user();
  282. }
  283. void music_scale_user(void)
  284. {
  285. PLAY_NOTE_ARRAY(music_scale, false, 0);
  286. }
  287. #endif