keymap.c 23 KB

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  1. #include "atomic.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. #include "led.h"
  5. #ifdef AUDIO_ENABLE
  6. #include "audio.h"
  7. #include "song_list.h"
  8. #endif
  9. #define LAYER_QWERTY 0
  10. #define LAYER_COLEMAK 1
  11. #define LAYER_DVORAK 2
  12. #define LAYER_RAISE 3
  13. #define LAYER_LOWER 4
  14. #define LAYER_FUNCTION 5
  15. #define LAYER_MOUSE 6
  16. #define LAYER_MUSIC 7
  17. #define LAYER_ADJUST 8
  18. #define MACRO_QWERTY 0
  19. #define MACRO_COLEMAK 1
  20. #define MACRO_DVORAK 2
  21. #define MACRO_RAISE 3
  22. #define MACRO_LOWER 4
  23. #define MACRO_FUNCTION 5
  24. #define MACRO_MOUSE 6
  25. #define MACRO_TIMBRE_1 7
  26. #define MACRO_TIMBRE_2 8
  27. #define MACRO_TIMBRE_3 9
  28. #define MACRO_TIMBRE_4 10
  29. #define MACRO_TEMPO_U 11
  30. #define MACRO_TEMPO_D 12
  31. #define MACRO_TONE_DEFAULT 13
  32. #define MACRO_MUSIC_ON 14
  33. #define MACRO_MUSIC_OFF 15
  34. #define MACRO_AUDIO_ON 16
  35. #define MACRO_AUDIO_OFF 17
  36. #define MACRO_INC_VOICE 18
  37. #define MACRO_DEC_VOICE 19
  38. #define M_QWRTY M(MACRO_QWERTY)
  39. #define M_COLMK M(MACRO_COLEMAK)
  40. #define M_DVORK M(MACRO_DVORAK)
  41. #define M_RAISE M(MACRO_RAISE)
  42. #define M_LOWER M(MACRO_LOWER)
  43. #define M_FUNCT M(MACRO_FUNCTION)
  44. #define M_MOUSE M(MACRO_MOUSE)
  45. #define TIMBR_1 M(MACRO_TIMBRE_1)
  46. #define TIMBR_2 M(MACRO_TIMBRE_2)
  47. #define TIMBR_3 M(MACRO_TIMBRE_3)
  48. #define TIMBR_4 M(MACRO_TIMBRE_4)
  49. #define TMPO_UP M(MACRO_TEMPO_U)
  50. #define TMPO_DN M(MACRO_TEMPO_D)
  51. #define TMPO_DF M(MACRO_TONE_DEFAULT)
  52. #define MUS_ON M(MACRO_MUSIC_ON)
  53. #define MUS_OFF M(MACRO_MUSIC_OFF)
  54. #define AUD_OFF M(MACRO_AUDIO_OFF)
  55. #define AUD_ON M(MACRO_AUDIO_ON)
  56. #define VC_UP M(MACRO_INC_VOICE)
  57. #define VC_DOWN M(MACRO_DEC_VOICE)
  58. #define SC_UNDO LCTL(KC_Z)
  59. #define SC_REDO LCTL(KC_Y)
  60. #define SC_CUT LCTL(KC_X)
  61. #define SC_COPY LCTL(KC_C)
  62. #define SC_PSTE LCTL(KC_V)
  63. #define SC_SELA LCTL(KC_A)
  64. #define SC_SAVE LCTL(KC_S)
  65. #define SC_OPEN LCTL(KC_O)
  66. #define SC_ACLS LALT(KC_F4)
  67. #define SC_CCLS LCTL(KC_F4)
  68. #define _______ KC_TRNS
  69. #define XXXXXXX KC_NO
  70. #define ________________ _______, _______
  71. #define XXXXXXXXXXXXXXXX XXXXXXX, XXXXXXX
  72. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  73. /* QWERTY
  74. * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
  75. * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
  76. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
  77. * | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | DEL |
  78. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
  79. * | CAPS | A | S | D | F | G | H | J | K | L | ; | ' | XXXXXX . ENTER | PG UP |
  80. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
  81. * | LSHIFT | Z | X | C | V | B | N | M | , | . | / | XXXXXX . RSHIFT | UP | PG DN |
  82. * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
  83. * | LCTRL | LWIN | FN | LALT | RAISE | XXXXXX . SPACE | LOWER | RALT | RWIN | MENU | RCTRL | LEFT | DOWN | RIGHT |
  84. * '--------------------------------------------------------------------------------------------------------------------------------------'
  85. */
  86. [LAYER_QWERTY] = { /* QWERTY */
  87. { KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC },
  88. { KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL },
  89. { KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP },
  90. { KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
  91. { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_RAISE, KC_SPC, KC_SPC, M_LOWER, KC_RALT, KC_RGUI, KC_MENU, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT },
  92. },
  93. /* COLEMAK
  94. * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
  95. * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
  96. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
  97. * | TAB | Q | W | F | P | G | J | L | U | Y | ; | [ | ] | \ | DEL |
  98. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
  99. * | BACKSP | A | R | S | T | D | H | N | E | I | O | ' | XXXXXX . ENTER | PG UP |
  100. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
  101. * | LSHIFT | Z | X | C | V | B | K | M | , | . | / | XXXXXX . RSHIFT | UP | PG DN |
  102. * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
  103. * | LCTRL | LWIN | FN | LALT | RAISE | XXXXXX . SPACE | LOWER | RALT | RWIN | MENU | RCTRL | LEFT | DOWN | RIGHT |
  104. * '--------------------------------------------------------------------------------------------------------------------------------------'
  105. */
  106. [LAYER_COLEMAK] = { /* COLEMAK */
  107. { KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC },
  108. { KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL },
  109. { KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP },
  110. { KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
  111. { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_RAISE, KC_SPC, KC_SPC, M_LOWER, KC_RALT, KC_RGUI, KC_MENU, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT },
  112. },
  113. /* DVORAK
  114. * .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
  115. * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | [ | ] | XXXXXX . BACKSP |
  116. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
  117. * | TAB | ' | , | . | P | Y | F | G | C | R | L | / | = | \ | DEL |
  118. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
  119. * | CAPS | A | O | E | U | I | D | H | T | N | S | - | XXXXXX . ENTER | PG UP |
  120. * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
  121. * | LSHIFT | ; | Q | J | K | X | B | M | W | V | Z | XXXXXX . RSHIFT | UP | PG DN |
  122. * |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
  123. * | LCTRL | LWIN | FN | LALT | RAISE | XXXXXX . SPACE | LOWER | RALT | RWIN | MENU | RCTRL | LEFT | DOWN | RIGHT |
  124. * '--------------------------------------------------------------------------------------------------------------------------------------'
  125. */
  126. [LAYER_DVORAK] = { /* DVORAK */
  127. { KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC, KC_BSPC },
  128. { KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_DEL },
  129. { KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, KC_ENT, KC_PGUP },
  130. { KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
  131. { KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_RAISE, KC_SPC, KC_SPC, M_LOWER, KC_RALT, KC_RGUI, KC_MENU, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT },
  132. },
  133. [LAYER_RAISE] = { /* RAISED */
  134. { KC_TILD, KC_PSCR, KC_PAUS, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ________________ },
  135. { _______, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS },
  136. { _______, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, _______, _______, _______, _______, _______, ________________, KC_HOME },
  137. { _______, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, ________________, _______, KC_END },
  138. { _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, _______, _______ },
  139. },
  140. [LAYER_LOWER] = { /* LOWERED */
  141. { KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ________________ },
  142. { _______, KC_F13, KC_F14, KC_F15, KC_F16, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS },
  143. { _______, KC_F17, KC_F18, KC_F19, KC_F20, _______, _______, _______, _______, _______, _______, _______, ________________, KC_HOME },
  144. { _______, KC_F21, KC_F22, KC_F23, KC_F24, _______, _______, _______, _______, _______, _______, ________________, _______, KC_END },
  145. { _______, _______, _______, _______, _______, KC_BSPC, KC_BSPC, _______, _______, _______, _______, _______, _______, _______, _______ },
  146. },
  147. [LAYER_FUNCTION] = { /* FUNCTION */
  148. { KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ________________ },
  149. { KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, _______, KC_PAUS },
  150. { KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, KC_PSCR },
  151. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, KC_VOLU, KC_MUTE },
  152. { _______, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT },
  153. },
  154. #ifdef MOUSEKEY_ENABLE
  155. [LAYER_MOUSE] = { /* MOUSE */
  156. { _______, KC_ACL0, KC_ACL1, KC_ACL2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXXXXXXXXXXX },
  157. { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  158. { XXXXXXX, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXXXXXXXXXXX, KC_WH_U },
  159. { _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ________________, KC_MS_U, KC_WH_D },
  160. { _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R },
  161. },
  162. #endif
  163. [LAYER_MUSIC] = { /* MUSIC */
  164. { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  165. { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  166. { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  167. { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  168. { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_RAISE, XXXXXXX, XXXXXXX, M_LOWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  169. },
  170. [LAYER_ADJUST] = { /* ADJUST */
  171. { _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, MUS_ON, MUS_OFF, AUD_ON, AUD_OFF, ________________ },
  172. { _______, M_QWRTY, M_COLMK, M_DVORK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
  173. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, _______ },
  174. { _______, _______, _______, _______, _______, RESET, _______, M_MOUSE, _______, _______, _______, ________________, VC_UP, _______ },
  175. { _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, VC_DOWN, _______ },
  176. },
  177. /*
  178. [LAYER_EMPTY] = {
  179. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________ },
  180. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
  181. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, _______ },
  182. { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, _______, _______ },
  183. { _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, _______, _______ },
  184. },
  185. */
  186. };
  187. #ifdef AUDIO_ENABLE
  188. float tone_my_startup[][2] = SONG(ODE_TO_JOY);
  189. float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);
  190. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  191. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  192. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  193. float tone_audio_on[][2] = SONG(CLOSE_ENCOUNTERS_5_NOTE);
  194. float tone_music_on[][2] = SONG(DOE_A_DEER);
  195. float tone_caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
  196. float tone_caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
  197. float tone_numlk_on[][2] = SONG(NUM_LOCK_ON_SOUND);
  198. float tone_numlk_off[][2] = SONG(NUM_LOCK_OFF_SOUND);
  199. float tone_scroll_on[][2] = SONG(SCROLL_LOCK_ON_SOUND);
  200. float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
  201. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  202. #endif /* AUDIO_ENABLE */
  203. void persistant_default_layer_set(uint16_t default_layer)
  204. {
  205. eeconfig_update_default_layer(default_layer);
  206. default_layer_set(default_layer);
  207. }
  208. const uint16_t PROGMEM fn_actions[] = {
  209. };
  210. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  211. {
  212. // MACRODOWN only works in this function
  213. switch(id)
  214. {
  215. case MACRO_QWERTY:
  216. if (record->event.pressed)
  217. {
  218. persistant_default_layer_set(1UL<<LAYER_QWERTY);
  219. #ifdef AUDIO_ENABLE
  220. PLAY_NOTE_ARRAY(tone_qwerty, false, STACCATO);
  221. #endif /* AUDIO_ENABLE */
  222. }
  223. break;
  224. case MACRO_COLEMAK:
  225. if (record->event.pressed)
  226. {
  227. persistant_default_layer_set(1UL<<LAYER_COLEMAK);
  228. #ifdef AUDIO_ENABLE
  229. PLAY_NOTE_ARRAY(tone_colemak, false, STACCATO);
  230. #endif /* AUDIO_ENABLE */
  231. }
  232. break;
  233. case MACRO_DVORAK:
  234. if (record->event.pressed)
  235. {
  236. persistant_default_layer_set(1UL<<LAYER_DVORAK);
  237. #ifdef AUDIO_ENABLE
  238. PLAY_NOTE_ARRAY(tone_dvorak, false, STACCATO);
  239. #endif /* AUDIO_ENABLE */
  240. }
  241. break;
  242. case MACRO_RAISE:
  243. if (record->event.pressed)
  244. {
  245. layer_on(LAYER_RAISE);
  246. update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
  247. }
  248. else
  249. {
  250. layer_off(LAYER_RAISE);
  251. update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
  252. }
  253. break;
  254. case MACRO_LOWER:
  255. if (record->event.pressed)
  256. {
  257. layer_on(LAYER_LOWER);
  258. update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
  259. }
  260. else
  261. {
  262. layer_off(LAYER_LOWER);
  263. update_tri_layer(LAYER_LOWER, LAYER_RAISE, LAYER_ADJUST);
  264. }
  265. break;
  266. case MACRO_FUNCTION:
  267. if (record->event.pressed)
  268. {
  269. layer_on(LAYER_FUNCTION);
  270. }
  271. else
  272. {
  273. layer_off(LAYER_FUNCTION);
  274. }
  275. break;
  276. #ifdef MOUSEKEY_ENABLE
  277. case MACRO_MOUSE:
  278. if (record->event.pressed)
  279. {
  280. layer_invert(LAYER_MOUSE);
  281. }
  282. break;
  283. #endif /* MOUSEKEY_ENABLE */
  284. #ifdef AUDIO_ENABLE
  285. case MACRO_TIMBRE_1:
  286. if (record->event.pressed) set_timbre(TIMBRE_12);
  287. break;
  288. case MACRO_TIMBRE_2:
  289. if (record->event.pressed) set_timbre(TIMBRE_25);
  290. break;
  291. case MACRO_TIMBRE_3:
  292. if (record->event.pressed) set_timbre(TIMBRE_50);
  293. break;
  294. case MACRO_TIMBRE_4:
  295. if (record->event.pressed) set_timbre(TIMBRE_75);
  296. break;
  297. case MACRO_TEMPO_U:
  298. if (record->event.pressed) increase_tempo(10);
  299. break;
  300. case MACRO_TEMPO_D:
  301. if (record->event.pressed) decrease_tempo(10);
  302. break;
  303. case MACRO_TONE_DEFAULT:
  304. if (record->event.pressed)
  305. {
  306. set_timbre(TIMBRE_DEFAULT);
  307. set_tempo(TEMPO_DEFAULT);
  308. }
  309. break;
  310. case MACRO_AUDIO_OFF:
  311. if (record->event.pressed)
  312. {
  313. #ifdef AUDIO_ENABLE
  314. audio_off();
  315. #endif
  316. }
  317. break;
  318. case MACRO_AUDIO_ON:
  319. if (record->event.pressed)
  320. {
  321. #ifdef AUDIO_ENABLE
  322. audio_on();
  323. PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO);
  324. #endif
  325. }
  326. break;
  327. case MACRO_MUSIC_ON:
  328. if (record->event.pressed)
  329. {
  330. #ifdef AUDIO_ENABLE
  331. PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO);
  332. layer_on(LAYER_MUSIC);
  333. #endif
  334. }
  335. break;
  336. case MACRO_MUSIC_OFF:
  337. if (record->event.pressed)
  338. {
  339. #ifdef AUDIO_ENABLE
  340. layer_off(LAYER_MUSIC);
  341. stop_all_notes();
  342. #endif
  343. }
  344. break;
  345. case MACRO_INC_VOICE:
  346. if (record->event.pressed)
  347. {
  348. #ifdef AUDIO_ENABLE
  349. voice_iterate();
  350. PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
  351. #endif
  352. }
  353. break;
  354. case MACRO_DEC_VOICE:
  355. if (record->event.pressed)
  356. {
  357. #ifdef AUDIO_ENABLE
  358. voice_deiterate();
  359. PLAY_NOTE_ARRAY(music_scale, false, STACCATO);
  360. #endif
  361. }
  362. break;
  363. #endif /* AUDIO_ENABLE */
  364. default:
  365. break;
  366. }
  367. return MACRO_NONE;
  368. };
  369. #ifdef AUDIO_ENABLE
  370. void process_action_user(keyrecord_t *record)
  371. {
  372. uint8_t starting_note = 0x0C;
  373. int offset = 7;
  374. if (IS_LAYER_ON(LAYER_MUSIC))
  375. {
  376. if (record->event.pressed)
  377. {
  378. play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
  379. }
  380. else
  381. {
  382. stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
  383. }
  384. }
  385. }
  386. void matrix_init_user(void)
  387. {
  388. set_voice(default_voice);
  389. play_startup_tone();
  390. println("Matrix Init");
  391. }
  392. void led_set_user(uint8_t usb_led)
  393. {
  394. static uint8_t old_usb_led = 0;
  395. _delay_ms(10); // gets rid of tick
  396. if (!is_playing_notes())
  397. {
  398. if ((usb_led & (1<<USB_LED_CAPS_LOCK)) && !(old_usb_led & (1<<USB_LED_CAPS_LOCK)))
  399. {
  400. // If CAPS LK LED is turning on...
  401. PLAY_NOTE_ARRAY(tone_caps_on, false, LEGATO);
  402. }
  403. else if (!(usb_led & (1<<USB_LED_CAPS_LOCK)) && (old_usb_led & (1<<USB_LED_CAPS_LOCK)))
  404. {
  405. // If CAPS LK LED is turning off...
  406. PLAY_NOTE_ARRAY(tone_caps_off, false, LEGATO);
  407. }
  408. else if ((usb_led & (1<<USB_LED_NUM_LOCK)) && !(old_usb_led & (1<<USB_LED_NUM_LOCK)))
  409. {
  410. // If NUM LK LED is turning on...
  411. PLAY_NOTE_ARRAY(tone_numlk_on, false, LEGATO);
  412. }
  413. else if (!(usb_led & (1<<USB_LED_NUM_LOCK)) && (old_usb_led & (1<<USB_LED_NUM_LOCK)))
  414. {
  415. // If NUM LED is turning off...
  416. PLAY_NOTE_ARRAY(tone_numlk_off, false, LEGATO);
  417. }
  418. else if ((usb_led & (1<<USB_LED_SCROLL_LOCK)) && !(old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
  419. {
  420. // If SCROLL LK LED is turning on...
  421. PLAY_NOTE_ARRAY(tone_scroll_on, false, LEGATO);
  422. }
  423. else if (!(usb_led & (1<<USB_LED_SCROLL_LOCK)) && (old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
  424. {
  425. // If SCROLL LED is turning off...
  426. PLAY_NOTE_ARRAY(tone_scroll_off, false, LEGATO);
  427. }
  428. }
  429. old_usb_led = usb_led;
  430. }
  431. void play_startup_tone()
  432. {
  433. _delay_ms(10); // gets rid of tick
  434. PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO);
  435. }
  436. void play_goodbye_tone()
  437. {
  438. PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO);
  439. _delay_ms(1000);
  440. }
  441. #endif /* AUDIO_ENABLE */