keymap.c 2.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142
  1. #include QMK_KEYBOARD_H
  2. enum layer {
  3. LAYER_DEFAULT,
  4. LAYER_FUNCTION,
  5. LAYER_ADJUST,
  6. };
  7. /* Switch to function layer when held. */
  8. #define LY_FUNC MO(LAYER_FUNCTION)
  9. /* Switch to adjust layer when held; send menu key when tapped. */
  10. #define LY_ADJST LT(LAYER_ADJUST, KC_APP)
  11. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  12. /* Default layer: http://www.keyboard-layout-editor.com/#/gists/86b33d75aa6f56d8781ab3d8475f4e77 */
  13. [LAYER_DEFAULT] = LAYOUT_60_tsangan_hhkb(
  14. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
  15. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
  16. KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
  17. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, LY_FUNC,
  18. KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, LY_ADJST, KC_RCTL
  19. ),
  20. /* Function layer: http://www.keyboard-layout-editor.com/#/gists/f6311fd7e315de781143b80eb040a551 */
  21. [LAYER_FUNCTION] = LAYOUT_60_tsangan_hhkb(
  22. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
  23. KC_CAPS, KC_MPLY, KC_VOLU, KC_MSTP, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, _______, _______,
  24. _______, KC_MPRV, KC_VOLD, KC_MNXT, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, _______,
  25. _______, _______, KC_MUTE, _______, _______, _______, _______, _______, KC_END, KC_PGDN, KC_DOWN, _______, _______,
  26. _______, _______, _______, _______, _______, _______, _______
  27. ),
  28. /* Adjust layer: http://www.keyboard-layout-editor.com/#/gists/65ac939caec878401603bc36290852d4 */
  29. [LAYER_ADJUST] = LAYOUT_60_tsangan_hhkb(
  30. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  31. _______, _______, _______, _______, _______, _______, EEP_RST, RESET, _______, _______, _______, RGB_VAI, _______, _______,
  32. _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUI, RGB_SAI, RGB_RMOD, RGB_MOD, RGB_TOG,
  33. _______, _______, _______, _______, _______, BL_BRTG, BL_DEC, BL_INC, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______,
  34. _______, _______, _______, _______, _______, _______, _______
  35. ),
  36. };