keymap.c 12 KB

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  1. // Can't Remember Sh*t Keymap for Planck
  2. // http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7
  3. #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
  4. #include "planck.h"
  5. #include "action_layer.h"
  6. #ifdef AUDIO_ENABLE
  7. #include "audio.h"
  8. #endif
  9. #include "eeconfig.h"
  10. extern keymap_config_t keymap_config;
  11. enum planck_layers {
  12. _QWERTY,
  13. _ARROW,
  14. _GAME,
  15. _LOWER,
  16. _RAISE,
  17. _PLOVER,
  18. _ADJUST
  19. };
  20. enum planck_keycodes {
  21. QWERTY = SAFE_RANGE,
  22. ARROW,
  23. GAME,
  24. LOWER,
  25. RAISE,
  26. BACKLIT,
  27. PLOVER,
  28. EXT_PLV
  29. };
  30. // Fillers to make layering more clear
  31. #define _______ KC_TRNS
  32. #define XXXXXXX KC_NO
  33. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  34. /* Qwerty
  35. * ,-----------------------------------------------------------------------------------.
  36. * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  37. * |------+------+------+------+------+-------------+------+------+------+------+------|
  38. * | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
  39. * |------+------+------+------+------+------|------+------+------+------+------+------|
  40. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  41. * |------+------+------+------+------+------+------+------+------+------+------+------|
  42. * | Ctrl | GUI | \ | Alt | Lower| Space |Raise | [ | - | = | ] |
  43. * `-----------------------------------------------------------------------------------'
  44. */
  45. [_QWERTY] = {
  46. {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  47. {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  48. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT) },
  49. {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, LT(_LOWER, KC_LBRC), KC_MINS, KC_EQL, MT(MOD_RCTL, KC_RBRC)}
  50. },
  51. /* Arrow
  52. * ,-----------------------------------------------------------------------------------.
  53. * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  54. * |------+------+------+------+------+-------------+------+------+------+------+------|
  55. * | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
  56. * |------+------+------+------+------+------|------+------+------+------+------+------|
  57. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  58. * |------+------+------+------+------+------+------+------+------+------+------+------|
  59. * | Ctrl | GUI | \ | Alt | Lower| Space |Raise | Left | Down | Up | Right|
  60. * `-----------------------------------------------------------------------------------'
  61. */
  62. [_ARROW] = {
  63. {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  64. {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  65. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT) },
  66. {KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
  67. },
  68. /* Game
  69. * ,-----------------------------------------------------------------------------------.
  70. * | 1 | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  71. * |------+------+------+------+------+-------------+------+------+------+------+------|
  72. * |Shift | A | S | D | F | G | H | J | K | L | ; | ' |
  73. * |------+------+------+------+------+------|------+------+------+------+------+------|
  74. * | Ctrl | Z | X | C | V | B | N | M | , | . | / |Enter |
  75. * |------+------+------+------+------+------+------+------+------+------+------+------|
  76. * | Alt | 4 | 3 | 2 | Lower| Space |Raise | Left | Down | Up | Right|
  77. * `-----------------------------------------------------------------------------------'
  78. */
  79. [_GAME] = {
  80. { KC_1, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  81. {KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  82. {KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______ },
  83. {KC_LALT, KC_4, KC_3, KC_2, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
  84. },
  85. /* Lower (switched to # because KP# were weird in terminal emulators)
  86. * ,-----------------------------------------------------------------------------------.
  87. * | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  88. * |------+------+------+------+------+-------------+------+------+------+------+------|
  89. * | Tab | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * |
  90. * |------+------+------+------+------+------+------+------+------+------+------+------|
  91. * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter |
  92. * |------+------+------+------+------+------+------+------+------+------+------+------|
  93. * | Esc | | | | | 0 | | | | KP_+ | |
  94. * `-----------------------------------------------------------------------------------'
  95. */
  96. [_LOWER] = {
  97. { KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
  98. { _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR},
  99. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_SLSH, _______},
  100. {KC_ESC, _______, _______, _______, _______, KC_0, KC_0, _______, _______, _______, KC_PLUS, _______}
  101. },
  102. /* Raise
  103. * ,-----------------------------------------------------------------------------------.
  104. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
  105. * |------+------+------+------+------+-------------+------+------+------+------+------|
  106. * | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` |
  107. * |------+------+------+------+------+------|------+------+------+------+------+------|
  108. * | | Wh Dn| M-L | M-Dn | M-R | | - | = | [ | ] | \ | |
  109. * |------+------+------+------+------+------+------+------+------+------+------+------|
  110. * | | App | | | | Ins | | Home | PGDN | PGUP | End |
  111. * `-----------------------------------------------------------------------------------'
  112. */
  113. [_RAISE] = {
  114. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
  115. { KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV},
  116. {_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLASH, _______},
  117. {_______, KC_APP, _______, _______, _______, KC_INS, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
  118. },
  119. /* Plover layer (http://opensteno.org)
  120. * ,-----------------------------------------------------------------------------------.
  121. * | # | # | # | # | # | # | # | # | # | # | # | # |
  122. * |------+------+------+------+------+-------------+------+------+------+------+------|
  123. * | | S | T | P | H | * | * | F | P | L | T | D |
  124. * |------+------+------+------+------+------|------+------+------+------+------+------|
  125. * | | S | K | W | R | * | * | R | B | G | S | Z |
  126. * |------+------+------+------+------+------+------+------+------+------+------+------|
  127. * | Exit | | | A | O | | E | U | | | |
  128. * `-----------------------------------------------------------------------------------'
  129. */
  130. [_PLOVER] = {
  131. {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
  132. {XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
  133. {XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  134. {EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
  135. },
  136. /* Adjust (Lower + Raise)
  137. * ,-----------------------------------------------------------------------------------.
  138. * | C-A-I|Qwerty| | |Reset |Macro0| | | | |PLOVER|C-A-D |
  139. * |------+------+------+------+------+-------------+------+------+------+------+------|
  140. * | Caps | Arrow| |Aud on|Audoff| Game |AGswap|AGnorm| PrtSc|ScrLck| Break| |
  141. * |------+------+------+------+------+------|------+------+------+------+------+------|
  142. * | |Voice-|Voice+|Mus on|Musoff| Prev | Next | Mute | VolDn| VolUp| | |
  143. * |------+------+------+------+------+------+------+------+------+------+------+------|
  144. * | Brite| | | | | Play/Pause | | BL_T |BL_DEC|BL_INC|BL_ST |
  145. * `-----------------------------------------------------------------------------------'
  146. */
  147. [_ADJUST] = {
  148. {LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, PLOVER, LALT(LCTL(KC_DEL))},
  149. {KC_CAPS, ARROW, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, KC_PSCR, KC_SLCK, KC_PAUS, _______},
  150. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
  151. {BACKLIT, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP}
  152. }
  153. };
  154. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is.
  155. {
  156. switch(id) {
  157. case 0: // this would trigger when you hit a key mapped as M(0)
  158. if (record->event.pressed) {
  159. return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes
  160. }
  161. break;
  162. }
  163. return MACRO_NONE;
  164. };
  165. #ifdef AUDIO_ENABLE
  166. float plover_song[][2] = SONG(PLOVER_SOUND);
  167. float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
  168. #endif
  169. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  170. switch (keycode) {
  171. case QWERTY:
  172. if (record->event.pressed) {
  173. print("mode just switched to qwerty and this is a huge string\n");
  174. set_single_persistent_default_layer(_QWERTY);
  175. }
  176. return false;
  177. break;
  178. case ARROW:
  179. if (record->event.pressed) {
  180. set_single_persistent_default_layer(_ARROW);
  181. }
  182. return false;
  183. break;
  184. case GAME:
  185. if (record->event.pressed) {
  186. set_single_persistent_default_layer(_GAME);
  187. }
  188. return false;
  189. break;
  190. case LOWER:
  191. if (record->event.pressed) {
  192. layer_on(_LOWER);
  193. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  194. } else {
  195. layer_off(_LOWER);
  196. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  197. }
  198. return false;
  199. break;
  200. case RAISE:
  201. if (record->event.pressed) {
  202. layer_on(_RAISE);
  203. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  204. } else {
  205. layer_off(_RAISE);
  206. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  207. }
  208. return false;
  209. break;
  210. case BACKLIT:
  211. if (record->event.pressed) {
  212. register_code(KC_RSFT);
  213. #ifdef BACKLIGHT_ENABLE
  214. backlight_step();
  215. #endif
  216. } else {
  217. unregister_code(KC_RSFT);
  218. }
  219. return false;
  220. break;
  221. case PLOVER:
  222. if (record->event.pressed) {
  223. #ifdef AUDIO_ENABLE
  224. stop_all_notes();
  225. PLAY_SONG(plover_song);
  226. #endif
  227. layer_off(_RAISE);
  228. layer_off(_LOWER);
  229. layer_off(_ADJUST);
  230. layer_on(_PLOVER);
  231. if (!eeconfig_is_enabled()) {
  232. eeconfig_init();
  233. }
  234. keymap_config.raw = eeconfig_read_keymap();
  235. keymap_config.nkro = 1;
  236. eeconfig_update_keymap(keymap_config.raw);
  237. }
  238. return false;
  239. break;
  240. case EXT_PLV:
  241. if (record->event.pressed) {
  242. #ifdef AUDIO_ENABLE
  243. PLAY_SONG(plover_gb_song);
  244. #endif
  245. layer_off(_PLOVER);
  246. }
  247. return false;
  248. break;
  249. }
  250. return true;
  251. }