keymap.c 15 KB

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  1. // Layout picture at http://www.keyboard-layout-editor.com/#/gists/125febfad6960add078e6f14256539b6
  2. #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
  3. #include "planck.h"
  4. #include "action_layer.h"
  5. #ifdef AUDIO_ENABLE
  6. #include "audio.h"
  7. #endif
  8. #include "eeconfig.h"
  9. extern keymap_config_t keymap_config;
  10. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  11. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  12. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  13. // entirely and just use numbers.
  14. #define _QWERTY 0
  15. #define _NUMPAD 1
  16. #define _LOCKED 2
  17. #define _RAISE 3
  18. #define _LOWER 4
  19. #define _FUNCTN 5
  20. #define _MEDIA 6
  21. #define _ONESHOT 7
  22. enum planck_keycodes {
  23. QWERTY = SAFE_RANGE,
  24. NUMPAD,
  25. RAISE,
  26. LOWER,
  27. MEDIA,
  28. ONESHOT,
  29. DYNAMIC_MACRO_RANGE
  30. };
  31. #include "dynamic_macro.h"
  32. // Key code names
  33. #define SFT_ENT FUNC(0) // Tap for enter, hold for right shift
  34. #define LOCK FUNC(1)
  35. #define KC_PSTE KC_PASTE
  36. #define _______ KC_TRNS
  37. #define XXXXXXX KC_NO
  38. #define ZOOM_IN LCTL(KC_EQL)
  39. #define ZOOM_OUT LCTL(KC_MINS)
  40. #define ZOOM_NML LCTL(KC_0)
  41. #ifdef TAP_DANCE_ENABLE
  42. #define SFT_CAP TD(0) // Left shift, double tap for caps
  43. #endif
  44. #ifndef TAP_DANCE_ENABLE
  45. #define SFT_CAP KC_LSFT // Regular left shift
  46. #endif
  47. // Tap Dance Definitions
  48. #ifdef TAP_DANCE_ENABLE
  49. qk_tap_dance_action_t tap_dance_actions[] = {
  50. [0] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
  51. };
  52. #endif
  53. // Function definitions
  54. const uint16_t PROGMEM fn_actions[] = {
  55. [0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
  56. [1] = ACTION_LAYER_TOGGLE(_LOCKED)
  57. };
  58. // Layout definitions
  59. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  60. /* QWERTY
  61. * ,-----------------------------------------------------------------------------------.
  62. * | Esc | Q | W | E | R | T | Y | U | I | O | P | BKSP |
  63. * |------+------+------+------+------+------+------+------+------+------+------+------|
  64. * | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
  65. * |------+------+------+------+------+------+------+------+------+------+------+------|
  66. * |*Shift| Z | X | C | V | B | N | M | , | . | Up |SftEnt|
  67. * |------+------+------+------+------+-------------+------+------+------+------+------|
  68. * | Ctrl | GUI | Alt | Mute | Lower| Space | Raise| / | Left | Down | Right|
  69. * `-----------------------------------------------------------------------------------'
  70. */
  71. [_QWERTY] = {
  72. {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  73. {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  74. {SFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_ENT},
  75. {KC_LCTL, KC_LGUI, KC_LALT, MEDIA, LOWER, KC_SPC, KC_SPC, RAISE, KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT}
  76. },
  77. /* NUMPAD
  78. * ,-----------------------------------------------------------------------------------.
  79. * |QWERTY| NULL | Up | NULL | NULL | NULL | NULL | / | 7 | 8 | 9 | - |
  80. * |------+------+------+------+------+------+------+------+------+------+------+------|
  81. * | | Left | Down | Right| NULL | NULL | NULL | * | 4 | 5 | 6 | + |
  82. * |------+------+------+------+------+------+------+------+------+------+------+------|
  83. * | |NumLck| NULL | NULL | NULL | NULL | NULL |BckSp | 1 | 2 | 3 | Ent |
  84. * |------+------+------+------+------+-------------+------+------+------+------+------|
  85. * | | | | | | | | 0 | . | , | = |
  86. * `-----------------------------------------------------------------------------------'
  87. */
  88. [_NUMPAD] = {
  89. {QWERTY, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSLS, KC_P7, KC_P8, KC_P9, KC_PMNS},
  90. {_______, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAST, KC_P4, KC_P5, KC_P6, KC_PPLS},
  91. {_______, KC_NLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSPC, KC_P1, KC_P2, KC_P3, KC_PENT},
  92. {_______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PCMM, KC_PEQL}
  93. },
  94. /* LOCK
  95. * ,-----------------------------------------------------------------------------------.
  96. * | | | | | | | | | | | | |
  97. * |------+------+------+------+------+------+------+------+------+------+------+------|
  98. * | | | | | | | | | | | | |
  99. * |------+------+------+------+------+------+------+------+------+------+------+------|
  100. * | Shift| | | | | | | | | | | Enter|
  101. * |------+------+------+------+------+-------------+------+------+------+------+------|
  102. * | | NULL | | | | | | | | | |
  103. * `-----------------------------------------------------------------------------------'
  104. */
  105. [_LOCKED] = {
  106. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  107. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  108. {KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_ENT},
  109. {_______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  110. },
  111. /* RAISE
  112. * ,-----------------------------------------------------------------------------------.
  113. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
  114. * |------+------+------+------+------+------+------+------+------+------+------+------|
  115. * | Del | F1 | F2 | F3 | F4 | F5 | | - | = | [ | ] | \ |
  116. * |------+------+------+------+------+------+------+------+------+------+------+------|
  117. * |LShift| F6 | F7 | F8 | F9 | F10 | |ISO # |ISO / | NULL | PgUp | Enter|
  118. * |------+------+------+------+------+-------------+------+------+------+------+------|
  119. * | | | | F11 | | F12 | | | Home | PgDn | End |
  120. * `-----------------------------------------------------------------------------------'
  121. */
  122. [_RAISE] = {
  123. {KC_GRV , KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
  124. {KC_DEL , KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  125. {KC_LSFT, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_NUHS, KC_NUBS, XXXXXXX, KC_PGUP, KC_ENT },
  126. {_______, _______, _______, KC_F11, _______, KC_F12, KC_F12, _______, _______, KC_HOME, KC_PGDN, KC_END }
  127. },
  128. /* LOWER
  129. * ,-----------------------------------------------------------------------------------.
  130. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
  131. * |------+------+------+------+------+------+------+------+------+------+------+------|
  132. * | Del | F1 | F2 | F3 | F4 | F5 | | _ | + | { | } | | |
  133. * |------+------+------+------+------+------+------+------+------+------+------+------|
  134. * |LShift| F6 | F7 | F8 | F9 | F10 | |ISO ~ |ISO | | NULL | PgUp | Enter|
  135. * |------+------+------+------+------+-------------+------+------+------+------+------|
  136. * | | | | F11 | | F12 | | | Home | PgDn | End |
  137. * `-----------------------------------------------------------------------------------'
  138. */
  139. [_LOWER] = {
  140. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL },
  141. {KC_DEL , KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  142. {KC_LSFT, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, S(KC_NUHS), S(KC_NUBS), XXXXXXX, KC_PGUP, KC_ENT },
  143. {_______, _______, _______, KC_F11, _______, KC_F12, KC_F12, _______, _______, KC_HOME, KC_PGDN, KC_END }
  144. },
  145. /* MEDIA AND COMMANDS
  146. * ,-----------------------------------------------------------------------------------.
  147. * | NULL | NULL |WbHome| NULL | NULL | NULL |Again | NULL |Insert| NULL |PrntSc| NULL |
  148. * |------+------+------+------+------+------+------+------+------+------+------+------|
  149. * | NULL | NULL |WbSrch| NULL | Find | NULL | NULL | NULL | NULL | NULL |PlyMc1|PlyMc2|
  150. * |------+------+------+------+------+------+------+------+------+------+------+------|
  151. * |LShift| NULL | NULL | Calc | NULL | NULL | NULL | NULL |ZoomOu|ZoomIn| Prev |RecStp|
  152. * |------+------+------+------+------+-------------+------+------+------+------+------|
  153. * |ONESHT| NULL | NULL | | Vol- | Mute | Vol+ |Zoom 0| Stop | Next | Play |
  154. * `-----------------------------------------------------------------------------------'
  155. */
  156. [_MEDIA] = {
  157. {XXXXXXX, XXXXXXX, KC_WHOM, XXXXXXX, XXXXXXX, XXXXXXX, KC_AGAIN, XXXXXXX, KC_INS, XXXXXXX, KC_PSCR, XXXXXXX},
  158. {XXXXXXX, XXXXXXX, KC_WSCH, XXXXXXX, KC_FIND, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2 },
  159. {KC_LSFT, XXXXXXX, XXXXXXX, KC_CALC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ZOOM_OUT, ZOOM_IN, KC_MPRV, DYN_REC_STOP },
  160. {ONESHOT, XXXXXXX, XXXXXXX, _______, KC_VOLD, KC_MUTE, KC_MUTE, KC_VOLU, ZOOM_NML, KC_MSTP, KC_MNXT, KC_MPLY }
  161. },
  162. /* ONESHOT
  163. * ,-----------------------------------------------------------------------------------.
  164. * | | | | | | | | | | | | |
  165. * |------+------+------+------+------+------+------+------+------+------+------+------|
  166. * | | | | | | | | | | |RecMc1|RecMc2|
  167. * |------+------+------+------+------+------+------+------+------+------+------+------|
  168. * | | | | | | | | | | | | |
  169. * |------+------+------+------+------+-------------+------+------+------+------+------|
  170. * | | | | | | | | | | | |
  171. * `-----------------------------------------------------------------------------------'
  172. */
  173. [_ONESHOT] = {
  174. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  175. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DYN_REC_START1, DYN_REC_START2},
  176. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  177. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  178. },
  179. /* FUNCTIONS
  180. * ,-----------------------------------------------------------------------------------.
  181. * | SLEEP| NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | POWER|
  182. * |------+------+------+------+------+------+------+------+------+------+------+------|
  183. * | WAKE | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL |
  184. * |------+------+------+------+------+------+------+------+------+------+------+------|
  185. * | NULL | NULL | NULL |AudOff|MusOff|QWERTY|NUMPAD|Mus On|Aud On| NULL |Voice+|SysReq|
  186. * |------+------+------+------+------+-------------+------+------+------+------+------|
  187. * | Reset| NULL | LOCK | NULL | | NULL | | NULL |AGNorm|Voice-|AGSwap|
  188. * `-----------------------------------------------------------------------------------'
  189. */
  190. [_FUNCTN] = {
  191. {KC_SLEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PWR },
  192. {KC_WAKE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
  193. {XXXXXXX, XXXXXXX, XXXXXXX, AU_OFF, MU_OFF, QWERTY, NUMPAD, MU_ON, AU_ON, XXXXXXX, MUV_IN, KC_SYSREQ},
  194. {RESET, XXXXXXX, LOCK, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, AG_NORM, MUV_DE, AG_SWAP}
  195. }
  196. };
  197. #ifdef AUDIO_ENABLE
  198. float tone_startup[][2] = SONG(STARTUP_SOUND);
  199. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  200. float tone_numpad[][2] = SONG(NUM_LOCK_ON_SOUND);
  201. float tone_oneshot[][2] = SONG(TERMINAL_SOUND);
  202. float tone_dyn_macro_rec[][2] = SONG(SONIC_RING);
  203. float tone_dyn_macro_stop[][2] = SONG(COIN_SOUND);
  204. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  205. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  206. #endif
  207. void press_key(uint16_t key) {
  208. register_code(key);
  209. unregister_code(key);
  210. }
  211. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  212. // uint16_t macro_kc = (keycode == ONESHOT ? DYN_REC_STOP : keycode);
  213. if (!process_record_dynamic_macro(keycode, record)) {
  214. switch(keycode) {
  215. case DYN_REC_START1:
  216. case DYN_REC_START2:
  217. #ifdef AUDIO_ENABLE
  218. PLAY_SONG(tone_dyn_macro_rec);
  219. #endif
  220. break;
  221. case DYN_REC_STOP:
  222. #ifdef AUDIO_ENABLE
  223. PLAY_SONG(tone_dyn_macro_stop);
  224. #endif
  225. break;
  226. }
  227. return false;
  228. }
  229. switch (keycode) {
  230. case ONESHOT:
  231. if (record->event.pressed) {
  232. layer_on(_ONESHOT);
  233. set_oneshot_layer(_ONESHOT, ONESHOT_START);
  234. clear_oneshot_layer_state(ONESHOT_PRESSED);
  235. #ifdef AUDIO_ENABLE
  236. PLAY_SONG(tone_oneshot);
  237. #endif
  238. }
  239. return false;
  240. break;
  241. case QWERTY:
  242. if (record->event.pressed) {
  243. if (IS_LAYER_ON(_NUMPAD)) {
  244. #ifdef AUDIO_ENABLE
  245. PLAY_SONG(tone_qwerty);
  246. #endif
  247. layer_off(_NUMPAD);
  248. }
  249. }
  250. return false;
  251. break;
  252. case NUMPAD:
  253. if (record->event.pressed) {
  254. if (!IS_LAYER_ON(_NUMPAD)) {
  255. #ifdef AUDIO_ENABLE
  256. PLAY_SONG(tone_numpad);
  257. #endif
  258. layer_on(_NUMPAD);
  259. }
  260. }
  261. return false;
  262. break;
  263. case RAISE:
  264. if (record->event.pressed) {
  265. layer_on(_RAISE);
  266. update_tri_layer(_RAISE, _LOWER, _FUNCTN);
  267. } else {
  268. layer_off(_RAISE);
  269. update_tri_layer(_RAISE, _LOWER, _FUNCTN);
  270. }
  271. return false;
  272. break;
  273. case LOWER:
  274. if (record->event.pressed) {
  275. layer_on(_LOWER);
  276. update_tri_layer(_RAISE, _LOWER, _FUNCTN);
  277. } else {
  278. layer_off(_LOWER);
  279. update_tri_layer(_RAISE, _LOWER, _FUNCTN);
  280. }
  281. return false;
  282. break;
  283. case MEDIA:
  284. if (record->event.pressed) {
  285. layer_on(_MEDIA);
  286. } else {
  287. layer_off(_MEDIA);
  288. }
  289. return false;
  290. break;
  291. }
  292. return true;
  293. }
  294. void matrix_init_user(void) {
  295. #ifdef AUDIO_ENABLE
  296. startup_user();
  297. #endif
  298. }
  299. #ifdef AUDIO_ENABLE
  300. void startup_user()
  301. {
  302. _delay_ms(20); // gets rid of tick
  303. PLAY_SONG(tone_startup);
  304. }
  305. void shutdown_user()
  306. {
  307. PLAY_SONG(tone_goodbye);
  308. _delay_ms(150);
  309. stop_all_notes();
  310. }
  311. void music_on_user(void)
  312. {
  313. music_scale_user();
  314. }
  315. void music_scale_user(void)
  316. {
  317. PLAY_SONG(music_scale);
  318. }
  319. #endif