keymap.c 16 KB

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  1. #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
  2. #include "planck.h"
  3. #include "action_layer.h"
  4. #include "keymap_steno.h"
  5. #ifdef AUDIO_ENABLE
  6. #include "audio.h"
  7. #endif
  8. #include "eeconfig.h"
  9. #include "version.h"
  10. extern keymap_config_t keymap_config;
  11. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  12. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  13. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  14. // entirely and just use numbers.
  15. #define _QWERTY 10
  16. #define _COLEMAK 1
  17. #define _DVORAK 2
  18. #define _LOWER 3
  19. #define _RAISE 4
  20. #define _PLOVER 5
  21. #define _ADJUST 16
  22. enum planck_keycodes {
  23. QWERTY = SAFE_RANGE,
  24. COLEMAK,
  25. DVORAK,
  26. PLOVER,
  27. LOWER,
  28. RAISE,
  29. BACKLIT,
  30. EXT_PLV,
  31. RGBLED_TOGGLE,
  32. RGBLED_STEP_MODE,
  33. RGBLED_INCREASE_HUE,
  34. RGBLED_DECREASE_HUE,
  35. RGBLED_INCREASE_SAT,
  36. RGBLED_DECREASE_SAT,
  37. RGBLED_INCREASE_VAL,
  38. RGBLED_DECREASE_VAL,
  39. };
  40. // Fillers to make layering more clear
  41. #define _______ KC_TRNS
  42. #define XXXXXXX KC_NO
  43. #define SW_SPC SH_T(KC_SPC)
  44. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  45. [0] = {
  46. {QWERTY, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
  47. {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
  48. {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL},
  49. {KC_NO, KC_NO, KC_NO, KC_NO, RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL}
  50. },
  51. /* Qwerty
  52. ,-----------------------------------------------------------------------------------.
  53. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  54. * |------+------+------+------+------+-------------+------+------+------+------+------|
  55. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  56. * |------+------+------+------+------+------|------+------+------+------+------+------|
  57. * | Shift| Z | X | C | V | B | N | M |, | . | / |Enter |
  58. * |------+------+------+------+------+------+------+------+------+------+------+------|
  59. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  60. * `-----------------------------------------------------------------------------------'
  61. */
  62. [_QWERTY] = {
  63. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  64. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  65. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  66. {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, SW_SPC, SW_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  67. },
  68. /* Colemak
  69. * ,-----------------------------------------------------------------------------------.
  70. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  71. * |------+------+------+------+------+-------------+------+------+------+------+------|
  72. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  73. * |------+------+------+------+------+------|------+------+------+------+------+------|
  74. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  75. * |------+------+------+------+------+------+------+------+------+------+------+------|
  76. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  77. * `-----------------------------------------------------------------------------------'
  78. */
  79. [_COLEMAK] = {
  80. {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
  81. {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
  82. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  83. {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, SW_SPC, SW_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  84. },
  85. /* Dvorak
  86. * ,-----------------------------------------------------------------------------------.
  87. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  88. * |------+------+------+------+------+-------------+------+------+------+------+------|
  89. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  90. * |------+------+------+------+------+------|------+------+------+------+------+------|
  91. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  92. * |------+------+------+------+------+------+------+------+------+------+------+------|
  93. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  94. * `-----------------------------------------------------------------------------------'
  95. */
  96. [_DVORAK] = {
  97. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
  98. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
  99. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
  100. {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, SW_SPC, SW_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  101. },
  102. /* Lower
  103. * ,-----------------------------------------------------------------------------------.
  104. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  105. * |------+------+------+------+------+-------------+------+------+------+------+------|
  106. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  107. * |------+------+------+------+------+------|------+------+------+------+------+------|
  108. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
  109. * |------+------+------+------+------+------+------+------+------+------+------+------|
  110. * | | | | | | | | Next | Vol- | Vol+ | Play |
  111. * `-----------------------------------------------------------------------------------'
  112. */
  113. [_LOWER] = {
  114. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  115. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  116. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______},
  117. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  118. },
  119. /* Raise
  120. * ,-----------------------------------------------------------------------------------.
  121. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  122. * |------+------+------+------+------+-------------+------+------+------+------+------|
  123. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  124. * |------+------+------+------+------+------|------+------+------+------+------+------|
  125. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
  126. * |------+------+------+------+------+------+------+------+------+------+------+------|
  127. * | | | | | | | | Next | Vol- | Vol+ | Play |
  128. * `-----------------------------------------------------------------------------------'
  129. */
  130. [_RAISE] = {
  131. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  132. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  133. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUHS, _______, _______, _______},
  134. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  135. },
  136. /* Plover layer (http://opensteno.org)
  137. * ,-----------------------------------------------------------------------------------.
  138. * | # | # | # | # | # | # | # | # | # | # | # | # |
  139. * |------+------+------+------+------+-------------+------+------+------+------+------|
  140. * | | S | T | P | H | * | * | F | P | L | T | D |
  141. * |------+------+------+------+------+------|------+------+------+------+------+------|
  142. * | | S | K | W | R | * | * | R | B | G | S | Z |
  143. * |------+------+------+------+------+------+------+------+------+------+------+------|
  144. * | Exit | | | A | O | | E | U | | | |
  145. * `-----------------------------------------------------------------------------------'
  146. */
  147. [_PLOVER] = {
  148. {STN_N1, STN_N2, STN_N3, STN_N4, STN_N5, STN_N6, STN_N7, STN_N8, STN_N9, STN_NA, STN_NB, STN_NC },
  149. {STN_FN, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR },
  150. {XXXXXXX, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR },
  151. {EXT_PLV, XXXXXXX, XXXXXXX, STN_A, STN_O, XXXXXXX, XXXXXXX, STN_E, STN_U, STN_PWR, STN_RE1, STN_RE2}
  152. },
  153. /* Adjust (Lower + Raise)
  154. * ,-----------------------------------------------------------------------------------.
  155. * | | Reset| | | | | | | | | | Del |
  156. * |------+------+------+------+------+-------------+------+------+------+------+------|
  157. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
  158. * |------+------+------+------+------+------|------+------+------+------+------+------|
  159. * | |Voice-|Voice+|Mus on|Musoff| | | | | | | |
  160. * |------+------+------+------+------+------+------+------+------+------+------+------|
  161. * | | | | | | | | | | | |
  162. * `-----------------------------------------------------------------------------------'
  163. */
  164. [_ADJUST] = {
  165. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  166. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
  167. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  168. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  169. }
  170. };
  171. #ifdef AUDIO_ENABLE
  172. float tone_startup[][2] = SONG(STARTUP_SOUND);
  173. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  174. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  175. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  176. float tone_plover[][2] = SONG(PLOVER_SOUND);
  177. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  178. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  179. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  180. #endif
  181. void persistent_default_layer_set(uint16_t default_layer) {
  182. eeconfig_update_default_layer(default_layer);
  183. default_layer_set(default_layer);
  184. }
  185. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  186. switch (keycode) {
  187. case QWERTY:
  188. if (record->event.pressed) {
  189. #ifdef AUDIO_ENABLE
  190. PLAY_SONG(tone_qwerty);
  191. #endif
  192. persistent_default_layer_set(1UL<<_QWERTY);
  193. }
  194. break;
  195. return false;
  196. case COLEMAK:
  197. if (record->event.pressed) {
  198. #ifdef AUDIO_ENABLE
  199. PLAY_SONG(tone_colemak);
  200. #endif
  201. persistent_default_layer_set(1UL<<_COLEMAK);
  202. }
  203. break;
  204. return false;
  205. case DVORAK:
  206. if (record->event.pressed) {
  207. #ifdef AUDIO_ENABLE
  208. PLAY_SONG(tone_dvorak);
  209. #endif
  210. persistent_default_layer_set(1UL<<_DVORAK);
  211. }
  212. break;
  213. return false;
  214. case LOWER:
  215. if (record->event.pressed) {
  216. layer_on(_LOWER);
  217. #ifdef BACKLIGHT_ENABLE
  218. breathing_period_set(2);
  219. breathing_pulse();
  220. #endif
  221. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  222. } else {
  223. layer_off(_LOWER);
  224. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  225. }
  226. break;
  227. return false;
  228. case RAISE:
  229. if (record->event.pressed) {
  230. layer_on(_RAISE);
  231. #ifdef BACKLIGHT_ENABLE
  232. breathing_period_set(2);
  233. breathing_pulse();
  234. #endif
  235. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  236. } else {
  237. layer_off(_RAISE);
  238. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  239. }
  240. break;
  241. return false;
  242. case BACKLIT:
  243. if (record->event.pressed) {
  244. register_code(KC_RSFT);
  245. #ifdef BACKLIGHT_ENABLE
  246. backlight_step();
  247. #endif
  248. } else {
  249. unregister_code(KC_RSFT);
  250. }
  251. break;
  252. return false;
  253. case PLOVER:
  254. if (!record->event.pressed) {
  255. #ifdef AUDIO_ENABLE
  256. stop_all_notes();
  257. PLAY_SONG(tone_plover);
  258. #endif
  259. layer_on(_PLOVER);
  260. }
  261. break;
  262. return false;
  263. case EXT_PLV:
  264. if (record->event.pressed) {
  265. #ifdef AUDIO_ENABLE
  266. PLAY_SONG(tone_plover_gb);
  267. #endif
  268. layer_off(_PLOVER);
  269. }
  270. break;
  271. return false;
  272. case RGBLED_TOGGLE:
  273. //led operations
  274. if (record->event.pressed) {
  275. rgblight_toggle();
  276. }
  277. return false;
  278. break;
  279. case RGBLED_INCREASE_HUE:
  280. if (record->event.pressed) {
  281. rgblight_increase_hue();
  282. }
  283. return false;
  284. break;
  285. case RGBLED_DECREASE_HUE:
  286. if (record->event.pressed) {
  287. rgblight_decrease_hue();
  288. }
  289. return false;
  290. break;
  291. case RGBLED_INCREASE_SAT:
  292. if (record->event.pressed) {
  293. rgblight_increase_sat();
  294. }
  295. return false;
  296. break;
  297. case RGBLED_DECREASE_SAT:
  298. if (record->event.pressed) {
  299. rgblight_decrease_sat();
  300. }
  301. return false;
  302. break;
  303. case RGBLED_INCREASE_VAL:
  304. if (record->event.pressed) {
  305. rgblight_increase_val();
  306. }
  307. return false;
  308. break;
  309. case RGBLED_DECREASE_VAL:
  310. if (record->event.pressed) {
  311. rgblight_decrease_val();
  312. }
  313. return false;
  314. break;
  315. case RGBLED_STEP_MODE:
  316. if (record->event.pressed) {
  317. rgblight_step();
  318. }
  319. return false;
  320. break;
  321. }
  322. return true;
  323. };
  324. void matrix_init_user(void) {
  325. #ifdef AUDIO_ENABLE
  326. startup_user();
  327. #endif
  328. }
  329. #ifdef AUDIO_ENABLE
  330. void startup_user()
  331. {
  332. _delay_ms(20); // gets rid of tick
  333. PLAY_SONG(tone_startup);
  334. }
  335. void shutdown_user()
  336. {
  337. PLAY_SONG(tone_goodbye);
  338. _delay_ms(150);
  339. stop_all_notes();
  340. }
  341. void music_on_user(void)
  342. {
  343. music_scale_user();
  344. }
  345. void music_scale_user(void)
  346. {
  347. PLAY_SONG(music_scale);
  348. }
  349. #endif
  350. LEADER_EXTERNS();
  351. void matrix_scan_user(void) {
  352. LEADER_DICTIONARY() {
  353. leading = false;
  354. leader_end();
  355. SEQ_ONE_KEY (KC_R) {
  356. tap_random_base64();
  357. tap_random_base64();
  358. tap_random_base64();
  359. tap_random_base64();
  360. tap_random_base64();
  361. tap_random_base64();
  362. tap_random_base64();
  363. tap_random_base64();
  364. tap_random_base64();
  365. }
  366. SEQ_ONE_KEY (KC_V) {
  367. SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
  368. }
  369. SEQ_ONE_KEY(KC_F) {
  370. SEND_STRING("if yes\n\tpeanut butter\nelse\n\trice snacks");
  371. }
  372. SEQ_TWO_KEYS(KC_A, KC_S) {
  373. register_code(KC_H);
  374. unregister_code(KC_H);
  375. }
  376. SEQ_THREE_KEYS(KC_A, KC_S, KC_D) {
  377. register_code(KC_LGUI);
  378. register_code(KC_S);
  379. unregister_code(KC_S);
  380. unregister_code(KC_LGUI);
  381. }
  382. }
  383. }