keymap.c 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451
  1. /* Copyright 2015-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
  17. #include "planck.h"
  18. #include "action_layer.h"
  19. #include "action_code.h"
  20. extern keymap_config_t keymap_config;
  21. enum planck_layers {
  22. _QWERTY,
  23. _COLEMAK,
  24. _DVORAK,
  25. _LOWER,
  26. _RAISE,
  27. _EMOJI,
  28. _PLOVER,
  29. _ADJUST
  30. };
  31. enum planck_keycodes {
  32. QWERTY = SAFE_RANGE,
  33. COLEMAK,
  34. DVORAK,
  35. PLOVER,
  36. LOWER,
  37. RAISE,
  38. BACKLIT,
  39. EXT_PLV,
  40. TOUNGE,
  41. JOY,
  42. FROWN,
  43. HEART,
  44. THMBUP,
  45. THMBDN,
  46. SHRUG,
  47. WINK,
  48. GRIN,
  49. LLAP,
  50. CRY,
  51. SHIT,
  52. FLIP,
  53. FNGLEFT,
  54. ABOVE,
  55. FNGRIGHT,
  56. CONFUSED
  57. };
  58. #define KC_X0 MT(MOD_LCTL, KC_ESC) // Hold for Left Ctrl, Tap for ESC
  59. #define KC_X1 MT(MOD_RSFT, KC_ENT) // Hold for Right Shift, Tap for Enter
  60. #define KC_X2 MT(MOD_RSFT, LGUI(KC_ENT)) // Send Command Enter
  61. #define KC_MOUS TT(_EMOJI) // Hold for Mouse Layer, or tap 5 times.
  62. #define KC_QS LGUI(KC_SPC) // Send Command + Space (for QuickSilver).
  63. #define KC_TABR LGUI(KC_RCBR) // Send Command + } (for tab changing).
  64. #define KC_TABL LGUI(KC_LCBR) // Send Command + { (for tab changing).
  65. #define HYPR_0 HYPR(KC_TILD) // Send Hyper + ~.
  66. #define HYPR_1 HYPR(KC_EXLM) // Send Hyper + !.
  67. #define HYPR_2 HYPR(KC_AT) // Send Hyper + @.
  68. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  69. /* Qwerty
  70. * ,-----------------------------------------------------------------------------------.
  71. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  72. * |------+------+------+------+------+-------------+------+------+------+------+------|
  73. * | Esc* | A | S | D | F | G | H | J | K | L | ; | " |
  74. * |------+------+------+------+------+------|------+------+------+------+------+------|
  75. * | Shift| Z | X | C | V | B | N | M | , | . | / |Shift*|
  76. * |------+------+------+------+------+------+------+------+------+------+------+------|
  77. * | GUI | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  78. * `-----------------------------------------------------------------------------------'
  79. * - Right Shift: Tap for Enter, hold for shift.
  80. * - Escape: Tap for Esc, hold for Ctrl.
  81. */
  82. [_QWERTY] = {
  83. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  84. {KC_X0, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  85. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_X1 },
  86. {KC_MOUS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  87. },
  88. /* Colemak
  89. * ,-----------------------------------------------------------------------------------.
  90. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  91. * |------+------+------+------+------+-------------+------+------+------+------+------|
  92. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  93. * |------+------+------+------+------+------|------+------+------+------+------+------|
  94. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  95. * |------+------+------+------+------+------+------+------+------+------+------+------|
  96. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  97. * `-----------------------------------------------------------------------------------'
  98. */
  99. [_COLEMAK] = {
  100. {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
  101. {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
  102. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  103. {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  104. },
  105. /* Dvorak
  106. * ,-----------------------------------------------------------------------------------.
  107. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  108. * |------+------+------+------+------+-------------+------+------+------+------+------|
  109. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  110. * |------+------+------+------+------+------|------+------+------+------+------+------|
  111. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  112. * |------+------+------+------+------+------+------+------+------+------+------+------|
  113. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  114. * `-----------------------------------------------------------------------------------'
  115. */
  116. [_DVORAK] = {
  117. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
  118. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
  119. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
  120. {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  121. },
  122. /* Emoji Layer
  123. *
  124. * ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
  125. * │HYPR0│ │ ;-) │ │ │ :-P │ │ │:'-( │FLIP │ │ │
  126. * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
  127. * │HYPR1│ 👆 │SHRUG│ │ :-( │ │ <3 │ :-) │ │LLAP │ │ │
  128. * ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
  129. * │HYPR2│ │ │ | :-\ │ │ │ :-D │ SHIT│ │ │ │
  130. * ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤
  131. * │ │ │ │ │Brig-│ Sleep │Brig+│ 👈 │ 👎 | 👍 │ 👉 │
  132. * └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘
  133. */
  134. [_EMOJI] = {
  135. {HYPR_0, _______, WINK, _______, _______, TOUNGE, _______, _______, CRY, FLIP, _______, _______},
  136. {HYPR_1, ABOVE, SHRUG, _______, FROWN, _______, HEART, JOY, _______, LLAP, _______, _______},
  137. {HYPR_2, _______, _______, _______, CONFUSED, _______, _______, GRIN, SHIT, _______, _______, _______},
  138. {_______, _______, _______, _______, KC_SLCK, KC_SLEP, KC_SLEP, KC_PAUS, FNGLEFT, THMBDN, THMBUP, FNGRIGHT}
  139. },
  140. /* Lower
  141. * ,-----------------------------------------------------------------------------------.
  142. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  143. * |------+------+------+------+------+-------------+------+------+------+------+------|
  144. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  145. * |------+------+------+------+------+------|------+------+------+------+------+------|
  146. * | Shft | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | | |
  147. * |------+------+------+------+------+------+------+------+------+------+------+------|
  148. * | | | | | | | |Tab-L | 👎 | 👍 |Tab-R |
  149. * `-----------------------------------------------------------------------------------'
  150. */
  151. [_LOWER] = {
  152. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  153. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  154. {KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), _______, _______, _______},
  155. {_______, _______, _______, _______, _______, KC_QS, KC_QS, _______, KC_TABL, THMBDN, THMBUP, KC_TABR}
  156. },
  157. /* Raise
  158. * ,-----------------------------------------------------------------------------------.
  159. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  160. * |------+------+------+------+------+-------------+------+------+------+------+------|
  161. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  162. * |------+------+------+------+------+------|------+------+------+------+------+------|
  163. * | Shft | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | Up |CTLENT|
  164. * |------+------+------+------+------+------+------+------+------+------+------+------|
  165. * | | | | | | | | | Left | Down | Right|
  166. * `-----------------------------------------------------------------------------------'
  167. */
  168. [_RAISE] = {
  169. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  170. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  171. {KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, KC_UP, KC_X2},
  172. {_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT}
  173. },
  174. /* Plover layer (http://opensteno.org)
  175. * ,-----------------------------------------------------------------------------------.
  176. * | # | # | # | # | # | # | # | # | # | # | # | # |
  177. * |------+------+------+------+------+-------------+------+------+------+------+------|
  178. * | | S | T | P | H | * | * | F | P | L | T | D |
  179. * |------+------+------+------+------+------|------+------+------+------+------+------|
  180. * | | S | K | W | R | * | * | R | B | G | S | Z |
  181. * |------+------+------+------+------+------+------+------+------+------+------+------|
  182. * | Exit | | | A | O | | E | U | | | |
  183. * `-----------------------------------------------------------------------------------'
  184. */
  185. [_PLOVER] = {
  186. {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
  187. {XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
  188. {XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  189. {EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
  190. },
  191. /* Adjust (Lower + Raise)
  192. * ,-----------------------------------------------------------------------------------.
  193. * | | Reset| | | | | | | | | | Del |
  194. * |------+------+------+------+------+-------------+------+------+------+------+------|
  195. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
  196. * |------+------+------+------+------+------|------+------+------+------+------+------|
  197. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
  198. * |------+------+------+------+------+------+------+------+------+------+------+------|
  199. * |Brite | | | | | | | | | | |
  200. * `-----------------------------------------------------------------------------------'
  201. */
  202. [_ADJUST] = {
  203. {_______, RESET, DEBUG, _______, _______, _______, _______, TERM_ON, TERM_OFF,_______, _______, KC_DEL },
  204. {_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
  205. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  206. {BACKLIT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  207. }
  208. };
  209. #ifdef AUDIO_ENABLE
  210. float plover_song[][2] = SONG(PLOVER_SOUND);
  211. float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
  212. #endif
  213. #ifdef BACKLIGHT_ENABLE
  214. bool has_layer_changed = true;
  215. void matrix_scan_user(void) {
  216. uint8_t layer = biton32(layer_state);
  217. static uint8_t old_layer = 0;
  218. if (old_layer != layer) {
  219. has_layer_changed = true;
  220. old_layer = layer;
  221. }
  222. if (has_layer_changed) {
  223. has_layer_changed = false;
  224. switch (layer) {
  225. case _LOWER:
  226. backlight_set(1);
  227. break;
  228. case _QWERTY:
  229. backlight_set(2);
  230. break;
  231. case _RAISE:
  232. backlight_set(3);
  233. break;
  234. case _ADJUST:
  235. backlight_set(4);
  236. break;
  237. }
  238. }
  239. };
  240. #endif
  241. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  242. switch (keycode) {
  243. case QWERTY:
  244. if (record->event.pressed) {
  245. print("mode just switched to qwerty and this is a huge string\n");
  246. set_single_persistent_default_layer(_QWERTY);
  247. }
  248. return false;
  249. break;
  250. case COLEMAK:
  251. if (record->event.pressed) {
  252. set_single_persistent_default_layer(_COLEMAK);
  253. }
  254. return false;
  255. break;
  256. case DVORAK:
  257. if (record->event.pressed) {
  258. set_single_persistent_default_layer(_DVORAK);
  259. }
  260. return false;
  261. break;
  262. case LOWER:
  263. if (record->event.pressed) {
  264. layer_on(_LOWER);
  265. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  266. } else {
  267. layer_off(_LOWER);
  268. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  269. }
  270. return false;
  271. break;
  272. case RAISE:
  273. if (record->event.pressed) {
  274. layer_on(_RAISE);
  275. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  276. } else {
  277. layer_off(_RAISE);
  278. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  279. }
  280. return false;
  281. break;
  282. case BACKLIT:
  283. if (record->event.pressed) {
  284. register_code(KC_RSFT);
  285. #ifdef BACKLIGHT_ENABLE
  286. backlight_step();
  287. #endif
  288. } else {
  289. unregister_code(KC_RSFT);
  290. }
  291. return false;
  292. break;
  293. case PLOVER:
  294. if (record->event.pressed) {
  295. #ifdef AUDIO_ENABLE
  296. stop_all_notes();
  297. PLAY_SONG(plover_song);
  298. #endif
  299. layer_off(_RAISE);
  300. layer_off(_LOWER);
  301. layer_off(_ADJUST);
  302. layer_off(_EMOJI);
  303. layer_on(_PLOVER);
  304. if (!eeconfig_is_enabled()) {
  305. eeconfig_init();
  306. }
  307. keymap_config.raw = eeconfig_read_keymap();
  308. keymap_config.nkro = 1;
  309. eeconfig_update_keymap(keymap_config.raw);
  310. }
  311. return false;
  312. break;
  313. case EXT_PLV:
  314. if (record->event.pressed) {
  315. #ifdef AUDIO_ENABLE
  316. PLAY_SONG(plover_gb_song);
  317. #endif
  318. layer_off(_PLOVER);
  319. }
  320. return false;
  321. break;
  322. case FLIP:
  323. if (record->event.pressed) {
  324. SEND_STRING("&fliptable;");
  325. }
  326. return false;
  327. break;
  328. case CONFUSED:
  329. if (record->event.pressed) {
  330. SEND_STRING(":-\\");
  331. }
  332. return false;
  333. break;
  334. case SHIT:
  335. if (record->event.pressed) {
  336. SEND_STRING("&shit; ");
  337. }
  338. return false;
  339. break;
  340. case CRY:
  341. if (record->event.pressed) {
  342. SEND_STRING(":'-( ");
  343. }
  344. return false;
  345. break;
  346. case LLAP:
  347. if (record->event.pressed) {
  348. SEND_STRING("&llap; ");
  349. }
  350. return false;
  351. break;
  352. case GRIN:
  353. if (record->event.pressed) {
  354. SEND_STRING(":-D ");
  355. }
  356. return false;
  357. break;
  358. case TOUNGE:
  359. if (record->event.pressed) {
  360. SEND_STRING(":-P ");
  361. }
  362. return false;
  363. break;
  364. case JOY:
  365. if (record->event.pressed) {
  366. SEND_STRING(":-) ");
  367. }
  368. return false;
  369. break;
  370. case FROWN:
  371. if (record->event.pressed) {
  372. SEND_STRING(":-( ");
  373. }
  374. return false;
  375. break;
  376. case HEART:
  377. if (record->event.pressed) {
  378. SEND_STRING("<3 ");
  379. }
  380. return false;
  381. break;
  382. case SHRUG:
  383. if (record->event.pressed) {
  384. SEND_STRING("&shrug; ");
  385. }
  386. return false;
  387. break;
  388. case THMBUP:
  389. if (record->event.pressed) {
  390. SEND_STRING("&thumbup; ");
  391. }
  392. return false;
  393. break;
  394. case THMBDN:
  395. if (record->event.pressed) {
  396. SEND_STRING("&thumbdown; ");
  397. }
  398. return false;
  399. break;
  400. case FNGLEFT:
  401. if (record->event.pressed) {
  402. SEND_STRING("&fingerleft; ");
  403. }
  404. return false;
  405. break;
  406. case FNGRIGHT:
  407. if (record->event.pressed) {
  408. SEND_STRING("&fingerright; ");
  409. }
  410. return false;
  411. break;
  412. case WINK:
  413. if (record->event.pressed) {
  414. SEND_STRING(";-) ");
  415. }
  416. return false;
  417. break;
  418. case ABOVE:
  419. if (record->event.pressed) {
  420. SEND_STRING("&above; ");
  421. }
  422. return false;
  423. break;
  424. }
  425. return true;
  426. }