keymap.c 7.5 KB

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  1. #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
  2. #include "planck.h"
  3. #include "action_layer.h"
  4. #ifdef AUDIO_ENABLE
  5. #include "audio.h"
  6. #endif
  7. #include "eeconfig.h"
  8. extern keymap_config_t keymap_config;
  9. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  10. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  11. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  12. // entirely and just use numbers.
  13. enum planck_layers {
  14. _NERD,
  15. _LOWER,
  16. _RAISE,
  17. _ADJUST
  18. };
  19. enum planck_keycodes {
  20. NERD = SAFE_RANGE,
  21. LOWER,
  22. RAISE
  23. };
  24. // Fillers to make layering more clear
  25. #define _______ KC_TRNS
  26. #define XXXXXXX KC_NO
  27. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  28. /* NERD
  29. * ,-----------------------------------------------------------------------------------.
  30. * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  31. * |------+------+------+------+------+-------------+------+------+------+------+------|
  32. * | Tab | A | S | D | F | G | H | J | K | L | ; |Enter |
  33. * |------+------+------+------+------+------|------+------+------+------+------+------|
  34. * | Shift| Z | X | C | V | B | N | M | , | . | / |Shift |
  35. * |------+------+------+------+------+------+------+------+------+------+------+------|
  36. * | DEL | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  37. * `-----------------------------------------------------------------------------------'
  38. */
  39. [_NERD] = {
  40. {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  41. {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT },
  42. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
  43. {KC_DEL, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  44. },
  45. /* Lower
  46. * ,-----------------------------------------------------------------------------------.
  47. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  48. * |------+------+------+------+------+-------------+------+------+------+------+------|
  49. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | \ |
  50. * |------+------+------+------+------+------|------+------+------+------+------+------|
  51. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | |
  52. * |------+------+------+------+------+------+------+------+------+------+------+------|
  53. * | | | | | | | | Next | Vol- | Vol+ | Play |
  54. * `-----------------------------------------------------------------------------------'
  55. */
  56. [_LOWER] = {
  57. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  58. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSLS},
  59. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______},
  60. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  61. },
  62. /* Raise
  63. * ,-----------------------------------------------------------------------------------.
  64. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  65. * |------+------+------+------+------+-------------+------+------+------+------+------|
  66. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | ' |
  67. * |------+------+------+------+------+------|------+------+------+------+------+------|
  68. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
  69. * |------+------+------+------+------+------+------+------+------+------+------+------|
  70. * | | | | | | | | Next | Vol- | Vol+ | Play |
  71. * `-----------------------------------------------------------------------------------'
  72. */
  73. [_RAISE] = {
  74. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  75. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_QUOT},
  76. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______},
  77. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  78. },
  79. /* Adjust (Lower + Raise)
  80. * ,-----------------------------------------------------------------------------------.
  81. * | | Reset| | | | | | | | | | Del |
  82. * |------+------+------+------+------+-------------+------+------+------+------+------|
  83. * | | | |Aud on|Audoff|AGnorm|AGswap| NERD | | | | |
  84. * |------+------+------+------+------+------|------+------+------+------+------+------|
  85. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
  86. * |------+------+------+------+------+------+------+------+------+------+------+------|
  87. * | | | | | | | | | | | |
  88. * `-----------------------------------------------------------------------------------'
  89. */
  90. [_ADJUST] = {
  91. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL },
  92. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, NERD, _______, _______, _______, _______},
  93. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  94. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  95. }
  96. };
  97. #ifdef AUDIO_ENABLE
  98. float tone_startup[][2] = SONG(STARTUP_SOUND);
  99. float tone_nerd[][2] = SONG(QWERTY_SOUND);
  100. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  101. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  102. #endif
  103. void persistent_default_layer_set(uint16_t default_layer) {
  104. eeconfig_update_default_layer(default_layer);
  105. default_layer_set(default_layer);
  106. }
  107. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  108. switch (keycode) {
  109. case NERD:
  110. if (record->event.pressed) {
  111. #ifdef AUDIO_ENABLE
  112. PLAY_SONG(tone_nerd);
  113. #endif
  114. persistent_default_layer_set(1UL<<_NERD);
  115. }
  116. return false;
  117. break;
  118. case LOWER:
  119. if (record->event.pressed) {
  120. layer_on(_LOWER);
  121. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  122. } else {
  123. layer_off(_LOWER);
  124. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  125. }
  126. return false;
  127. break;
  128. case RAISE:
  129. if (record->event.pressed) {
  130. layer_on(_RAISE);
  131. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  132. } else {
  133. layer_off(_RAISE);
  134. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  135. }
  136. return false;
  137. break;
  138. }
  139. return true;
  140. }
  141. void matrix_init_user(void) {
  142. #ifdef AUDIO_ENABLE
  143. startup_user();
  144. #endif
  145. }
  146. #ifdef AUDIO_ENABLE
  147. void startup_user()
  148. {
  149. _delay_ms(20); // gets rid of tick
  150. PLAY_SONG(tone_startup);
  151. }
  152. void shutdown_user()
  153. {
  154. PLAY_SONG(tone_goodbye);
  155. _delay_ms(150);
  156. stop_all_notes();
  157. }
  158. void music_on_user(void)
  159. {
  160. music_scale_user();
  161. }
  162. void music_scale_user(void)
  163. {
  164. PLAY_SONG(music_scale);
  165. }
  166. #endif