keymap.c 9.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265
  1. #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
  2. #include "planck.h"
  3. #include "action_layer.h"
  4. #ifdef AUDIO_ENABLE
  5. #include "audio.h"
  6. #endif
  7. #include "eeconfig.h"
  8. extern keymap_config_t keymap_config;
  9. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  10. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  11. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  12. // entirely and just use numbers.
  13. #define _QWERTY 0
  14. #define _COLEMAK 1
  15. #define _DVORAK 2
  16. #define _LOWER 3
  17. #define _RAISE 4
  18. #define _FCT 5
  19. #define _SETUP 6
  20. #define _MAC 7
  21. #define _WIN 8
  22. #define _LIN 9
  23. #define _MICMUTE 16
  24. #define _OS 17
  25. // Macro name shortcuts
  26. #define QWERTY M(_QWERTY)
  27. #define COLEMAK M(_COLEMAK)
  28. #define DVORAK M(_DVORAK)
  29. #define LOWER M(_LOWER)
  30. #define RAISE M(_RAISE)
  31. #define FCT M(_FCT)
  32. #define OS M(_OS)
  33. #define MAC M(_MAC)
  34. #define WIN M(_WIN)
  35. #define LIN M(_LIN)
  36. #define MICMUTE M(_MICMUTE)
  37. #define MACPRNT LGUI(LSFT(KC_3))
  38. #define MACPRNT2 LGUI(LSFT(KC_4))
  39. #define WINPRNT KC_PSCR
  40. #define WINPRNT2 LGUI(KC_PSCR)
  41. #define CYCLWIN LGUI(KC_GRV)
  42. #define MACSLEEP LSFT(LCTL(KC_POWER))
  43. #define WINSLEEP KC_SLEP
  44. // Fillers to make layering more clear
  45. #define _______ KC_TRNS
  46. #define XXXXXXX KC_NO
  47. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  48. [_QWERTY] = {
  49. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  50. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  51. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  52. {OS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  53. },
  54. [_COLEMAK] = {
  55. {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
  56. {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
  57. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  58. {OS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  59. },
  60. [_DVORAK] = {
  61. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
  62. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
  63. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
  64. {OS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  65. },
  66. [_LOWER] = {
  67. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  68. {_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  69. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  70. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  71. },
  72. [_RAISE] = {
  73. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  74. {_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  75. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  76. {_RAISE, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  77. },
  78. [_SETUP] = { /* Setup */
  79. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  80. {_______, _______, _______, WIN, MAC, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______},
  81. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  82. {_______, _______, _______, _______, _______, RESET, RESET, _______, _______, _______, _______, _______}
  83. },
  84. [_MAC] = { /* Mac */
  85. {CYCLWIN,MACSLEEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_DELT},
  86. {_______, MICMUTE, KC_MUTE, KC_VOLD, KC_VOLU, MACPRNT,MACPRNT2, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX},
  87. {_______, BL_STEP, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX},
  88. {_______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDOWN,KC_PGUP,KC_END }
  89. },
  90. [_WIN] = { /* Windows */
  91. {CYCLWIN,WINSLEEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_DELT},
  92. {_______, MICMUTE, KC_MUTE, KC_VOLD, KC_VOLU, WINPRNT,WINPRNT2, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX},
  93. {_______, BL_STEP, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX},
  94. {_______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDOWN,KC_PGUP,KC_END }
  95. },
  96. [_LIN] = { /* Linux */
  97. {KC_L, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  98. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  99. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  100. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  101. }
  102. };
  103. int currentOs = _MAC;
  104. const uint16_t PROGMEM fn_actions[] = {
  105. };
  106. #ifdef AUDIO_ENABLE
  107. float tone_startup[][2] = {
  108. {440.0*pow(2.0,(31)/12.0), 12},
  109. {440.0*pow(2.0,(28)/12.0), 8},
  110. {440.0*pow(2.0,(19)/12.0), 8},
  111. {440.0*pow(2.0,(24)/12.0), 8},
  112. {440.0*pow(2.0,(28)/12.0), 20}
  113. };
  114. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  115. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  116. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  117. float tone_plover[][2] = SONG(PLOVER_SOUND);
  118. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  119. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  120. float goodbye[][2] = SONG(GOODBYE_SOUND);
  121. #endif
  122. void persistent_default_layer_set(uint16_t default_layer) {
  123. eeconfig_update_default_layer(default_layer);
  124. default_layer_set(default_layer);
  125. }
  126. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  127. {
  128. switch(id) {
  129. case _QWERTY:
  130. if (record->event.pressed) {
  131. #ifdef AUDIO_ENABLE
  132. PLAY_SONG(tone_qwerty);
  133. #endif
  134. persistent_default_layer_set(1UL<<_QWERTY);
  135. }
  136. break;
  137. case _COLEMAK:
  138. if (record->event.pressed) {
  139. #ifdef AUDIO_ENABLE
  140. PLAY_SONG(tone_colemak);
  141. #endif
  142. persistent_default_layer_set(1UL<<_COLEMAK);
  143. }
  144. break;
  145. case _DVORAK:
  146. if (record->event.pressed) {
  147. #ifdef AUDIO_ENABLE
  148. PLAY_SONG(tone_dvorak);
  149. #endif
  150. persistent_default_layer_set(1UL<<_DVORAK);
  151. }
  152. break;
  153. case _LOWER:
  154. if (record->event.pressed) {
  155. layer_on(_LOWER);
  156. update_tri_layer(_LOWER, _RAISE, _SETUP);
  157. } else {
  158. layer_off(_LOWER);
  159. update_tri_layer(_LOWER, _RAISE, _SETUP);
  160. }
  161. break;
  162. case _RAISE:
  163. if (record->event.pressed) {
  164. layer_on(_RAISE);
  165. update_tri_layer(_LOWER, _RAISE, _SETUP);
  166. } else {
  167. layer_off(_RAISE);
  168. update_tri_layer(_LOWER, _RAISE, _SETUP);
  169. }
  170. break;
  171. case _FCT:
  172. if (record->event.pressed) {
  173. layer_on(_FCT);
  174. } else {
  175. layer_off(_FCT);
  176. }
  177. break;
  178. case _MICMUTE:
  179. if (record->event.pressed) {
  180. register_code(KC_RSFT);
  181. register_code(KC_RCTL);
  182. register_code(KC_RALT);
  183. register_code(KC_RGUI);
  184. } else {
  185. unregister_code(KC_RSFT);
  186. unregister_code(KC_RCTL);
  187. unregister_code(KC_RALT);
  188. unregister_code(KC_RGUI);
  189. }
  190. break;
  191. case _OS:
  192. if (record->event.pressed) {
  193. layer_on(currentOs);
  194. } else {
  195. layer_off(_MAC);
  196. layer_off(_WIN);
  197. layer_off(_LIN);
  198. }
  199. break;
  200. case _MAC:
  201. case _WIN:
  202. case _LIN:
  203. if (record->event.pressed) {
  204. layer_off(currentOs);
  205. currentOs = id;
  206. }
  207. break;
  208. }
  209. return MACRO_NONE;
  210. };
  211. void matrix_init_user(void) {
  212. #ifdef AUDIO_ENABLE
  213. _delay_ms(20); // stops the tick
  214. PLAY_SONG(tone_startup);
  215. #endif
  216. }
  217. #ifdef AUDIO_ENABLE
  218. void play_goodbye_tone()
  219. {
  220. PLAY_SONG(goodbye);
  221. _delay_ms(150);
  222. }
  223. uint8_t starting_note = 0x0C;
  224. int offset = 0;
  225. bool process_action_user(keyrecord_t *record) {
  226. if (IS_LAYER_ON(_MUSIC)) {
  227. if (record->event.pressed) {
  228. play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
  229. } else {
  230. stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
  231. }
  232. return false;
  233. }
  234. return true;
  235. }
  236. #endif