solid_reactive_simple_anim.h 1.3 KB

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  1. #pragma once
  2. #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
  3. #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  4. extern led_config_t g_led_config;
  5. extern rgb_config_t rgb_matrix_config;
  6. extern last_hit_t g_last_hit_tracker;
  7. bool rgb_matrix_solid_reactive_simple(effect_params_t* params) {
  8. RGB_MATRIX_USE_LIMITS(led_min, led_max);
  9. HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
  10. // Max tick based on speed scale ensures results from scale16by8 with rgb_matrix_config.speed are no greater than 255
  11. uint16_t max_tick = 65535 / rgb_matrix_config.speed;
  12. for (uint8_t i = led_min; i < led_max; i++) {
  13. RGB_MATRIX_TEST_LED_FLAGS();
  14. uint16_t tick = max_tick;
  15. // Reverse search to find most recent key hit
  16. for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) {
  17. if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
  18. tick = g_last_hit_tracker.tick[j];
  19. break;
  20. }
  21. }
  22. uint16_t offset = scale16by8(tick, rgb_matrix_config.speed);
  23. hsv.v = scale8(255 - offset, rgb_matrix_config.val);
  24. RGB rgb = hsv_to_rgb(hsv);
  25. rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  26. }
  27. return led_max < DRIVER_LED_TOTAL;
  28. }
  29. #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  30. #endif // RGB_MATRIX_KEYREACTIVE_ENABLED