solid_reactive_simple_anim.h 1.1 KB

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  1. #pragma once
  2. #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
  3. #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  4. extern rgb_config_t rgb_matrix_config;
  5. extern last_hit_t g_last_hit_tracker;
  6. bool rgb_matrix_solid_reactive_simple(effect_params_t* params) {
  7. RGB_MATRIX_USE_LIMITS(led_min, led_max);
  8. HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
  9. // Max tick based on speed scale ensures results from scale16by8 with rgb_matrix_config.speed are no greater than 255
  10. uint16_t max_tick = 65535 / rgb_matrix_config.speed;
  11. for (uint8_t i = led_min; i < led_max; i++) {
  12. uint16_t tick = max_tick;
  13. for(uint8_t j = 0; j < g_last_hit_tracker.count; j++) {
  14. if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
  15. tick = g_last_hit_tracker.tick[j];
  16. break;
  17. }
  18. }
  19. uint16_t offset = scale16by8(tick, rgb_matrix_config.speed);
  20. hsv.v = scale8(255 - offset, rgb_matrix_config.val);
  21. RGB rgb = hsv_to_rgb(hsv);
  22. rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  23. }
  24. return led_max < DRIVER_LED_TOTAL;
  25. }
  26. #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  27. #endif // RGB_MATRIX_KEYREACTIVE_ENABLED