default.c 2.3 KB

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  1. #include "gh60.h"
  2. #include "action_layer.h"
  3. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  4. /* 0: qwerty */
  5. KEYMAP(
  6. ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, GRV, \
  7. TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
  8. CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NO, ENT, \
  9. LSFT,FN1, Z, X, C, V, B, N, M, COMM,DOT, SLSH,FN0, RSFT, \
  10. LCTL,LGUI,LALT, SPC, BSLS,RALT,RGUI,APP, RCTL),
  11. /* 1: fn */
  12. KEYMAP(
  13. ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
  14. TRNS,TRNS,UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
  15. TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
  16. TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
  17. TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS,TRNS),
  18. /* 2: arrows */
  19. KEYMAP(
  20. TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
  21. TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
  22. TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
  23. TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,UP, \
  24. TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,LEFT,DOWN,RGHT),
  25. };
  26. const uint16_t PROGMEM fn_actions[] = {
  27. [0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay
  28. [1] = ACTION_LAYER_TOGGLE(2), // toggle arrow overlay
  29. };
  30. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  31. {
  32. // MACRODOWN only works in this function
  33. switch(id) {
  34. case 0:
  35. if (record->event.pressed) {
  36. register_code(KC_RSFT);
  37. } else {
  38. unregister_code(KC_RSFT);
  39. }
  40. break;
  41. }
  42. return MACRO_NONE;
  43. };
  44. void matrix_scan_user(void) {
  45. //Layer LED indicators
  46. uint32_t layer = layer_state;
  47. if (layer & (1<<1)) {
  48. gh60_wasd_leds_on();
  49. gh60_fn_led_on();
  50. } else {
  51. gh60_wasd_leds_off();
  52. gh60_fn_led_off();
  53. }
  54. if (layer & (1<<2)) {
  55. gh60_poker_leds_on();
  56. gh60_esc_led_on();
  57. } else {
  58. gh60_poker_leds_off();
  59. gh60_esc_led_off();
  60. }
  61. };