keymap_common.c 11 KB

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  1. /*
  2. Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include "keymap_common.h"
  15. #include "report.h"
  16. #include "keycode.h"
  17. #include "action_layer.h"
  18. #include <util/delay.h>
  19. #include "action.h"
  20. #include "action_macro.h"
  21. #include "debug.h"
  22. #include "backlight.h"
  23. #include "bootloader.h"
  24. #include "eeconfig.h"
  25. #ifdef MIDI_ENABLE
  26. #include "keymap_midi.h"
  27. #endif
  28. extern keymap_config_t keymap_config;
  29. #include <stdio.h>
  30. #include <inttypes.h>
  31. #ifdef AUDIO_ENABLE
  32. #include "audio.h"
  33. #endif /* AUDIO_ENABLE */
  34. static action_t keycode_to_action(uint16_t keycode);
  35. /* converts key to action */
  36. action_t action_for_key(uint8_t layer, keypos_t key)
  37. {
  38. // 16bit keycodes - important
  39. uint16_t keycode = keymap_key_to_keycode(layer, key);
  40. switch (keycode) {
  41. case KC_FN0 ... KC_FN31:
  42. return keymap_fn_to_action(keycode);
  43. case KC_CAPSLOCK:
  44. case KC_LOCKING_CAPS:
  45. if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
  46. return keycode_to_action(KC_LCTL);
  47. }
  48. return keycode_to_action(keycode);
  49. case KC_LCTL:
  50. if (keymap_config.swap_control_capslock) {
  51. return keycode_to_action(KC_CAPSLOCK);
  52. }
  53. return keycode_to_action(KC_LCTL);
  54. case KC_LALT:
  55. if (keymap_config.swap_lalt_lgui) {
  56. if (keymap_config.no_gui) {
  57. return keycode_to_action(ACTION_NO);
  58. }
  59. return keycode_to_action(KC_LGUI);
  60. }
  61. return keycode_to_action(KC_LALT);
  62. case KC_LGUI:
  63. if (keymap_config.swap_lalt_lgui) {
  64. return keycode_to_action(KC_LALT);
  65. }
  66. if (keymap_config.no_gui) {
  67. return keycode_to_action(ACTION_NO);
  68. }
  69. return keycode_to_action(KC_LGUI);
  70. case KC_RALT:
  71. if (keymap_config.swap_ralt_rgui) {
  72. if (keymap_config.no_gui) {
  73. return keycode_to_action(ACTION_NO);
  74. }
  75. return keycode_to_action(KC_RGUI);
  76. }
  77. return keycode_to_action(KC_RALT);
  78. case KC_RGUI:
  79. if (keymap_config.swap_ralt_rgui) {
  80. return keycode_to_action(KC_RALT);
  81. }
  82. if (keymap_config.no_gui) {
  83. return keycode_to_action(ACTION_NO);
  84. }
  85. return keycode_to_action(KC_RGUI);
  86. case KC_GRAVE:
  87. if (keymap_config.swap_grave_esc) {
  88. return keycode_to_action(KC_ESC);
  89. }
  90. return keycode_to_action(KC_GRAVE);
  91. case KC_ESC:
  92. if (keymap_config.swap_grave_esc) {
  93. return keycode_to_action(KC_GRAVE);
  94. }
  95. return keycode_to_action(KC_ESC);
  96. case KC_BSLASH:
  97. if (keymap_config.swap_backslash_backspace) {
  98. return keycode_to_action(KC_BSPACE);
  99. }
  100. return keycode_to_action(KC_BSLASH);
  101. case KC_BSPACE:
  102. if (keymap_config.swap_backslash_backspace) {
  103. return keycode_to_action(KC_BSLASH);
  104. }
  105. return keycode_to_action(KC_BSPACE);
  106. default:
  107. return keycode_to_action(keycode);
  108. }
  109. }
  110. /* Macro */
  111. __attribute__ ((weak))
  112. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  113. {
  114. return MACRO_NONE;
  115. }
  116. /* Function */
  117. __attribute__ ((weak))
  118. void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
  119. {
  120. }
  121. /* translates keycode to action */
  122. static action_t keycode_to_action(uint16_t keycode)
  123. {
  124. action_t action;
  125. switch (keycode) {
  126. case KC_A ... KC_EXSEL:
  127. case KC_LCTRL ... KC_RGUI:
  128. action.code = ACTION_KEY(keycode);
  129. break;
  130. case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
  131. action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
  132. break;
  133. case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
  134. action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
  135. break;
  136. case KC_MS_UP ... KC_MS_ACCEL2:
  137. action.code = ACTION_MOUSEKEY(keycode);
  138. break;
  139. case KC_TRNS:
  140. action.code = ACTION_TRANSPARENT;
  141. break;
  142. case LCTL(0) ... 0x1FFF: ;
  143. // Has a modifier
  144. // Split it up
  145. action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
  146. break;
  147. case FUNC(0) ... FUNC(0xFFF): ;
  148. // Is a shortcut for function layer, pull last 12bits
  149. // This means we have 4,096 FN macros at our disposal
  150. return keymap_func_to_action(keycode & 0xFFF);
  151. break;
  152. case M(0) ... M(0xFF):
  153. action.code = ACTION_MACRO(keycode & 0xFF);
  154. break;
  155. case LT(0, 0) ... LT(0xFF, 0xF):
  156. action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
  157. break;
  158. #ifdef BACKLIGHT_ENABLE
  159. case BL_0 ... BL_15:
  160. action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
  161. break;
  162. case BL_DEC:
  163. action.code = ACTION_BACKLIGHT_DECREASE();
  164. break;
  165. case BL_INC:
  166. action.code = ACTION_BACKLIGHT_INCREASE();
  167. break;
  168. case BL_TOGG:
  169. action.code = ACTION_BACKLIGHT_TOGGLE();
  170. break;
  171. case BL_STEP:
  172. action.code = ACTION_BACKLIGHT_STEP();
  173. break;
  174. #endif
  175. case RESET: ; // RESET is 0x5000, which is why this is here
  176. clear_keyboard();
  177. #ifdef AUDIO_ENABLE
  178. stop_all_notes();
  179. play_goodbye_tone();
  180. #endif
  181. _delay_ms(250);
  182. #ifdef ATREUS_ASTAR
  183. *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
  184. #endif
  185. bootloader_jump();
  186. break;
  187. case DEBUG: ; // DEBUG is 0x5001
  188. print("\nDEBUG: enabled.\n");
  189. debug_enable = true;
  190. break;
  191. case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI:
  192. // MAGIC actions (BOOTMAGIC without the boot)
  193. if (!eeconfig_is_enabled()) {
  194. eeconfig_init();
  195. }
  196. /* keymap config */
  197. keymap_config.raw = eeconfig_read_keymap();
  198. if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) {
  199. keymap_config.swap_control_capslock = 1;
  200. } else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) {
  201. keymap_config.capslock_to_control = 1;
  202. } else if (keycode == MAGIC_SWAP_LALT_LGUI) {
  203. keymap_config.swap_lalt_lgui = 1;
  204. } else if (keycode == MAGIC_SWAP_RALT_RGUI) {
  205. keymap_config.swap_ralt_rgui = 1;
  206. } else if (keycode == MAGIC_NO_GUI) {
  207. keymap_config.no_gui = 1;
  208. } else if (keycode == MAGIC_SWAP_GRAVE_ESC) {
  209. keymap_config.swap_grave_esc = 1;
  210. } else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) {
  211. keymap_config.swap_backslash_backspace = 1;
  212. } else if (keycode == MAGIC_HOST_NKRO) {
  213. keymap_config.nkro = 1;
  214. } else if (keycode == MAGIC_SWAP_ALT_GUI) {
  215. keymap_config.swap_lalt_lgui = 1;
  216. keymap_config.swap_ralt_rgui = 1;
  217. }
  218. /* UNs */
  219. else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) {
  220. keymap_config.swap_control_capslock = 0;
  221. } else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) {
  222. keymap_config.capslock_to_control = 0;
  223. } else if (keycode == MAGIC_UNSWAP_LALT_LGUI) {
  224. keymap_config.swap_lalt_lgui = 0;
  225. } else if (keycode == MAGIC_UNSWAP_RALT_RGUI) {
  226. keymap_config.swap_ralt_rgui = 0;
  227. } else if (keycode == MAGIC_UNNO_GUI) {
  228. keymap_config.no_gui = 0;
  229. } else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) {
  230. keymap_config.swap_grave_esc = 0;
  231. } else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) {
  232. keymap_config.swap_backslash_backspace = 0;
  233. } else if (keycode == MAGIC_UNHOST_NKRO) {
  234. keymap_config.nkro = 0;
  235. } else if (keycode == MAGIC_UNSWAP_ALT_GUI) {
  236. keymap_config.swap_lalt_lgui = 0;
  237. keymap_config.swap_ralt_rgui = 0;
  238. }
  239. eeconfig_update_keymap(keymap_config.raw);
  240. break;
  241. case TO(0, 1) ... OSM(0xFF): ;
  242. // Layer movement shortcuts
  243. // See .h to see constraints/usage
  244. int type = (keycode >> 0x8) & 0xF;
  245. if (type == 0x1) {
  246. // Layer set "GOTO"
  247. int when = (keycode >> 0x4) & 0x3;
  248. int layer = keycode & 0xF;
  249. action.code = ACTION_LAYER_SET(layer, when);
  250. } else if (type == 0x2) {
  251. // Momentary layer
  252. int layer = keycode & 0xFF;
  253. action.code = ACTION_LAYER_MOMENTARY(layer);
  254. } else if (type == 0x3) {
  255. // Set default layer
  256. int layer = keycode & 0xFF;
  257. action.code = ACTION_DEFAULT_LAYER_SET(layer);
  258. } else if (type == 0x4) {
  259. // Set default layer
  260. int layer = keycode & 0xFF;
  261. action.code = ACTION_LAYER_TOGGLE(layer);
  262. } else if (type == 0x5) {
  263. // OSL(layer) - One-shot layer
  264. int layer = keycode & 0xFF;
  265. action.code = ACTION_LAYER_ONESHOT(layer);
  266. } else if (type == 0x6) {
  267. // OSM(mod) - One-shot mod
  268. int mod = keycode & 0xFF;
  269. action.code = ACTION_MODS_ONESHOT(mod);
  270. }
  271. break;
  272. case MT(0, 0) ... MT(0xF, 0xFF):
  273. action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
  274. break;
  275. default:
  276. action.code = ACTION_NO;
  277. break;
  278. }
  279. return action;
  280. }
  281. /* translates key to keycode */
  282. uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
  283. {
  284. // Read entire word (16bits)
  285. return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
  286. }
  287. /* translates Fn keycode to action */
  288. action_t keymap_fn_to_action(uint16_t keycode)
  289. {
  290. return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
  291. }
  292. action_t keymap_func_to_action(uint16_t keycode)
  293. {
  294. // For FUNC without 8bit limit
  295. return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) };
  296. }
  297. void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  298. if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
  299. layer_on(layer3);
  300. } else {
  301. layer_off(layer3);
  302. }
  303. }