keymap.c 792 B

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  1. #include QMK_KEYBOARD_H
  2. #include "drashna.h"
  3. #define F2_MCRO LT(_GAMEPAD, KC_F2)
  4. // clang-format off
  5. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  6. [_NUMLOCK] = LAYOUT_numpad_5x6(
  7. KC_F1, F2_MCRO, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
  8. KC_F3, KC_F4, KC_P7, KC_P8, KC_P9,
  9. KC_F5, KC_F6, KC_P4, KC_P5, KC_P6, KC_PPLS,
  10. KC_F7, KC_F8, KC_P1, KC_P2, KC_P3,
  11. KC_F9, KC_COLN, KC_P0, KC_PDOT, KC_PENT
  12. ),
  13. [_GAMEPAD] = LAYOUT_numpad_5x6(
  14. RGB_TOG, _______, _______, EEP_RST, KC_MAKE, RESET,
  15. RGB_MOD, RGB_RMOD, _______, _______, _______,
  16. RGB_HUI, RGB_HUD, _______, _______, _______, _______,
  17. RGB_SAI, RGB_SAD, _______, _______, _______,
  18. RGB_VAI, RGB_VAD, _______, _______, _______
  19. ),
  20. };
  21. // clang-format on