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- #include "planck.h"
- #ifdef BACKLIGHT_ENABLE
- #include "backlight.h"
- #endif
- #include "config.h"
- #include "quantum.h"
- #include "version.h"
- /* Each layer is given a name to aid in readability, which is then
- used in the keymap matrix below. The underscores do not denote
- anything - you can have a layer called STUFF or any other name.
- Layer names don't all need to be of the same length, obviously, and
- you could also skip them entirely and just use numbers, though that
- means needing to manage the numbers.
- It is preferable to keep the symbols short so that a line worth of
- key mappings fits compactly onto a line of code. */
- /* This was originally based on planck/keymaps/default/default.c, and
- then cbbrowne has revised things */
- /* Things I did not like about the default mapping
- - I found control too hard to get to. I use it more than Tab, so
- switched it there.
- - Having dash on [lower-j] is a bit nonintuitive, but may be OK
- - I'll bet I should switch ESC/TAB
- - I'm suspicious that I want to shift M(0) from [4][1] to [4][2],
- and shift ESC off the first column so KC_LCTL and KC_LALT can
- be on the first column.
- - I needed to swap ' and ENTER
- - All of the above are done :-)
- - Dropped out support for Dvorak and friends. They aren't
- improvements to me
- */
- /* Some interesting things implemented
- - There is a macro that writes out "cbbrowne" to show that I could
- - There is a (somewhat cruddy) linear congruential random number
- generator.
- - I would like to be seeding it with clock info to make it look
- more random
- - There are two macros that use the random number generators
- - one, M_RANDDIGIT, generates a random digit based on state
- of the random number generator
- - the other, M_RANDLETTER, generates a random letter based on state
- of the random number generator
- - in both, note the use of register_code()/unregister_code()
- to indicate the desired key
- - I do indeed want a sweet number pad!
- */
- /* Other things to do...
- - Need to think about what zsh and readline actions I use lots
- - Ought to ensure that Control-Alt-Delete is convenient enough
- - How about Alt-F1 thru Alt-F8?
- - What's the keystroke to get from X to console these days?
- - A layer for doing console switching would not be a bad idea
- - I haven't got page-up/page-down, let's have that...
- */
- enum layers {
- _QWERTY = 0, /* Qwerty mapping */
- _LOWER, /* Lower layer, where top line has symbols !@#$%^&*() */
- _RAISE, /* Raised layer, where top line has digits 1234567890 */
- _KEYPAD, /* Key pad */
- _ADJUST, /* Special Adjust layer coming via tri-placement */
- };
- enum macro_id {
- M_LED = 0,
- M_USERNAME,
- M_RANDDIGIT,
- M_RANDLETTER,
- M_VERSION,
- MACRO_UPPER,
- MACRO_LOWER,
- };
- #define M_LOWER M(MACRO_LOWER)
- #define M_UPPER M(MACRO_UPPER)
- #define ROT_LED M(M_LED) /* Rotate LED */
- #define QWERTY DF(_QWERTY) /* Switch to QWERTY layout */
- #define KEYPAD DF(_KEYPAD) /* Switch to keypad */
- #define USERNAME M(M_USERNAME) /* shortcut for username */
- #define RANDDIG M(M_RANDDIGIT)
- #define RANDALP M(M_RANDLETTER)
- #define CTLENTER MT(MOD_RCTL, KC_ENT)
- #define SHIFTQUOTE MT(MOD_RSFT, KC_QUOT)
- #define ALTRIGHT MT(MOD_LALT, KC_RGHT)
- #define MVERSION M(M_VERSION)
- #define ALTSLASH LALT(KC_SLSH)
- /* Note that Planck has dimensions 4 rows x 12 columns */
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_QWERTY] = { /* Qwerty */
- {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
- {KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, CTLENTER},
- {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SHIFTQUOTE },
- {KC_TAB, KC_LALT, ROT_LED, KC_LGUI, M_LOWER, KC_SPC, KC_SPC, M_UPPER, KC_LEFT, KC_DOWN, KC_UP, ALTRIGHT}
- /* Note that KC_SPC is recorded TWICE, so that either matrix position can activate it */
- },
- [_RAISE] = { /* RAISE */
- {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
- {_______, KC_4, KC_5, KC_6, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
- {_______, KC_7, KC_8, KC_9, _______, _______, _______, QWERTY, KEYPAD, KEYPAD, ALTSLASH,_______},
- {_______, KC_0, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_HOME, KC_END, KC_PGUP}
- },
- [_LOWER] = { /* LOWER */
- {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
- {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
- {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, QWERTY, KEYPAD, KEYPAD, ALTSLASH, _______},
- {_______, KEYPAD, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_HOME, KC_END, KC_PGUP}
- },
- [_KEYPAD] = { /* Key Pad */
- {KC_ESC, USERNAME, MVERSION, KC_F10, KC_F11, KC_F12, KC_PGUP, KC_KP_ENTER, KC_7, KC_8, KC_9, KC_BSPC},
- {KC_LCTL, RANDDIG, KC_F5, KC_F6, KC_F7, KC_F8, KC_PGDN, KC_KP_MINUS, KC_4, KC_5, KC_6, KC_PIPE},
- {KC_LSFT, RANDALP, KC_F1, KC_F2, KC_F3, KC_F4, KC_DEL, KC_KP_PLUS, KC_1, KC_2, KC_3, KC_ENTER},
- {KC_TAB, KC_LALT, ROT_LED, KC_LGUI, M_LOWER, KC_SPC, KC_SPC, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
- },
- [_ADJUST] = { /* Adjustments - gonna shift the wild tools in here */
- {ROT_LED,USERNAME,MVERSION, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
- {_______, RANDDIG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
- {_______, RANDALP, _______, _______, _______, RESET, RESET, _______, _______, _______, _______, _______ },
- {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
- }
- };
- /* What is fn_actions actually used for??? */
- const uint16_t PROGMEM fn_actions[] = {
- };
- /* This bit of logic seeds a wee linear congruential random number generator */
- /* lots of prime numbers everywhere... */
- static uint16_t random_value = 157;
- const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
- {
- uint8_t clockbyte=0;
- clockbyte = TCNT1 % 256;
- uint8_t rval;
- // MACRODOWN only works in this function
- switch(id) {
- case M_LED:
- if (record->event.pressed) {
- register_code(KC_RSFT);
- #ifdef BACKLIGHT_ENABLE
- backlight_step();
- #endif
- } else {
- unregister_code(KC_RSFT);
- }
- break;
- case M_USERNAME:
- if (record->event.pressed) {
- SEND_STRING("cbbrowne");
- }
- break;
- case M_VERSION:
- if (record->event.pressed) {
- SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP "@" QMK_VERSION "@" QMK_BUILDDATE);
- }
- break;
- case M_RANDDIGIT:
- /* Generate, based on random number generator, a keystroke for
- a numeric digit chosen at random */
- random_value = ((random_value + randadd) * randmul) % randmod;
- if (record->event.pressed) {
- /* Here, we mix the LCRNG with low bits from one of the system
- clocks via XOR in the theory that this may be more random
- than either separately */
- rval = (random_value ^ clockbyte) % 10;
- /* Note that KC_1 thru KC_0 are a contiguous range */
- register_code (KC_1 + rval);
- unregister_code (KC_1 + rval);
- }
- break;
- case M_RANDLETTER:
- /* Generate, based on random number generator, a keystroke for
- a letter chosen at random */
- /* Here, we mix the LCRNG with low bits from one of the system
- clocks via XOR in the theory that this may be more random
- than either separately */
- random_value = ((random_value + randadd) * randmul) % randmod;
- if (record->event.pressed) {
- rval = (random_value ^ clockbyte) % 26;
- register_code (KC_A + rval);
- unregister_code (KC_A + rval);
- }
- break;
- case MACRO_UPPER:
- if (record->event.pressed)
- {
- layer_on(_RAISE);
- #ifdef BACKLIGHT_ENABLE
- breathing_speed_set(2);
- breathing_pulse();
- #endif
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- else
- {
- layer_off(_RAISE);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- break;
- case MACRO_LOWER:
- if (record->event.pressed)
- {
- layer_on(_LOWER);
- #ifdef BACKLIGHT_ENABLE
- breathing_speed_set(2);
- breathing_pulse();
- #endif
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- else
- {
- layer_off(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- break;
-
- }
- return MACRO_NONE;
- };
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