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- // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
- // this is the style you want to emulate.
- #include "sixkeyboard.h"
- #include "matrix.h"
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [0] = {
- {KC_A, KC_B, KC_C},
- {KC_D, KC_E, KC_F}
- }
- };
- const uint16_t PROGMEM fn_actions[] = {
- };
- const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
- {
- // MACRODOWN only works in this function
- switch(id) {
- case 0:
- if (record->event.pressed) {
- register_code(KC_RSFT);
- } else {
- unregister_code(KC_RSFT);
- }
- break;
- }
- return MACRO_NONE;
- };
- void matrix_scan_user(void) {
- // jump to bootloaer when all keys are pressed
- if (matrix_get_row(0) == 0b111 && matrix_get_row(1) == 0b111) {
- clear_keyboard();
- bootloader_jump();
- }
- };
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