keymap.c 5.6 KB

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  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. #include "planck.h"
  4. #ifdef BACKLIGHT_ENABLE
  5. #include "backlight.h"
  6. #endif
  7. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  8. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  9. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  10. // entirely and just use numbers.
  11. #define _QW 0
  12. #define _CM 1
  13. #define _DV 2
  14. #define _LW 3
  15. #define _RS 4
  16. #define _RGB 5
  17. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  18. [_QW] = { /* Qwerty */
  19. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  20. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  21. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  22. {M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), F(0), F(0), MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  23. },
  24. [_CM] = { /* Colemak */
  25. {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
  26. {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
  27. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  28. {M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), F(0), F(0), MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  29. },
  30. [_DV] = { /* Dvorak */
  31. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
  32. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
  33. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
  34. {M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_LW), F(0), F(0), MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  35. },
  36. [_RS] = { /* RAISE */
  37. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  38. {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  39. {KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), DF(_DV), RESET, KC_TRNS},
  40. {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  41. },
  42. [_LW] = { /* LOWER */
  43. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  44. {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  45. {KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), DF(_DV), RESET, KC_TRNS},
  46. {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  47. },
  48. [_RGB] = { /* RGBLIGHT */
  49. {KC_TRNS, KC_PGUP, KC_UP, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL},
  50. {KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_END, KC_TRNS},
  51. {KC_TRNS, F(1), F(2), F(3), F(4), F(5), F(6), F(7), F(8), KC_TRNS, KC_TRNS, KC_TRNS},
  52. {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
  53. }
  54. };
  55. enum function_id {
  56. RGBLED_TOGGLE,
  57. RGBLED_STEP_MODE,
  58. RGBLED_INCREASE_HUE,
  59. RGBLED_DECREASE_HUE,
  60. RGBLED_INCREASE_SAT,
  61. RGBLED_DECREASE_SAT,
  62. RGBLED_INCREASE_VAL,
  63. RGBLED_DECREASE_VAL,
  64. };
  65. const uint16_t PROGMEM fn_actions[] = {
  66. [0] = ACTION_LAYER_TAP_KEY(_RGB, KC_SPC),
  67. [1] = ACTION_FUNCTION(RGBLED_TOGGLE),
  68. [2] = ACTION_FUNCTION(RGBLED_STEP_MODE),
  69. [3] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
  70. [4] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
  71. [5] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
  72. [6] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
  73. [7] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
  74. [8] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
  75. };
  76. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  77. {
  78. // MACRODOWN only works in this function
  79. switch(id) {
  80. case 0:
  81. if (record->event.pressed) {
  82. register_code(KC_RSFT);
  83. #ifdef BACKLIGHT_ENABLE
  84. backlight_step();
  85. #endif
  86. } else {
  87. unregister_code(KC_RSFT);
  88. }
  89. break;
  90. }
  91. return MACRO_NONE;
  92. };
  93. void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
  94. switch (id) {
  95. case RGBLED_TOGGLE:
  96. //led operations
  97. if (record->event.pressed) {
  98. rgblight_toggle();
  99. }
  100. break;
  101. case RGBLED_INCREASE_HUE:
  102. if (record->event.pressed) {
  103. rgblight_increase_hue();
  104. }
  105. break;
  106. case RGBLED_DECREASE_HUE:
  107. if (record->event.pressed) {
  108. rgblight_decrease_hue();
  109. }
  110. break;
  111. case RGBLED_INCREASE_SAT:
  112. if (record->event.pressed) {
  113. rgblight_increase_sat();
  114. }
  115. break;
  116. case RGBLED_DECREASE_SAT:
  117. if (record->event.pressed) {
  118. rgblight_decrease_sat();
  119. }
  120. break;
  121. case RGBLED_INCREASE_VAL:
  122. if (record->event.pressed) {
  123. rgblight_increase_val();
  124. }
  125. break;
  126. case RGBLED_DECREASE_VAL:
  127. if (record->event.pressed) {
  128. rgblight_decrease_val();
  129. }
  130. break;
  131. case RGBLED_STEP_MODE:
  132. if (record->event.pressed) {
  133. rgblight_step();
  134. }
  135. break;
  136. }
  137. }