jetfire.c 5.3 KB

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  1. /* Copyright 2018 MechMerlin
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "jetfire.h"
  17. #include "backlight_led.h"
  18. enum backlight_level {
  19. BACKLIGHT_ALPHA = 0b0000001,
  20. BACKLIGHT_MOD = 0b0000010,
  21. BACKLIGHT_FROW = 0b0000100,
  22. BACKLIGHT_NUMBLOCK = 0b0001000,
  23. BACKLIGHT_RGB = 0b0010000,
  24. BACKLIGHT_SWITCH = 0b0001111
  25. };
  26. enum StateLed {
  27. STATE_LED_SCROLL_LOCK,
  28. STATE_LED_CAPS_LOCK,
  29. STATE_LED_NUM_LOCK,
  30. STATE_LED_LAYER_0,
  31. STATE_LED_LAYER_1,
  32. STATE_LED_LAYER_2,
  33. STATE_LED_LAYER_3,
  34. STATE_LED_LAYER_4
  35. };
  36. uint8_t backlight_rgb_r = 255;
  37. uint8_t backlight_rgb_g = 0;
  38. uint8_t backlight_rgb_b = 0;
  39. uint8_t backlight_state_led = 1<<STATE_LED_LAYER_0;
  40. void backlight_toggle_rgb(bool enabled)
  41. {
  42. if(enabled) {
  43. uint8_t rgb[RGBLED_NUM][3] = {
  44. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  45. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  46. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  47. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  48. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  49. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  50. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  51. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  52. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  53. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  54. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  55. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  56. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  57. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  58. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  59. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  60. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  61. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  62. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  63. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  64. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  65. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b},
  66. {backlight_rgb_r, backlight_rgb_g, backlight_rgb_b}
  67. };
  68. backlight_set_rgb(rgb);
  69. } else {
  70. uint8_t rgb[RGBLED_NUM][3] = {
  71. {0, 0, 0},
  72. {0, 0, 0},
  73. {0, 0, 0},
  74. {0, 0, 0},
  75. {0, 0, 0},
  76. {0, 0, 0},
  77. {0, 0, 0},
  78. {0, 0, 0},
  79. {0, 0, 0},
  80. {0, 0, 0},
  81. {0, 0, 0},
  82. {0, 0, 0},
  83. {0, 0, 0},
  84. {0, 0, 0},
  85. {0, 0, 0},
  86. {0, 0, 0},
  87. {0, 0, 0},
  88. {0, 0, 0},
  89. {0, 0, 0},
  90. {0, 0, 0},
  91. {0, 0, 0},
  92. {0, 0, 0},
  93. {0, 0, 0}
  94. };
  95. backlight_set_rgb(rgb);
  96. }
  97. }
  98. void backlight_set_rgb(uint8_t cfg[RGBLED_NUM][3])
  99. {
  100. cli();
  101. for(uint8_t i = 0; i < RGBLED_NUM; ++i) {
  102. send_color(cfg[i][0], cfg[i][1], cfg[i][2], Device_PCBRGB);
  103. }
  104. sei();
  105. show();
  106. }
  107. void backlight_set(uint8_t level)
  108. {
  109. level & BACKLIGHT_ALPHA ? (PORTB |= 0b00000010) : (PORTB &= ~0b00000010);
  110. level & BACKLIGHT_MOD ? (PORTB |= 0b00000100) : (PORTB &= ~0b00000100);
  111. level & BACKLIGHT_FROW ? (PORTB |= 0b00001000) : (PORTB &= ~0b00001000);
  112. level & BACKLIGHT_NUMBLOCK ? (PORTE |= 0b01000000) : (PORTE &= ~0b01000000);
  113. backlight_toggle_rgb(level & BACKLIGHT_RGB);
  114. }
  115. bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
  116. // put your per-action keyboard code here
  117. // runs for every action, just before processing by the firmware
  118. return process_record_user(keycode, record);
  119. }
  120. void backlight_update_state()
  121. {
  122. cli();
  123. send_color(backlight_state_led & (1<<STATE_LED_SCROLL_LOCK) ? 255 : 0,
  124. backlight_state_led & (1<<STATE_LED_CAPS_LOCK) ? 255 : 0,
  125. backlight_state_led & (1<<STATE_LED_NUM_LOCK) ? 255 : 0,
  126. Device_STATELED);
  127. send_color(backlight_state_led & (1<<STATE_LED_LAYER_1) ? 255 : 0,
  128. backlight_state_led & (1<<STATE_LED_LAYER_2) ? 255 : 0,
  129. backlight_state_led & (1<<STATE_LED_LAYER_0) ? 255 : 0,
  130. Device_STATELED);
  131. send_color(backlight_state_led & (1<<STATE_LED_LAYER_4) ? 255 : 0,
  132. backlight_state_led & (1<<STATE_LED_LAYER_3) ? 255 : 0,
  133. 0,
  134. Device_STATELED);
  135. sei();
  136. show();
  137. }
  138. void led_set_kb(uint8_t usb_led)
  139. {
  140. if(usb_led & (1<<USB_LED_CAPS_LOCK)) {
  141. backlight_state_led |= 1<<STATE_LED_CAPS_LOCK;
  142. } else {
  143. backlight_state_led &= ~(1<<STATE_LED_CAPS_LOCK);
  144. }
  145. if(usb_led & (1<<USB_LED_SCROLL_LOCK)) {
  146. backlight_state_led |= 1<<STATE_LED_SCROLL_LOCK;
  147. } else {
  148. backlight_state_led &= ~(1<<STATE_LED_SCROLL_LOCK);
  149. }
  150. if(usb_led & (1<<USB_LED_NUM_LOCK)) {
  151. backlight_state_led |= 1<<STATE_LED_NUM_LOCK;
  152. } else {
  153. backlight_state_led &= ~(1<<STATE_LED_NUM_LOCK);
  154. }
  155. backlight_update_state();
  156. }